#700 Sylveon
General Location Attacks Stats Egg Moves
Gen VII Dex Gen VI Dex

Picture Name Other Names No. Gender Ratio Type
Sylveon
Japan: Nymphia
ニンフィア
French: Nymphali
German: Feelinara
Korean: 님피아
National: #700
Alola: #131
Melemele: #---
Akala: #058
Ula'ula: #---
Poni: #---
Male :87.5%
Female :12.5%
Classification Height Weight Capture Rate Base Egg Steps
Intertwining Pokémon 3'03"
1.0m
51.8lbs
23.5kg
458,960
Abilities: Cute Charm - Pixilate (Hidden Ability)
Cute Charm: The opponent has a 30% chance of being induced with Attract when using an attack, that requires physical contact, against this Pokémon.
Hidden Ability (Available):
Pixilate: Increases the power of Normal-type moves by 20%. It then changes those moves to Fairy-type.
Experience Growth Base Happiness Effort Values Earned S.O.S. Calling
1,000,000 Points
Medium Fast
70 2 Sp. Defense Point(s)
Not Wild
Damage Taken
*1 *1 *1 *1 *1 *1 *0.5 *2 *1 *1 *1 *0.5 *1 *1 *0 *0.5 *2 *1
Wild Hold Item Egg Groups
 
Field
Evolutionary Chain
Locations
Sun Evolve Eevee
Moon Evolve Eevee
Trainer Locations  Details
Flavor Text
Sun Its ribbonlike feelers give off an aura that weakens hostility in its prey, causing them to let down their guard. Then it attacks.
Moon When this Pokémon sights its prey, it swirls its ribbonlike feelers as a distraction. A moment later, it pounces.

Sun/Moon Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Evolve Fairy Wind 40 100 30 --
The user stirs up a fairy wind and strikes the target with it.
Disarming Voice 40 -- 15 --
Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses.
Helping Hand -- -- 20 --
The user assists an ally by boosting the power of that ally's attack.
Tackle 40 100 35 --
A physical attack in which the user charges and slams into the target with its whole body.
Tail Whip -- 100 30 --
The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.
5 Sand Attack -- 100 15 --
Sand is hurled in the target's face, reducing the target's accuracy.
9 Baby-Doll Eyes -- 100 30 --
The user stares at the target with its baby-doll eyes, which lowers its Attack stat. This move always goes first.
13 Quick Attack 40 100 30 --
The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
17 Swift 60 -- 20 --
Star-shaped rays are shot at the opposing Pokémon. This attack never misses.
20 Draining Kiss 50 100 10 --
The user steals the target's HP with a kiss. The user's HP is restored by over half of the damage taken by the target.
25 Skill Swap -- -- 10 --
The user employs its psychic power to exchange Abilities with the target.
29 Misty Terrain -- -- 10 --
This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns.
33 Light Screen -- -- 30 --
A wondrous wall of light is put up to reduce damage from special attacks for five turns.
37 Moonblast 95 100 15 30
Borrowing the power of the moon, the user attacks the target. This may also lower the target's Sp. Atk stat.
41 Last Resort 140 100 5 --
This move can be used only after the user has used all the other moves it knows in the battle.
45 Psych Up -- -- 10 --
The user hypnotizes itself into copying any stat change made by the target.
TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM01 Work Up -- -- 30 --
The user is roused, and its Attack and Sp. Atk stats increase.
TM03 Psyshock 80 100 10 --
The user materializes an odd psychic wave to attack the target. This attack does physical damage.
TM04 Calm Mind -- -- 20 --
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
TM06 Toxic -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power 60 100 15 --
A unique attack that varies in type depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
TM15 Hyper Beam 150 90 5 --
The target is attacked with a powerful beam. The user can't move on the next turn.
TM16 Light Screen -- -- 30 --
A wondrous wall of light is put up to reduce damage from special attacks for five turns.
TM17 Protect -- -- 10 --
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
TM20 Safeguard -- -- 25 --
The user creates a protective field that prevents status conditions for five turns.
TM21 Frustration ?? 100 20 --
This full-power attack grows more powerful the less the user likes its Trainer.
TM27 Return ?? 100 20 --
This full-power attack grows more powerful the more the user likes its Trainer.
TM30 Shadow Ball 80 100 15 20
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM33 Reflect -- -- 20 --
A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
TM42 Facade 70 100 20 --
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM48 Round 60 100 15 --
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
TM49 Echoed Voice 40 100 15 --
The user attacks the target with an echoing voice. If this move is used every turn, its power is increased.
TM68 Giga Impact 150 90 5 --
The user charges at the target using every bit of its power. The user can't move on the next turn.
TM77 Psych Up -- -- 10 --
The user hypnotizes itself into copying any stat change made by the target.
TM87 Swagger -- 85 15 --
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
TM88 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM99 Dazzling Gleam 80 100 10 --
The user damages opposing Pokémon by emitting a powerful flash.
TM100 Confide -- -- 20 100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Charm -- 100 20 -- Details
The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat.
Flail ?? 100 15 -- Details
The user flails about aimlessly to attack. The less HP the user has, the greater the move's power.
Endure -- -- 10 -- Details
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Curse -- -- 10 -- Details
A move that works differently for the Ghost type than for all other types.
Tickle -- 100 20 -- Details
The user tickles the target into laughing, reducing its Attack and Defense stats.
Wish -- -- 10 -- Details
One turn after this move is used, the user's or its replacement's HP is restored by half the user's max HP.
Yawn -- -- 10 -- Details
The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.
Fake Tears -- 100 20 -- Details
The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.
Covet 60 100 25 -- Details
The user endearingly approaches the target, then steals the target's held item.
Detect -- -- 5 -- Details
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Natural Gift ?? 100 15 -- Details
The user draws power to attack by using its held Berry. The Berry determines the move's type and power.
Stored Power 20 100 10 -- Details
The user attacks the target with stored power. The more the user's stats are raised, the greater the move's power.
Synchronoise 120 100 10 -- Details
Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it.
Captivate -- 100 20 -- Details
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.

