#511 Pansage

General Location Attacks Stats Egg Moves
Gen VII Dex Gen VI Dex Gen V Dex

Picture
Normal SpriteShiny Sprite
Name Other Names No. Gender Ratio Type
Pansage
Japan: Yanappu
ヤナップ
French: Feuillajou
German: Vegimak
Korean: 야나프
National: #511
Alola: #---
Melemele: #---
Akala: #---
Ula'ula: #---
Poni: #---
Male :88.1%
Female :11.9%
Grass-type
Classification Height Weight Capture Rate Base Egg Steps
Grass Monkey Pokémon 2'00"
0.6m
23.1lbs
10.5kg
1905,120
Abilities: Gluttony - Overgrow (Hidden Ability)
Gluttony: The Pokémon will use a berry when its Hit Points are below 50%.
Hidden Ability (Available through transfer):
Overgrow: When HP is below 1/3rd its maximum, power of Grass-type moves is increased by 50%.
Experience Growth Base Happiness Effort Values Earned S.O.S. Calling
1,000,000 Points
Medium Fast
70 1 Speed Point(s)
Not Wild

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *2 *0.5 *0.5 *0.5 *2 *1 *2 *0.5 *2 *1 *2 *1 *1 *1 *1 *1 *1
Wild Hold Item Egg Groups
 
Field
Evolutionary Chain
Pansage Simisage

Locations

Sun Transfer required
Moon Transfer required
Ultra Sun Transfer required
Ultra Moon Transfer required

Attacks


Generation VII Level Up

LevelAttack NameTypeCat.Att.Acc.PPEffect %
Scratch Scratch - Normal-type Scratch: Physical Move 40 100 35 --
Hard, pointed, sharp claws rake the target to inflict damage.
Play Nice Play Nice - Normal-type Play Nice: Other Move -- -- 20 100
The user and the target become friends, and the target loses its will to fight. This lowers the target's Attack stat.
4 Leer Leer - Normal-type Leer: Other Move -- 100 30 100
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.
7 Lick Lick - Ghost-type Lick: Physical Move 30 100 30 30
The target is licked with a long tongue, causing damage. This may also leave the target with paralysis.
10 Vine Whip Vine Whip - Grass-type Vine Whip: Physical Move 45 100 25 --
The target is struck with slender, whiplike vines to inflict damage.
13 Fury Swipes Fury Swipes - Normal-type Fury Swipes: Physical Move 18 80 15 --
The target is raked with sharp claws or scythes quickly two to five times in a row.
16 Leech Seed Leech Seed - Grass-type Leech Seed: Other Move -- 90 10 --
A seed is planted on the target. It steals some HP from the target every turn.
19 Bite Bite - Dark-type Bite: Physical Move 60 100 25 30
The target is bitten with viciously sharp fangs. This may also make the target flinch.
22 Seed Bomb Seed Bomb - Grass-type Seed Bomb: Physical Move 80 100 15 --
The user slams a barrage of hard-shelled seeds down on the target from above.
25 Torment Torment - Dark-type Torment: Other Move -- 100 15 --
The user torments and enrages the target, making it incapable of using the same move twice in a row.
28 Fling Fling - Dark-type Fling: Physical Move ?? 100 10 --
The user flings its held item at the target to attack. This move's power and effects depend on the item.
31 Acrobatics Acrobatics - Flying-type Acrobatics: Physical Move 55 100 15 --
The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
34 Grass Knot Grass Knot - Grass-type Grass Knot: Special Move ?? 100 20 --
The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
37 Recycle Recycle - Normal-type Recycle: Other Move -- -- 10 --
The user recycles a held item that has been used in battle so it can be used again.
40 Natural Gift Natural Gift - Normal-type Natural Gift: Physical Move ?? 100 15 --
The user draws power to attack by using its held Berry. The Berry determines the move's type and power.
43 Crunch Crunch - Dark-type Crunch: Physical Move 80 100 15 20
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.

