Name Type Cat. PP Att. Acc. Effect
Arm Thrust 20 15 100 Straight-arm punches that strike the foe 2 to 5 times.
Aura Sphere 20 90 -- Cannot miss
Brick Break 15 75 100 Destroys barriers such as REFLECT and causes damage.
Bulk Up 20 -- -- Bulks up the body to boost both ATTACK and DEFENSE.
Close Combat 5 120 100 Lowers user's DEFENSE and SP.DEF
Counter 20 -- 100 Retaliates any physical hit with double the power.
Cross Chop 5 100 80 A double-chopping attack. High critical-hit ratio.
Detect 5 -- -- Evades attack, but may fail if used in succession.
Double Kick 30 30 100 A double-kicking attack that strikes the foe twice.
Drain Punch 5 60 100 User recovers half the damage inflicted
Dynamicpunch 5 100 50 Powerful and sure to cause confusion, but inaccurate.
Focus Blast 5 120 70 May lower foe's SP.DEF one stage
Focus Punch 20 150 100 A powerful loyalty attack. The user flinches if hit.
Force Palm 10 60 100 May induce paralysis
Hammer Arm 10 100 90 Lowers users SPEED one stage
Hi Jump Kick 20 100 90 A jumping knee kick. If it misses, the user is hurt.
Jump Kick 25 85 95 A strong jumping kick. May miss and hurt the kicker.
Karate Chop 25 50 100 A chopping attack with a high critical-hit ratio.
Low Kick 20 -- 100 A kick that inflicts more damage on heavier foes.
Mach Punch 30 40 100 A punch is thrown at wicked speed to strike first.
Revenge 10 60 100 An attack that gains power if injured by the foe.
Reversal 15 -- 100 Inflicts more damage when the user's HP is down.
Rock Smash 15 40 100 A rock-crushing attack that may lower DEFENSE.
Rolling Kick 15 60 85 A fast kick delivered from a rapid spin.
Seismic Toss 20 -- 100 Inflicts damage identical to the user's level.
Sky Uppercut 15 85 90 An uppercut thrown as if leaping into the sky.
Submission 25 80 80 A reckless body slam that also hurts the user.
Superpower 5 120 100 Boosts strength sharply, but lowers abilities.
Triple Kick 10 10 90 Kicks the foe 3 times in a row with rising intensity.
Vacuum Wave 30 40 100 Always strikes first
Vital Throw 10 70 -- Makes the user's move last, but it never misses.
Wake-up Slap 10 60 100 Power doubles if foe is asleep, cures sleep status
 
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