Usable Z Moves
Attack NameTypeCat.Max Att.Acc.PPEffect %
Breakneck Blitz 200(Phy)/200(Spe) -- 1 --
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
Never-Ending Nightmare 160 -- 1 --
Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move.
Shattered Psyche 190 -- 1 --
The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move.
Black Hole Eclipse 120 -- 1 --
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.
Twinkle Tackle 175 -- 1 --
The user creates a very charming space using its Z-Power and totally toys with the target. The power varies, depending on the original move.
Usable Z Moves (Transfer Only/Improved)
Attack NameTypeCat.Max Att.Acc.PPEffect %
Tectonic Rage 160 -- 1 --
The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Corkscrew Crash 180 -- 1 --
The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move.


Pre-Evolution Only Moves
Attack NameTypeCat.Att.Acc.PPEffect % Method
Covet 60 100 25 --
Lv. 1
The user endearingly approaches the target, then steals the target's held item.
Growl -- 100 40 --
Lv. 1
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stat.
Bite 60 100 25 30
Lv. 17
The target is bitten with viciously sharp fangs. This may also make the target flinch.
Refresh -- -- 20 --
Lv. 20
The user rests to cure itself of poisoning, a burn, or paralysis.
Take Down 90 85 20 --
Lv. 25
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
Charm -- 100 20 --
Lv. 29
The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat.
Baton Pass -- -- 40 --
Lv. 33
The user switches places with a party Pokémon in waiting and passes along any stat changes.
Double-edge 120 100 15 --
Lv. 37
A reckless, life-risking tackle. This also damages the user quite a lot.
Trump Card ?? -- 5 --
Lv. 45
The fewer PP this move has, the greater its power.
Celebrate -- -- 40 --
Event
The Pokémon congratulates you on your special day!


Transfer Only Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %Method
Dig 80 100 10 -- Gen VI TM28
The user burrows, then attacks on the next turn.
Retaliate 70 100 5 -- Gen VI TM67
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased.
Flash -- 100 20 -- Gen VI TM70
The user flashes a bright light that cuts the target's accuracy.
Secret Power 70 100 20 30 Gen VI TM94 (ΩRαS)
The additional effects of this attack depend upon where it was used.
Cut 50 95 30 -- Gen VI HM01
The target is cut with a scythe or claw.
Heal Bell -- -- 5 -- Move Tutor - ORAS
The user makes a soothing bell chime to heal the status conditions of all the party Pokémon.
Hyper Voice 90 100 10 -- Move Tutor - ORAS
The user lets loose a horribly echoing shout with the power to inflict damage.
Iron Tail 100 75 15 30 Move Tutor - ORAS
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
Magic Coat -- -- 15 -- Move Tutor - ORAS
A barrier reflects back to the target moves like Leech Seed and moves that damage status.
Snore 50 100 15 30 Move Tutor - ORAS
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.


Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 525 95 65 65 110 130 60
Max Stats
Hindering Nature
Lv. 50 155 - 202 63 - 105 63 - 105 103 - 145 121 - 163 58 - 100
Lv. 100 300 - 394 121 - 206 121 - 206 202 - 287 238 - 323 112 - 197
Max Stats
Neutral Nature
Lv. 50 155 - 202 70 - 117 70 - 117 115 - 162 135 - 182 65 - 112
Lv. 100 300 - 394 135 - 229 135 - 229 225 - 319 265 - 359 125 - 219
Max Stats
Beneficial Nature
Lv. 50 155 - 202 77 - 128 77 - 128 126 - 178 148 - 200 71 - 123
Lv. 100 300 - 394 148 - 251 148 - 251 247 - 350 291 - 394 137 - 240

<--- #699
Aurorus
#701
Hawlucha
--->

 
All Content is ©Copyright of Serebii.net 1999-2017.
Pokémon And All Respective Names are Trademark & © of Nintendo 1996-2017