TM & HM Attacks

TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM01 Work Up Work Up - Normal-type Work Up: Other Move -- -- 30 --
The user is roused, and its Attack and Sp. Atk stats increase.
TM06 Toxic Toxic - Poison-type Toxic: Other Move -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power Hidden Power - Normal-type Hidden Power: Special Move 60 100 15 --
A unique attack that varies in type depending on the Pokémon using it.
TM11 Sunny Day Sunny Day - Fire-type Sunny Day: Other Move -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
TM12 Taunt Taunt - Dark-type Taunt: Other Move -- 100 20 --
The target is taunted into a rage that allows it to use only attack moves for three turns.
TM17 Protect Protect - Normal-type Protect: Other Move -- -- 10 --
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM21 Frustration Frustration - Normal-type Frustration: Physical Move ?? 100 20 --
This full-power attack grows more powerful the less the user likes its Trainer.
TM22 Solar Beam Solar Beam - Grass-type Solar Beam: Special Move 120 100 10 --
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
TM27 Return Return - Normal-type Return: Physical Move ?? 100 20 --
This full-power attack grows more powerful the more the user likes its Trainer.
TM32 Double Team Double Team - Normal-type Double Team: Other Move -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM39 Rock Tomb Rock Tomb - Rock-type Rock Tomb: Physical Move 60 95 15 100
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
TM41 Torment Torment - Dark-type Torment: Other Move -- 100 15 --
The user torments and enrages the target, making it incapable of using the same move twice in a row.
TM42 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM44 Rest Rest - Psychic-type Rest: Other Move -- -- 10 --
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
TM45 Attract Attract - Normal-type Attract: Other Move -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM46 Thief Thief - Dark-type Thief: Physical Move 60 100 25 --
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
TM47 Low Sweep Low Sweep - Fighting-type Low Sweep: Physical Move 65 100 20 100
The user makes a swift attack on the target's legs, which lowers the target's Speed stat.
TM48 Round Round - Normal-type Round: Special Move 60 100 15 --
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
TM53 Energy Ball Energy Ball - Grass-type Energy Ball: Special Move 90 100 10 10
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
TM56 Fling Fling - Dark-type Fling: Physical Move ?? 100 10 --
The user flings its held item at the target to attack. This move's power and effects depend on the item.
TM62 Acrobatics Acrobatics - Flying-type Acrobatics: Physical Move 55 100 15 --
The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
TM65 Shadow Claw Shadow Claw - Ghost-type Shadow Claw: Physical Move 70 100 15 --
The user slashes with a sharp claw made from shadows. Critical hits land more easily.
TM66 Payback Payback - Dark-type Payback: Physical Move 50 100 10 --
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
TM86 Grass Knot Grass Knot - Grass-type Grass Knot: Special Move ?? 100 20 --
The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
TM87 Swagger Swagger - Normal-type Swagger: Other Move -- 85 15 --
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
TM88 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM90 Substitute Substitute - Normal-type Substitute: Other Move -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM96 Nature Power Nature Power - Normal-type Nature Power: Other Move -- -- 20 --
This attack makes use of nature's power. Its effects vary depending on the user's environment.
TM100 Confide Confide - Normal-type Confide: Other Move -- -- 20 100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.

Egg Moves (Details)

Attack NameTypeCat.Att.Acc.PPEffect %  
Covet Covet - Normal-type Covet: Physical Move 60 100 25 -- Details
The user endearingly approaches the target, then steals the target's held item.
Low Kick Low Kick - Fighting-type Low Kick: Physical Move ?? 100 20 -- Details
A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
Tickle Tickle - Normal-type Tickle: Other Move -- 100 20 -- Details
The user tickles the target into laughing, reducing its Attack and Defense stats.
Nasty Plot Nasty Plot - Dark-type Nasty Plot: Other Move -- -- 20 -- Details
The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat.
Role Play Role Play - Psychic-type Role Play: Other Move -- -- 10 -- Details
The user mimics the target completely, copying the target's natural Ability.
Astonish Astonish - Ghost-type Astonish: Physical Move 30 100 15 30 Details
The user attacks the target while shouting in a startling fashion. This may also make the target flinch.
Grass Whistle Grass Whistle - Grass-type Grass Whistle: Other Move -- 55 15 -- Details
The user plays a pleasant melody that lulls the target into a deep sleep.
Magical Leaf Magical Leaf - Grass-type Magical Leaf: Special Move 60 -- 20 -- Details
The user scatters curious leaves that chase the target. This attack never misses.
Bullet Seed Bullet Seed - Grass-type Bullet Seed: Physical Move 25 100 30 -- Details
The user forcefully shoots seeds at the target two to five times in a row.
Leaf Storm Leaf Storm - Grass-type Leaf Storm: Special Move 130 90 5 100 Details
The user whips up a storm of leaves around the target. The attack's recoil harshly lowers the user's Sp. Atk stat.
Disarming Voice Disarming Voice - Fairy-type Disarming Voice: Special Move 40 -- 15 -- Details
Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses.
Spiky Shield
USUM Only
Spiky Shield - Grass-type Spiky Shield: Other Move -- -- 10 -- Details
In addition to protecting the user from attacks, this move also damages any attacker who makes direct contact.

Move Tutor Attacks

Attack NameTypeCat.Att.Acc.PPEffect %
Grass Pledge8010010--
A column of grass hits the target. When used with its water equivalent, its power increases and a vast swamp appears.

