#379 Registeel
General Location Attacks Stats Egg Moves 5th Gen Dex 3rd Gen Dex Spin Off Dex DP Entry
This Pokédex is for Diamond, Pearl, Platinum, HeartGold, SoulSilver. If you're looking for the Sword & Shield or Brilliant Diamond & Shining Pearl, Check out Registeel Pokémon Sword & Shield data
Gen IX Dex Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex
Gen IV Dex Gen III Dex

Images
D/P Pt/HGSS
Normal Sprite Shiny Sprite Normal Sprite Shiny Sprite
Name Jp. Name No. Gender Ratio Type
Registeel Rejisteel
レジスチル
National: #379
Registeel is Genderless
Ability: Clear Body
Clear Body: Opponents’ moves which lower this Pokémon’s ability values have no effect. However this Pokémon may lower its own stats with its own moves.
Classification Height Weight Capture Rate Base Egg Steps
Iron Pokémon 6'03" 451.9lbs 3 20,480
Experience Growth Base Happiness Effort Values Earned Colour Safari Zone Flee Rate
1,250,000 Points
Slow
35 2 Defense Point(s)
1 Sp. Defense Point(s)
Gray 0
Damage Taken
*0.5 *2 *1 *1 *0.5 *0.5 *2 *0 *2 *0.5 *0.5 *0.5 *0.5 *0.5 *0.5 *0.5 *0.5
Wild Hold Item Egg Groups
No Hold Item Registeel cannot breed
Evolutionary Chain
Flavour Text
Diamond Tempered by pressure underground over tens of thousands of years, its body cannot be scratched.
Pearl
Platinum
HeartGold Its body is said to be harder than any kind of metal. A study has revealed that its body is hollow.
SoulSilver

Location (In-Depth Details)
Game Location
Ruby Ancient Tomb (Route 120)
Sapphire Ancient Tomb (Route 120)
Emerald Ancient Tomb (Route 120)
FireRed Trade from Ruby/Sapphire/Emerald
LeafGreen Trade from Ruby/Sapphire/Emerald
Colosseum Trade from Ruby/Sapphire/Emerald
XD Trade from Ruby/Sapphire/Emerald
Diamond Transfer from GBA via Pal Park
Pearl Transfer from GBA via Pal Park
Platinum Iron Ruins (Iron Island) Details
HeartGold Trade from DPt
SoulSilver Trade from DPt

Diamond/Pearl Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Explosion2501005--
The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move.
9Metal Claw50953510
The foe is raked with steel claws. It may also raise the user's Attack stat.
17Curse----10--
A move that works differently for the Ghost type than for all the other types.
25Superpower1201005--
The user attacks the foe with great power. However, it also lowers the user's Attack and Defense.
33Ancientpower60100510
The user attacks with a prehistoric power. It may also raise all the user's stats at once.
41Iron Defense----15--
The user hardens its body's surface like iron, sharply raising its Defense stat.
41Amnesia----20--
The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat.
49Charge Beam50901070
The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat.
57Lock-on----5--
The user takes sure aim at the foe. It ensures the next attack does not fail to hit the target.
65Zap Cannon120505100
The user fires an electric blast like a cannon to inflict damage and cause paralysis.
73Iron Head801001530
The foe slams the target with its steel-hard head. It may also make the target flinch.
73Flash Cannon801001010
The user gathers all its light energy and releases it at once. It may also lower the foe's Sp. Def stat.
81Hammer Arm1009010--
The user swings and hits with its strong and heavy fist. It lowers the user's Speed, however.
89Hyper Beam150905--
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.

Platinum/HeartGold/SoulSilver Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Explosion2501005--
The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move.
Stomp651002030
The foe is stomped with a big foot. It may also make the target flinch.
9Metal Claw50953510
The foe is raked with steel claws. It may also raise the user's Attack stat.
17Curse----10--
A move that works differently for the Ghost type than for all the other types.
25Superpower1201005--
The user attacks the foe with great power. However, it also lowers the user's Attack and Defense.
33Ancientpower60100510
The user attacks with a prehistoric power. It may also raise all the user's stats at once.
41Iron Defense----15--
The user hardens its body's surface like iron, sharply raising its Defense stat.
41Amnesia----20--
The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat.
49Charge Beam50901070
The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat.
57Lock-on----5--
The user takes sure aim at the foe. It ensures the next attack does not fail to hit the target.
65Zap Cannon120505100
The user fires an electric blast like a cannon to inflict damage and cause paralysis.
73Iron Head801001530
The foe slams the target with its steel-hard head. It may also make the target flinch.
73Flash Cannon801001010
The user gathers all its light energy and releases it at once. It may also lower the foe's Sp. Def stat.
81Hammer Arm1009010--
The user swings and hits with its strong and heavy fist. It lowers the user's Speed, however.
89Hyper Beam150905--
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.

TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM01 Focus Punch 150 100 20 --
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
TM06 Toxic -- 85 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power ?? 100 15 --
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves.
TM15 Hyper Beam 150 90 5 --
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM20 Safeguard -- -- 25 --
The user creates a protective field that prevents status problems for five turns.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM24 Thunderbolt 95 100 15 10
A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
TM25 Thunder 120 70 10 30
A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.
TM26 Earthquake 100 100 10 --
The user sets off an earthquake that hits all the Pokémon in the battle.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM31 Brick Break 75 100 15 --
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM34 Shock Wave 60 -- 20 --
The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.
TM37 Sandstorm -- -- 10 --
A five-turn sand- storm is summoned to hurt all combatant types except Rock, Ground, and Steel.
TM39 Rock Tomb 50 80 10 100
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
TM40 Aerial Ace 60 -- 20 --
The user confounds the foe with speed, then slashes. The attack lands without fail.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power 70 100 20 30
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM52 Focus Blast 120 70 5 10
The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def.
TM56 Fling ?? 100 10 --
The user flings its held item at the foe to attack. Its power and effects depend on the item.
TM57 Charge Beam 50 90 10 70
The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat.
TM58 Endure -- -- 10 --
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM64 Explosion 250 100 5 --
The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move.
TM65 Shadow Claw 70 100 15 --
The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio.
TM68 Giga Impact 150 90 5 --
The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM69 Rock Polish -- -- 20 --
The user polishes its body to reduce drag. It can sharply raise the Speed stat.
TM73 Thunder Wave -- 100 20 --
A weak electric charge is launched at the foe. It causes paralysis if it hits.
TM76 Stealth Rock -- -- 20 --
The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle.
TM77 Psych Up -- -- 10 --
The user hypnotizes itself into copying any stat change made by the foe.
TM80 Rock Slide 75 90 10 30
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
TM82 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift ?? 100 15 --
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM87 Swagger -- 90 15 --
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM91 Flash Cannon 80 100 10 10
The user gathers all its light energy and releases it at once. It may also lower the foe's Sp. Def stat.
HM04 Strength 80 100 15 --
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
HM06 Rock Smash 40 100 15 50
The user hits with a punch that may lower the target's Defense. It can also smash cracked boulders.
HM08 Rock Climb 90 85 20 20
A charging attack that may also leave the foe confused. It can also be used to scale rocky walls.
Platinum/HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Ice Punch 75 100 15 10
The foe is punched with an icy fist. It may leave the target frozen.
Thunderpunch 75 100 15 10
The foe is punched with an electrified fist. It may leave the target with paralysis.
Snore 40 100 15 30
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
Ancientpower 60 100 5 10
The user attacks with a prehistoric power. It may also raise all the user's stats at once.
Iron Defense -- -- 15 --
The user hardens its body's surface like iron, sharply raising its Defense stat.
Iron Head 80 100 15 30
The foe slams the target with its steel-hard head. It may also make the target flinch.
Mud-slap 20 100 10 100
The user hurls mud in the foe's face to inflict damage and lower its accuracy.
Rollout 30 90 20 --
The user continually rolls into the foe over five turns. It becomes stronger each time it hits.
Superpower 120 100 5 --
The user attacks the foe with great power. However, it also lowers the user's Attack and Defense.

HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Gravity -- -- 5 --
Gravity is intensified for five turns, making moves involving flying unusable and negating Levitation.
Block -- -- 5 --
The user blocks the foe's way with arms spread wide to prevent escape.
Headbutt 70 100 15 30
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.

Base/Max Pokéathlon Stats
SpeedPowerSkillStaminaJump

Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats 80 75 150 75 150 50
Max Stats
Hindering Nature
Lv. 50 140 - 187 72 - 114 139 - 181 72 - 114 139 - 181 49 - 91
Lv. 100 270 - 364 139 - 224 274 - 359 139 - 224 274 - 359 94 - 179
Max Stats
Neutral Nature
Lv. 50 140 - 187 80 - 127 155 - 202 80 - 127 155 - 202 55 - 102
Lv. 100 270 - 364 155 - 249 305 - 399 155 - 249 305 - 399 105 - 199
Max Stats
Beneficial Nature
Lv. 50 140 - 187 88 - 139 170 - 222 88 - 139 170 - 222 60 - 112
Lv. 100 270 - 364 170 - 273 335 - 438 170 - 273 335 - 438 115 - 218

<--- #378
Regice
#380
Latias
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