#784 Kommo-o
General Location Attacks Stats Egg Moves
Picture Name Other Names No. Gender Ratio Type
Kommo-o
Japan: Jararanga
ジャラランガ
French: Ékaïser
German: Grandiras
Korean: 짜랑고우거
National: #784
Alola: #273
Melemele: #---
Akala: #---
Ula'ula: #---
Poni: #088
Male :50%
Female :50%
Classification Height Weight Capture Rate Base Egg Steps
Scaly Pokémon 5'03"
1.6m
172.4lbs
78.2kg
4510,240
Abilities: Bulletproof - Soundproof - Overcoat (Hidden Ability)
Bulletproof: Protects the Pokémon from some ball and bomb moves.
Soundproof: Unaffected by sound moves. If this Pokémon switches out with Baton Pass, Perish Song against the switched out will not be nullified.
Hidden Ability (Available):
Overcoat: Protects Pokémon from Weather Effects and Powder moves such as Sleep Powder, Poison Powder etc.
Experience Growth Base Happiness Effort Values Earned S.O.S. Calling
1,250,000 Points
Slow
70 3 Defense Point(s)
Can't call S.O.S. Partners
Damage Taken
*1 *0.5 *0.5 *0.5 *0.5 *2 *1 *1 *1 *2 *2 *0.5 *0.5 *1 *2 *0.5 *1 *4
Wild Hold Item Egg Groups
 
Razor Claw
- 50%
Dragon
Evolutionary Chain
Locations - In-Depth Details
Sun Vast Poni Canyon (SOS Only)Details
Moon Vast Poni Canyon (SOS Only)Details
Trainer Locations  Details
Flavor Text
Sun When it spots enemies, it threatens them by jingling the scales on its tail. Weak opponents will crack and flee in panic.
Moon Its rigid scales function as offense and defense. In the past, its scales were processed and used to make weapons and other commodities.

Sun/Moon Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Evolve Clanging Scales 110 100 5 100
The user rubs the scales on its entire body and makes a huge noise to attack the opposing Pokémon. The user's Defense stat goes down after the attack.
Sky Uppercut 85 90 15 --
The user attacks the target with an uppercut thrown skyward with force.
Belly Drum -- -- 10 --
The user maximizes its Attack stat in exchange for HP equal to half its max HP.
Autotomize -- -- 15 --
The user sheds part of its body to make itself lighter and sharply raise its Speed stat.
Tackle 40 100 35 --
A physical attack in which the user charges and slams into the target with its whole body.
Leer -- 100 30 100
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.
Bide ?? -- 10 --
The user endures attacks for two turns, then strikes back to cause double the damage taken.
Protect -- -- 10 --
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
5 Leer -- 100 30 100
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.
9 Bide ?? -- 10 --
The user endures attacks for two turns, then strikes back to cause double the damage taken.
13 Protect -- -- 10 --
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
17 Dragon Tail 60 90 10 --
The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
21 Scary Face -- 100 10 --
The user frightens the target with a scary face to harshly lower its Speed stat.
25 Headbutt 70 100 15 30
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
29 Work Up -- -- 30 --
The user is roused, and its Attack and Sp. Atk stats increase.
33 Screech -- 85 40 --
An earsplitting screech harshly lowers the target's Defense stat.
38 Iron Defense -- -- 15 --
The user hardens its body's surface like iron, sharply raising its Defense stat.
43 Dragon Claw 80 100 15 --
The user slashes the target with huge sharp claws.
51 Noble Roar -- 100 30 100
Letting out a noble roar, the user intimidates the target and lowers its Attack and Sp. Atk stats.
59 Dragon Dance -- -- 20 --
The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats.
67 Outrage 120 100 10 --
The user rampages and attacks for two to three turns. The user then becomes confused.
TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM01 Work Up -- -- 30 --
The user is roused, and its Attack and Sp. Atk stats increase.
TM02 Dragon Claw 80 100 15 --
The user slashes the target with huge sharp claws.
TM05 Roar -- -- 20 --
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
TM06 Toxic -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM08 Bulk Up -- -- 20 --
The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.
TM10 Hidden Power 60 100 15 --
A unique attack that varies in type depending on the Pokémon using it.
TM12 Taunt -- 100 20 --
The target is taunted into a rage that allows it to use only attack moves for three turns.
TM15 Hyper Beam 150 90 5 --
The target is attacked with a powerful beam. The user can't move on the next turn.
TM17 Protect -- -- 10 --
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM20 Safeguard -- -- 25 --
The user creates a protective field that prevents status conditions for five turns.
TM21 Frustration ?? 100 20 --
This full-power attack grows more powerful the less the user likes its Trainer.
TM26 Earthquake 100 100 10 --
The user sets off an earthquake that strikes every Pokémon around it.
TM27 Return ?? 100 20 --
This full-power attack grows more powerful the more the user likes its Trainer.
TM31 Brick Break 75 100 15 --
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM35 Flamethrower 90 100 15 10
The target is scorched with an intense blast of fire. This may also leave the target with a burn.
TM37 Sandstorm -- -- 10 --
A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
TM39 Rock Tomb 60 95 15 100
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
TM40 Aerial Ace 60 -- 20 --
The user confounds the target with speed, then slashes. This attack never misses.
TM42 Facade 70 100 20 --
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM48 Round 60 100 15 --
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
TM49 Echoed Voice 40 100 15 --
The user attacks the target with an echoing voice. If this move is used every turn, its power is increased.
TM52 Focus Blast 120 70 5 10
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
TM54 False Swipe 40 100 40 --
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
TM56 Fling ?? 100 10 --
The user flings its held item at the target to attack. This move's power and effects depend on the item.
TM59 Brutal Swing 60 100 20 --
The user swings its body around violently to inflict damage on everything in its vicinity.
TM65 Shadow Claw 70 100 15 --
The user slashes with a sharp claw made from shadows. Critical hits land more easily.
TM66 Payback 50 100 10 --
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
TM68 Giga Impact 150 90 5 --
The user charges at the target using every bit of its power. The user can't move on the next turn.
TM69 Rock Polish -- -- 20 --
The user polishes its body to reduce drag. This can sharply raise the Speed stat.
TM75 Swords Dance -- -- 20 --
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
TM78 Bulldoze 60 100 20 100
The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.
TM80 Rock Slide 75 90 10 30
Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
TM81 X-Scissor 80 100 15 --
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
TM82 Dragon Tail 60 90 10 --
The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
TM84 Poison Jab 80 100 20 30
The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target.
TM87 Swagger -- 85 15 --
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
TM88 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM91 Flash Cannon 80 100 10 10
The user gathers all its light energy and releases it all at once. This may also lower the target's Sp. Def stat.
TM100 Confide -- -- 20 100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Counter ?? 100 20 -- Details
A retaliation move that counters any physical attack, inflicting double the damage taken.
Reversal ?? 100 15 -- Details
An all-out attack that becomes more powerful the less HP the user has.
Dragon Breath 60 100 20 30 Details
The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis.

Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Draco Meteor130905100
Comets are summoned down from the sky onto the target. The attack's recoil harshly lowers the user's Sp. Atk stat.

Usable Z Moves
Attack NameTypeCat.Max Att.Acc.PPEffect %
Breakneck Blitz 200(Phy)/200(Spe) -- 1 --
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
All-Out Pummeling 160(Phy)/190(Spe) -- 1 --
The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move.
Supersonic Skystrike 120 -- 1 --
The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move.
Acid Downpour 160 -- 1 --
The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move.
Tectonic Rage 180 -- 1 --
The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Continental Crush 140 -- 1 --
The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move.
Savage Spin-Out 160 -- 1 --
The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move.
Never-Ending Nightmare 140 -- 1 --
Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move.
Corkscrew Crash 160 -- 1 --
The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Inferno Overdrive 175 -- 1 --
The user breathes a stream of intense fire toward the target with the full force of its Z-Power. The power varies depending on the original move.
Devastating Drake 190(Phy)/195(Spe) -- 1 --
The user materializes its aura using its Z-Power and attacks the target with full force. The power varies, depending on the original move.
Black Hole Eclipse 120 -- 1 --
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.


Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 600 75 110 125 100 105 85
Max Stats
Hindering Nature
Lv. 50 135 - 182 103 - 145 117 - 159 94 - 136 99 - 141 81 - 123
Lv. 100 260 - 354 202 - 287 229 - 314 184 - 269 193 - 278 157 - 242
Max Stats
Neutral Nature
Lv. 50 135 - 182 115 - 162 130 - 177 105 - 152 110 - 157 90 - 137
Lv. 100 260 - 354 225 - 319 255 - 349 205 - 299 215 - 309 175 - 269
Max Stats
Beneficial Nature
Lv. 50 135 - 182 126 - 178 143 - 194 115 - 167 121 - 172 99 - 150
Lv. 100 260 - 354 247 - 350 280 - 383 225 - 328 236 - 339 192 - 295

<--- #783
Hakamo-o
#785
Tapu Koko
--->

 
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