#455 Carnivine
General Location Attacks Stats Egg Moves 5th Gen Dex Spin Off Dex DP Entry
This Pokédex is for Diamond, Pearl, Platinum, HeartGold, SoulSilver. If you're looking for the Sword & Shield or Brilliant Diamond & Shining Pearl, Check out Carnivine Pokémon Sword & Shield data
Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex
Gen IV Dex

Images
D/P Pt/HGSS
Normal Sprite Shiny Sprite Normal Sprite Shiny Sprite
Name Jp. Name No. Gender Ratio Type
Carnivine Masukippa
マスキッパ
National: #455
Sinnoh: #131
Male :50%
Female :50%
Ability: Levitate
Levitate: Damage dealing Ground-type moves have no effect on this Pokémon. Cannot be trapped by Arena Trap ability. Takes no damage from Spikes.
Classification Height Weight Capture Rate Base Egg Steps
Bug Catcher Pokémon 4'07" 59.5lbs 200 6,400
Experience Growth Base Happiness Effort Values Earned Colour Safari Zone Flee Rate
1,250,000 Points
Slow
70 2 Attack Point(s)
Green 60
Damage Taken
*1 *2 *0.5 *0.5 *0.5 *2 *1 *2 *0.5 *2 *1 *2 *1 *1 *1 *1 *1
Wild Hold Item Egg Groups
No Hold Item
Plant
Evolutionary Chain
Flavour Text
Diamond It attracts prey with its sweet- smelling saliva, then chomps down. It takes a whole day to eat prey.
Pearl Hanging from branches using its tentacles, it looks like a plant. It awaits prey, mouth wide open.
Platinum It binds itself to trees in marshes. It attracts prey with its sweet- smelling drool and gulps them down.
HeartGold It walks around on its tentacles in search of a tree branch where it can dangle down and ambush prey.
SoulSilver

Location (In-Depth Details)
Game Location
Diamond Safari Game Details
Pearl Safari Game Details
Platinum Great Marsh - (Daily Binocular Pokémon) Details
HeartGold Ilex Forest, Viridian Forest
Safari Zone (With Blocks After Levelled Up)
Details
SoulSilver Ilex Forest, Viridian Forest
Safari Zone (With Blocks After Levelled Up)
Details
Trainer Locations  Details

Diamond/Pearl/Platinum/HeartGold/SoulSilver Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Bind157520--
A long body or tentacles are used to bind and squeeze the foe for two to five turns.
Growth----40--
The user's body is forced to grow all at once. It raises the Sp. Atk stat.
7Bite601002530
The foe is bitten with viciously sharp fangs. It may make the target flinch.
11Vine Whip3510015--
The foe is struck with slender, whiplike vines to inflict damage.
17Sweet Scent--10020--
A sweet scent that lowers the foe's evasiveness. It also lures wild Pokémon if used in grass, etc.
21Ingrain----20--
The user lays roots that restore HP on every turn. Because it is rooted, it can't switch out.
27Faint Attack60--20--
The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail.
31Stockpile----20--
The user charges up power, and raises both its Defense and Sp. Def. The move can be used three times.
31Spit Up??10010--
The power stored using the move Stockpile is released at once in an attack.
31Swallow----10--
The power stored using the move Stockpile is absorbed by the user to heal its HP.
37Crunch801001520
The user crunches up the foe with sharp fangs. It may also lower the target's Defense stat.
41Wring Out??1005--
The user powerfully wrings the foe. The more HP the foe has, the greater this attack's power.
47Power Whip1208510--
The user violently whirls its vines or tentacles to harshly lash the foe.

TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM06 Toxic -- 85 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM09 Bullet Seed 10 100 30 --
The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession.
TM10 Hidden Power ?? 100 15 --
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves.
TM15 Hyper Beam 150 90 5 --
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM19 Giga Drain 60 100 10 --
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM22 Solarbeam 120 100 10 --
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM36 Sludge Bomb 90 100 10 30
The user attacks by hurling filthy sludge at the foe. It may also poison the target.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power 70 100 20 30
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM46 Thief 40 100 10 --
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
TM53 Energy Ball 80 100 10 10
The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def.
TM56 Fling ?? 100 10 --
The user flings its held item at the foe to attack. Its power and effects depend on the item.
TM58 Endure -- -- 10 --
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM66 Payback 50 100 10 --
If the user can use this attack after the foe attacks, its power is doubled.
TM68 Giga Impact 150 90 5 --
The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM70 Flash -- 100 20 --
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves.
TM75 Swords Dance -- -- 30 --
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
TM78 Captivate -- 100 20 --
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM82 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift ?? 100 15 --
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM86 Grass Knot ?? 100 20 --
The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
TM87 Swagger -- 90 15 --
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM01 Cut 50 95 30 --
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
Platinum/HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Fury Cutter 10 95 20 --
The foe is slashed with scythes or claws. Its power increases if it hits in succession.
Knock Off 20 100 20 --
The user slaps down the foe's held item, preventing the item from being used during the battle.
Snore 40 100 15 30
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
Synthesis -- -- 5 --
The user restores its own HP. The amount of HP regained varies with the weather.
Gastro Acid -- 100 10 --
The user hurls up its stomach acids on the foe. The fluid eliminates the effect of the foe's ability.
Mud-slap 20 100 10 100
The user hurls mud in the foe's face to inflict damage and lower its accuracy.
Seed Bomb 80 100 15 --
The user slams a barrage of hard- shelled seeds down on the foe from above.

HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Worry Seed -- 100 10 --
A seed that causes worry is planted on the foe. It prevents sleep by making its ability Insomnia.
Bug Bite 60 100 20 --
The user bites the foe. If the foe is holding a Berry, the user eats it and gains its effect.

Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Sleep Powder--7515--Details
The user scatters a big cloud of sleep- inducing dust around the foe.
Stun Spore--7530--Details
The user scatters a cloud of paralyzing powder. It may paralyze the target.
Razor Leaf559525--Details
Sharp-edged leaves are launched to slash at the foe. It has a high critical-hit ratio.
Slam807520--Details
The foe is slammed with a long tail, vines, etc., to inflict damage.
Synthesis----5--Details
The user restores its own HP. The amount of HP regained varies with the weather.
Magical Leaf60--20--Details
The user scatters curious leaves that chase the foe. This attack will not miss.
Leech Seed--9010--Details
A seed is planted on the foe. It steals some HP from the foe to heal the user on every turn.
Worry Seed--10010--Details
A seed that causes worry is planted on the foe. It prevents sleep by making its ability Insomnia.

Base/Max Pokéathlon Stats
SpeedPowerSkillStaminaJump

Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats 74 100 72 90 72 46
Max Stats
Hindering Nature
Lv. 50 134 - 181 94 - 136 69 - 111 85 - 127 69 - 111 45 - 88
Lv. 100 258 - 352 184 - 269 134 - 218 166 - 251 134 - 218 87 - 171
Max Stats
Neutral Nature
Lv. 50 134 - 181 105 - 152 77 - 124 95 - 142 77 - 124 51 - 98
Lv. 100 258 - 352 205 - 299 149 - 243 185 - 279 149 - 243 97 - 191
Max Stats
Beneficial Nature
Lv. 50 134 - 181 115 - 167 84 - 136 104 - 156 84 - 136 56 - 107
Lv. 100 258 - 352 225 - 328 163 - 267 203 - 306 163 - 267 106 - 210

<--- #454
Toxicroak
#456
Finneon
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