#382 Kyogre
General Location Attacks Stats Egg Moves
Gen VII Dex Gen VI Dex Gen V Dex Gen IV Dex Gen III Dex

Picture Name Other Names No. Gender Ratio Type
Kyogre
Japan: Kyogre
カイオーガ
French: Kyogre
German: Kyogre
Korean: 가이오가
National: #382
Alola: #---
Melemele: #---
Akala: #---
Ula'ula: #---
Poni: #---
Kyogre is Genderless
Classification Height Weight Capture Rate Base Egg Steps
Sea Basin Pokémon 14'09"
4.5m
776.0lbs
352.0kg
330,720
Abilities: Drizzle
Drizzle: Weather changes to Heavy Rain when the Pokémon enters the battle. As of X & Y, this lasts 5 turns.
Experience Growth Base Happiness Effort Values Earned S.O.S. Calling
1,250,000 Points
Slow
0 3 Sp. Attack Point(s)
Not Wild
Damage Taken
*1 *0.5 *0.5 *2 *2 *0.5 *1 *1 *1 *1 *1 *1 *1 *1 *1 *1 *0.5 *1
Wild Hold Item Egg Groups
  Kyogre cannot breed
Evolutionary Chain
Locations
Sun Transfer required
Moon Transfer required
Sun/Moon Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Ancient Power 60 100 5 10
The user attacks with a prehistoric power. This may also raise all the user's stats at once.
Water Pulse 60 100 20 20
The user attacks the target with a pulsing blast of water. This may also confuse the target.
5 Scary Face -- 100 10 --
The user frightens the target with a scary face to harshly lower its Speed stat.
15 Aqua Tail 90 90 10 --
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
20 Body Slam 85 100 15 30
The user drops onto the target with its full body weight. This may also leave the target with paralysis.
30 Aqua Ring -- -- 20 --
The user envelops itself in a veil made of water. It regains some HP every turn.
35 Ice Beam 90 100 10 10
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
45 Origin Pulse 110 85 10 --
The user attacks opposing Pokémon with countless beams of light that glow a deep and brilliant blue.
50 Calm Mind -- -- 20 --
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
60 Muddy Water 90 85 10 30
The user attacks by shooting muddy water at the opposing Pokémon. This may also lower their accuracy.
65 Sheer Cold ?? 30 5 --
The target faints instantly. It's less likely to hit the target if it's used by Pokémon other than Ice types.
75 Hydro Pump 110 80 5 --
The target is blasted by a huge volume of water launched under great pressure.
80 Double-Edge 120 100 15 --
A reckless, life-risking tackle. This also damages the user quite a lot.
90 Water Spout 150 100 5 --
The user spouts water to damage opposing Pokémon. The lower the user's HP, the lower the move's power.
TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM04 Calm Mind -- -- 20 --
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
TM05 Roar -- -- 20 --
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
TM06 Toxic -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM07 Hail -- -- 10 --
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
TM10 Hidden Power 60 100 15 --
A unique attack that varies in type depending on the Pokémon using it.
TM13 Ice Beam 90 100 10 10
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
TM14 Blizzard 110 70 5 10
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
TM15 Hyper Beam 150 90 5 --
The target is attacked with a powerful beam. The user can't move on the next turn.
TM17 Protect -- -- 10 --
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
TM20 Safeguard -- -- 25 --
The user creates a protective field that prevents status conditions for five turns.
TM21 Frustration ?? 100 20 --
This full-power attack grows more powerful the less the user likes its Trainer.
TM24 Thunderbolt 90 100 15 10
A strong electric blast crashes down on the target. This may also leave the target with paralysis.
TM25 Thunder 110 70 10 30
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
TM26 Earthquake 100 100 10 --
The user sets off an earthquake that strikes every Pokémon around it.
TM27 Return ?? 100 20 --
This full-power attack grows more powerful the more the user likes its Trainer.
TM31 Brick Break 75 100 15 --
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM39 Rock Tomb 60 95 15 100
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
TM42 Facade 70 100 20 --
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
TM48 Round 60 100 15 --
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
TM55 Scald 80 100 15 30
The user shoots boiling hot water at its target. This may also leave the target with a burn.
TM68 Giga Impact 150 90 5 --
The user charges at the target using every bit of its power. The user can't move on the next turn.
TM73 Thunder Wave -- 90 20 --
The user launches a weak jolt of electricity that paralyzes the target.
TM77 Psych Up -- -- 10 --
The user hypnotizes itself into copying any stat change made by the target.
TM78 Bulldoze 60 100 20 100
The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.
TM80 Rock Slide 75 90 10 30
Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
TM87 Swagger -- 85 15 --
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
TM88 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM94 Surf 90 100 15 --
The user attacks everything around it by swamping its surroundings with a giant wave.
TM98 Waterfall 80 100 15 20
The user charges at the target and may make it flinch.
TM100 Confide -- -- 20 100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
Usable Z Moves
Attack NameTypeCat.Max Att.Acc.PPEffect %
Breakneck Blitz 200(Phy)/200(Spe) -- 1 --
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
All-Out Pummeling 140 -- 1 --
The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move.
Tectonic Rage 180 -- 1 --
The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Continental Crush 140(Phy)/120(Spe) -- 1 --
The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move.
Hydro Vortex 175(Phy)/200(Spe) -- 1 --
The user creates a huge whirling current using its Z-Power to swallow the target with full force. The power varies, depending on the original move.
Gigavolt Havoc 185 -- 1 --
The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move.
Subzero Slammer 185 -- 1 --
The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move.
Usable Z Moves (Transfer Only/Improved)
Attack NameTypeCat.Max Att.Acc.PPEffect %
Tectonic Rage
Gen V or earlier
100 -- 1 --
The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Savage Spin-Out 140 -- 1 --
The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move.
Corkscrew Crash 160 -- 1 --
The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Subzero Slammer 120 -- 1 --
The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move.