Ultra Sun/Ultra Moon Move Tutor Attacks

Attack NameTypeCat.Att.Acc.PPEffect %
CovetCovet - Normal-typeCovet: Physical Move6010025--
The user endearingly approaches the target, then steals the target's held item.
Seed BombSeed Bomb - Grass-typeSeed Bomb: Physical Move8010015--
The user slams a barrage of hard-shelled seeds down on the target from above.
Low KickLow Kick - Fighting-typeLow Kick: Physical Move??10020--
A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
Gunk ShotGunk Shot - Poison-typeGunk Shot: Physical Move12080530
The user shoots filthy garbage at the target to attack. This may also poison the target.
UproarUproar - Normal-typeUproar: Special Move9010010--
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
Iron TailIron Tail - Steel-typeIron Tail: Physical Move100751530
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
SnoreSnore - Normal-typeSnore: Special Move501001530
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Knock OffKnock Off - Dark-typeKnock Off: Physical Move6510020--
The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item.
SynthesisSynthesis - Grass-typeSynthesis: Other Move----5--
The user restores its own HP. The amount of HP regained varies with the weather.
Role PlayRole Play - Psychic-typeRole Play: Other Move----10--
The user mimics the target completely, copying the target's natural Ability.
Giga DrainGiga Drain - Grass-typeGiga Drain: Special Move7510010--
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Focus PunchFocus Punch - Fighting-typeFocus Punch: Physical Move15010020--
The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
Gastro AcidGastro Acid - Poison-typeGastro Acid: Other Move--10010--
The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability.
Worry SeedWorry Seed - Grass-typeWorry Seed: Other Move--10010--
A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia.
Helping HandHelping Hand - Normal-typeHelping Hand: Other Move----20--
The user assists an ally by boosting the power of that ally's attack.
EndeavorEndeavor - Normal-typeEndeavor: Physical Move??1005--
This attack move cuts down the target's HP to equal the user's HP.
RecycleRecycle - Normal-typeRecycle: Other Move----10--
The user recycles a held item that has been used in battle so it can be used again.

Usable Z Moves

Attack NameTypeCat.Max Att.Acc.PPEffect %
Breakneck Blitz Breakneck Blitz - Normal-type Physical MoveSpecial Move 160(Phy)/175(Spe) -- 1 --
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
All-Out Pummeling All-Out Pummeling - Fighting-type Physical Move 200 -- 1 --
The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move.
Supersonic Skystrike Supersonic Skystrike - Flying-type Physical Move 100 -- 1 --
The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move.
Acid Downpour Acid Downpour - Poison-type Physical Move 190 -- 1 --
The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move.
Continental Crush Continental Crush - Rock-type Physical Move 120 -- 1 --
The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move.
Never-Ending Nightmare Never-Ending Nightmare - Ghost-type Physical Move 140 -- 1 --
Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move.
Corkscrew Crash Corkscrew Crash - Steel-type Physical Move 180 -- 1 --
The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Bloom Doom Bloom Doom - Grass-type Physical MoveSpecial Move 160(Phy)/195(Spe) -- 1 --
The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move.
Black Hole Eclipse Black Hole Eclipse - Dark-type Physical Move 160 -- 1 --
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.
Twinkle Tackle Twinkle Tackle - Fairy-type Special Move 100 -- 1 --
The user creates a very charming space using its Z-Power and totally toys with the target. The power varies, depending on the original move.

Usable Z Moves (Transfer Only/Improved)

Attack NameTypeCat.Max Att.Acc.PPEffect %
Tectonic Rage Tectonic Rage - Ground-type Physical Move 160 -- 1 --
The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move.


Transfer Only Moves (Details)

Attack NameTypeCat.Att.Acc.PPEffect %Method
Hone Claws -- -- 15 -- Gen VI TM01
The user sharpens its claws to boost its Attack stat and accuracy.
Dig 80 100 10 -- Gen VI TM28
The user burrows, then attacks on the next turn.
Flash -- 100 20 -- Gen VI TM70
The user flashes a bright light that cuts the target's accuracy.
Rock Smash 40 100 15 50 Gen VI TM94 (XY)
HM06 (ΩRαS)
The user attacks with a punch. This may also lower the target's Defense stat.
Secret Power 70 100 20 30 Gen VI TM94 (ΩRαS)
The additional effects of this attack depend upon where it was used.
Cut 50 95 30 -- Gen VI HM01
The target is cut with a scythe or claw.


Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 316 50 53 48 53 48 64
Max Stats
Hindering Nature
Lv. 50 110 - 157 52 - 94 47 - 90 52 - 94 47 - 90 62 - 104
Lv. 100 210 - 304 99 - 184 90 - 175 99 - 184 90 - 175 119 - 204
Max Stats
Neutral Nature
Lv. 50 110 - 157 58 - 105 53 - 100 58 - 105 53 - 100 69 - 116
Lv. 100 210 - 304 111 - 205 101 - 195 111 - 205 101 - 195 133 - 227
Max Stats
Beneficial Nature
Lv. 50 110 - 157 63 - 115 58 - 110 63 - 115 58 - 110 75 - 127
Lv. 100 210 - 304 122 - 225 111 - 214 122 - 225 111 - 214 146 - 249

<--- Liepard #510
Liepard
#512
Simisage
Simisage --->