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 #496 Burmy
General Location Attacks Stats Egg Moves

Pokémon Game Picture National No. Sinnoh No. English name Japanese Name
DPPt Sprites
496 045 Burmy
Minomucchi
Ability: Pressure
Pressure: When this Pokémon is hit by a move, the opponent’s PP lowers by 2 rather than 1.
Gender Ratio
Male: 50 % Female: 50 %
Classification Type 1 Type 2 Height Weight
Bagworm Pokémon
0'08" 7.5 lbs
Evolution Chain

Damage Taken
x1 x1 x1 x1 x1 x1 x0.5 x1 x1 x1 x0.5 x2 x1 x2 x1 x2 x1

Wild Hold Item Base EXP Base Happinness Colour Category
None 1,250,000 Points
Slow
0 Red

Flavour Text
Diamond
Pearl

Location
Game Rarity Location
Diamond
Pearl

Diamond/Pearl Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Leer
--10030--
Frightens the foe with a leer to lower DEFENSE.
Wrap
158520--
Wraps and squeezes the foe 2 to 5 times with vines, etc.
9Night Shade
??10015--
Inflicts damage identical to the user's level.
17Teleport
----20--
A psychic move for fleeing from battle instantly.
25Taunt
--10020--
Taunts the foe into only using attack moves.
33Pursuit
4010020--
Inflicts bad damage if used on a foe switching out.
41Psychic
901001010
A powerful psychic attack that may lower SP. DEF.
49Superpower
1201005--
Boosts strength sharply, but lowers abilities.
57Psycho Shift
--9010--
Shifts status effect to target
65Zen Headbutt
80901520
May cause foe to flinch
73Cosmic Power
----20--
Raises DEFENSE and SP. DEF with a mystic power.
81Zap Cannon
120505100
Powerful and sure to cause paralysis, but inaccurate.
89Psycho Boost
140905100
Allows a full-power attack, but sharply lowers SP. ATK.
97Hyper Beam
150905--
Powerful, but leaves the user immobile the next turn.

Platinum Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Leer
--10030--
Frightens the foe with a leer to lower DEFENSE.
Wrap
158520--
Wraps and squeezes the foe 2 to 5 times with vines, etc.
9Night Shade
??10015--
Inflicts damage identical to the user's level.
17Teleport
----20--
A psychic move for fleeing from battle instantly.
25Taunt
--10020--
Taunts the foe into only using attack moves.
33Pursuit
4010020--
Inflicts bad damage if used on a foe switching out.
41Psychic
901001010
A powerful psychic attack that may lower SP. DEF.
49Superpower
1201005--
Boosts strength sharply, but lowers abilities.
57Psycho Shift
--9010--
Shifts status effect to target
65Zen Headbutt
80901520
May cause foe to flinch
73Cosmic Power
----20--
Raises DEFENSE and SP. DEF with a mystic power.
81Zap Cannon
120505100
Powerful and sure to cause paralysis, but inaccurate.
89Psycho Boost
140905100
Allows a full-power attack, but sharply lowers SP. ATK.
97Hyper Beam
150905--
Powerful, but leaves the user immobile the next turn.

TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM01Focus Punch
15010020--
A powerful loyalty attack. The user flinches if hit.
TM03Water Pulse
601002020
Attacks with ultrasonic waves. May confuse the foe
TM04Calm Mind
----20--
Raises SP. ATK and SP. DEF by focusing the mind.
TM06Toxic
--8510--
Poisons the foe with an intensifying toxin.
TM10Hidden Power
??10015--
The effectiveness varies with the user.
TM11Sunny Day
----5--
Boosts the power of FIRE- type moves for 5 turns.
TM12Taunt
--10020--
Taunts the foe into only using attack moves.
TM13Ice Beam
951001010
Blasts the foe with an icy beam that may freeze it.
TM15Hyper Beam
150905--
Powerful, but leaves the user immobile the next turn.
TM16Light Screen
----30--
Creates a wall of light that lowers SP. ATK damage.
TM17Protect
----10--
Evades attack, but may fail if used in succession.
TM18Rain Dance
----5--
Boosts the power of WATER- type moves for 5 turns.
TM20Safeguard
----25--
A mystical force prevents all status problems.
TM21Frustration
??10020--
An attack that is stronger if the TRAINER is disliked.
TM22Solarbeam
12010010--
Absorbs light in one turn, then attacks next turn.
TM24Thunderbolt
951001510
A strong electrical attack that may paralyze the foe.
TM25Thunder
120701030
A lightning attack that may cause paralysis.
TM27Return
??10020--
An attack that increases in power with friendship.
TM29Psychic
901001010
A powerful psychic attack that may lower SP. DEF.
TM30Shadow Ball
801001520
Hurls a black blob that may lower the foe's SP. DEF.
TM31Brick Break
7510015--
Destroys barriers such as REFLECT and causes damage.
TM32Double Team
----15--
Creates illusory copies to raise evasiveness.
TM33Reflect
----20--
Creates a wall of light that weakens physical attacks.
TM34Shock Wave
60--20--
A fast and unavoidable electric attack.
TM39Rock Tomb
508010100
Stops the foe from moving with rocks and cuts SPEED.
TM40Aerial Ace
60--20--
An extremely speedy and unavoidable attack.
TM41Torment
--10015--
Torments the foe and stops successive use of a move.
TM42Facade
7010020--
Boosts ATTACK when burned, paralyzed, or poisoned.
TM43Secret Power
701002030
An attack with effects that vary by location.
TM44Rest
----10--
The user sleeps for 2 turns, restoring HP and status.
TM48Skill Swap
----10--
The user swaps special abilities with the target.
TM49Snatch
----10--
Steals the effects of the move the foe uses next.
TM52Focus Blast
12070510
May lower foe's SP.DEF one stage
TM53Energy Ball
801001010
May lower foe's SP.DEF one stage
TM56Fling
??10010--
Hurls out held item, power depends on held item
TM57Charge Beam
50901070
High chance of raising user's SP.ATT one stage
TM58Endure
----10--
Endures any attack for 1 turn, leaving at least 1HP.
TM60Drain Punch
601005--
User recovers half the damage inflicted
TM67Recycle
----10--
Recycles a used item for one more use.
TM68Giga Impact
150905--
User cannot attack next turn
TM70Flash
--10020--
Looses a powerful blast of light that cuts accuracy.
TM72Avalanche
6010010--
Power doubles if user receives damage first
TM73Thunder Wave
--10020--
A weak jolt of electricity that paralyzes the foe.
TM76Stealth Rock
----20--
Causes damage when foe switches Pokémon
TM77Psych Up
----10--
Copies the foe's effect(s) and gives to the user.
TM80Rock Slide
75901030
Large boulders are hurled. May cause flinching.
TM82Sleep Talk
----10--
Uses an own move randomly while asleep.
TM83Natural Gift
??10015--
Power and type of move depends on the held berry
TM84Poison Jab
801002030
May poison foe
TM85Dream Eater
10010015--
Takes one half the damage inflicted on a sleeping foe.
TM86Grass Knot
??10020--
Power increases if foe is heavy
TM87Swagger
--9015--
Confuses the foe, but also sharply raises ATTACK.
TM90Substitute
----10--
Creates a decoy using 1/4 of the user's maximum HP.
TM91Flash Cannon
801001010
May lower foe's SP.DEF one stage
TM92Trick Room
----5--
Slower Pokémon attacks first in 5 turns
HM01Cut
509530--
Cuts the foe with sharp scythes, claws, etc.
HM04Strength
8010015--
Builds enormous power, then slams the foe.
HM06Rock Smash
401001550
A rock-crushing attack that may lower DEFENSE.

Base Egg Steps to Hatch
Effort Points from Battling it
Catch Rate
30,720 Steps 2 Attack Point(s)
1 Sp. Attack Point(s)
3

Egg Groups
Lists Of Groups
Group Names
Cannot Breed

Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats 50 180 20 180 20 150
Min-Max
Hindering Nature
Lv50
Lv100
110 - 157
210 - 304
166 - 208
328 - 413
22 - 64
40 - 125
166 - 208
328 - 413
22 - 64
40 - 125
139 - 181
274 - 359
Min-Max
Neutral Nature
Lv50
Lv100
110 - 157
210 - 304
185 - 232
365 - 459
25 - 72
45 - 139
185 - 232
365 - 459
25 - 72
45 - 139
155 - 202
305 - 399
Min-Max
Beneficial Nature
Lv50
Lv100
110 - 157
210 - 304
203 - 255
401 - 504
27 - 79
49 - 152
203 - 255
401 - 504
27 - 79
49 - 152
170 - 222
335 - 438

<--- #412
Burmy

 
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