Transfer Only Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %Method
Rock Smash 40 100 15 50 Gen VI TM94 (XY)
HM06 (ΩRαS)
The user attacks with a punch. This may also lower the target's Defense stat.
Secret Power 70 100 20 30 Gen VI TM94 (ΩRαS)
The additional effects of this attack depend upon where it was used.
Strength 80 100 15 -- Gen VI HM04
The target is slugged with a punch thrown at maximum power.
Dive 80 100 10 -- Gen VI HM07 (ΩRαS)
Diving on the first turn, the user floats up and attacks on the next turn.
Block -- -- 5 -- Move Tutor - ORAS
The user blocks the target's way with arms spread wide to prevent escape.
Icy Wind 55 95 15 100 Move Tutor - ORAS
The user attacks with a gust of chilled air. This also lowers the opposing Pokémon's Speed stats.
Iron Head 80 100 15 30 Move Tutor - ORAS
The user slams the target with its steel-hard head. This may also make the target flinch.
Shock Wave 60 -- 20 -- Move Tutor - ORAS
The user strikes the target with a quick jolt of electricity. This attack never misses.
Signal Beam 75 100 15 10 Move Tutor - ORAS
The user attacks with a sinister beam of light. This may also confuse the target.
Snore 50 100 15 30 Move Tutor - ORAS
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Uproar 90 100 10 -- Move Tutor - ORAS
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
Shock Wave 60 -- 20 -- Gen IV TM34
The user strikes the target with a quick jolt of electricity. This attack never misses.
Secret Power 70 100 20 30 Gen IV TM43
The additional effects of this attack depend upon where it was used.
Brine 65 100 10 -- Gen IV TM55
If the target's HP is half or less, this attack will hit with double the power.
Endure -- -- 10 -- Gen IV TM58
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Avalanche 60 100 10 -- Gen IV TM72
The power of this attack move is doubled if the user has been hurt by the target in the same turn.
Natural Gift ?? 100 15 -- Gen IV TM83
The user draws power to attack by using its held Berry. The Berry determines the move's type and power.
Whirlpool 35 85 15 100 Gen IV HM05 HGSS
The user traps the target in a violent swirling whirlpool for four to five turns.
Swift 60 -- 20 -- Move Tutor - PtHGSS
Star-shaped rays are shot at the opposing Pokémon. This attack never misses.
Mud-slap 20 100 10 100 Move Tutor - PtHGSS
The user hurls mud in the target's face to inflict damage and lower its accuracy.
Headbutt 70 100 15 30 Move Tutor - HGSS
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
Mimic -- -- 10 -- Move Tutor - FRLG
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.
Defense Curl -- -- 40 -- Move Tutor - Emerald
The user curls up to conceal weak spots and raise its Defense stat.


Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 670 100 100 90 150 140 90
Max Stats
Hindering Nature
Lv. 50 160 - 207 94 - 136 85 - 127 139 - 181 130 - 172 85 - 127
Lv. 100 310 - 404 184 - 269 166 - 251 274 - 359 256 - 341 166 - 251
Max Stats
Neutral Nature
Lv. 50 160 - 207 105 - 152 95 - 142 155 - 202 145 - 192 95 - 142
Lv. 100 310 - 404 205 - 299 185 - 279 305 - 399 285 - 379 185 - 279
Max Stats
Beneficial Nature
Lv. 50 160 - 207 115 - 167 104 - 156 170 - 222 159 - 211 104 - 156
Lv. 100 310 - 404 225 - 328 203 - 306 335 - 438 313 - 416 203 - 306


Primal Reversion
Picture Name Other Names No. Gender Ratio Type
Primal Kyogre
Japan: PrimalKaiorga
ゲンシカイオーガ
French: PrimoKyogre
German: Proto-Kyogre
Korean: 메가가이오가
National: #382
Kyogre is Genderless
Classification Height Weight Capture Rate Base Egg Steps
Sea Basin Pokémon 32'02"
9.8m
948.0lbs
430.0kg
3 (XY)
3 (ΩRαS)
30,720
Abilities: Primordial Sea
Primordial Sea: Creates the Heavy Rain weather. This lasts until the Pokémon exits battle, and renders Fire-type moves useless
Damage Taken
*1 *0.5 *0.5 *2 *2 *0.5 *1 *1 *1 *1 *1 *1 *1 *1 *1 *1 *0.5 *1

Stats - Primal Reversion
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 770 100 150 90 180 160 90
Max Stats
Hindering Nature
Lv. 50 160 - 207 139 - 181 85 - 127 166 - 208 148 - 190 85 - 127
Lv. 100 310 - 404 274 - 359 166 - 251 328 - 413 292 - 377 166 - 251
Max Stats
Neutral Nature
Lv. 50 160 - 207 155 - 202 95 - 142 185 - 232 165 - 212 95 - 142
Lv. 100 310 - 404 305 - 399 185 - 279 365 - 459 325 - 419 185 - 279
Max Stats
Beneficial Nature
Lv. 50 160 - 207 170 - 222 104 - 156 203 - 255 181 - 233 104 - 156
Lv. 100 310 - 404 335 - 438 203 - 306 401 - 504 357 - 460 203 - 306

<--- #381
Latios
#383
Groudon
--->

 
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