Bellelba

Picture Name Role Base Rarity
Bellelba Artwork
Standard Outfit EX Outfit
Bellelba
RoleSupport
EX RoleField
☆☆☆☆☆

Obtaining Methods

Summon Location
Sync Pair ScoutingBellelba Costume Scout (May 2nd 2024 - May 27th 2024) - 2%

Pokédex Entry

Flavor Text
BellelbaQueen of the Land of Enchantment, she wields terrifying magic. She abducts people through a mysterious door and steadily extracts their life force.
Mindscape
Bellelba Mindscape

Bellelba's Pokémon

Bellelba & Swoobat

Picture Name Focal Move Type Weakness
Swoobat Image
English: Swoobat
Japan: Kokoromori
ココロモリ
French: Rhinolove
German: Fletiamo
Korean: 맘박쥐
Psychic-type Dark-type
Passive Skills
Rules of the Enchanted Land: The user's Defense and Sp. Def increase 20% when effects that apply only to the allied field of play are in effect. Extends the duration of the Critical-Hit Defense effect when the Critical-Hit Defense effect applies to the allied field of play.
Allied Field Effect & Hit: Free Move Next 9: Applies the Free Move Next effect to the user when its attack move is successful while effects that apply only to the allied field of play are in effect.
Crit-Hit Defense: Physical & Special DR: Applies the Physical Damage Reduction effect and the Special Damage Reduction effect to the allied field of play when the user applies the Critical-Hit Defense effect.

Guaranteed Cookie Skill
Aggravation 1: Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves.
Theme Skills
Psychic Support - Raises the maximum HP of all allied sync pairs by 30
Unova: Raises the maximum HP of all allied sync pairs by 4
Special Costume: Raises the maximum HP of all allied sync pairs by 4
Artistic: Raises the maximum HP of all allied sync pairs by 4
Grown Woman: Raises the maximum HP of all allied sync pairs by 4.
Expedition Skills
Wistful + 2


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
665 215 287 164 287 397
5 Star Max Potential Stats
765 255 327 204 327 437
5 Star Max Potential EX Role Stats
825 255 347 204 347 477


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Zen Headbutt Psychic-typePhysical Category Move 51-61 90 2 (Gauge) Opponent
Has a small chance of making the target flinch
Potion  Other Category Move   2 (Max Uses) Ally
Restores an ally's HP by approximately 40% of its maximum HP
Critical Shield  Other Category Move   2 (Max Uses) Allied Side
Applies the Critical-Hit Defense effect to the allied field of play.
Give Me Energy!  Other Category Move   1 (Max Uses) All allies
Raises the Defense and Sp. Def of all allied sync pairs by four stat ranks. Applies the Gradual Healing effect to all allied sync pairs.


Sync Moves
NameTypeCategoryMax PowerTarget
Rule the Enchanted Land Psychic Impact Psychic-typePhysical Category Move 250-300 Opponent
No additional effect
EX Sync Effect: Once per battle, the stat increase after using sync move is doubled.
EX Role Sync Effect (Field): Implements the following field effect just before the user's sync move is used the first time each battle. Extends the field effect duration only that time.


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Attack 5 Attack 5 0 5 1
Defense 5 Defense 5 0 5 1
Attack 5 Attack 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
Attack 5 Attack 5 2 24 1
Defense 5 Defense 5 2 24 1
Zen Headbutt: Power 4 Zen Headbutt: Power ↑ 4 3 36 1
Speed 5 Speed 5 2 24 1
Zen Headbutt: Power 4 Zen Headbutt: Power ↑ 4 3 36 1
Zen Headbutt: Accuracy 10 Zen Headbutt: Accuracy ↑ 10 5 60 2
Zen Headbutt: Power 4 Zen Headbutt: Power ↑ 4 3 36 1
Zen Headbutt: Move Gauge Refresh 3 Move: Zen Headbutt Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Give Me Energy!: Team Critical Command 9 Move: Give Me Energy! Raises the critical-hit rate of all allied sync pairs by one stat rank when the user's Trainer uses a move. 10 120 3
Premonition 2 Reduces damage when the user is hit by an attack move while the terrain is Psychic Terrain. 9 108 2
Catalytic Acceleration Applies the Move Gauge Acceleration effect to the allied field of play after using the user's sync move. 10 120 3
HP 10 HP 10 2 24 1
Zen Headbutt: Power 4 Zen Headbutt: Power ↑ 4 3 36 1
Sp. Def 5 Sp. Def 5 2 24 1
Zen Headbutt: Power 4 Zen Headbutt: Power ↑ 4 3 36 1
Take Hit: Team Sp. Atk ↑ 9 Raises the Sp. Atk of all allied sync pairs by one stat rank when the user is hit by an attack move. 10 120 2
Defense 10 Defense 10 4 48 2
Tighten Up 9 Raises the user's Sp. Def by one stat rank when it is hit by an attack move. 8 96 2
Persisting Barrier 5 Extends the duration of the Special Damage Reduction effect when the Special Damage Reduction effect applies to the allied field of play. 10 120 3
Zen Headbutt: Aggravation 1 Move: Zen Headbutt Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. 10 120 3
Speed 5 Speed 5 2 24 1
HP 10 HP 10 2 24 1
Defense 5 Defense 5 2 24 1
Unbending Defense cannot be lowered. 5 60 1
Sp. Def 5 Sp. Def 5 2 24 1
Potion: MP Refresh 2 Move: Potion Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
HP 10 HP 10 2 24 1
Potion: Master Healer 1 Move: Potion Increases the amount of HP restored by the user's healing moves. 10 120 2
Potion: MP Refresh 2 Move: Potion Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 3
Critical Shield: MP Refresh 1 Move: Critical Shield Has a chance (20%) of restoring one MP of the user's move when that move is successful. 8 96 2
Potion: Master Healer 1 Move: Potion Increases the amount of HP restored by the user's healing moves. 10 120 3
Stalwart Sp. Def cannot be lowered. 5 60 1
Attack 5 Attack 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Defense 5 Defense 5 2 24 1
HP 20 HP 20 4 48 2
Team Beef Up 9 Raises the Attack of all allied sync pairs by one stat rank when the user is hit by an attack move. 10 120 2
Toughen Up 9 Raises the user's Defense by one stat rank when it is hit by an attack move. 8 96 2
First Aid 4 Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. 10 120 3
Persisting Shield 5 Extends the duration of the Physical Damage Reduction effect when the Physical Damage Reduction effect applies to the allied field of play. 10 120 3
Rule the Enchanted Land Psychic Impact: Power 25 Rule the Enchanted Land Psychic Impact: Power ↑ 25 5 60 3
Rule the Enchanted Land Psychic Impact: Power 25 Rule the Enchanted Land Psychic Impact: Power ↑ 25 5 60 3