#141 Kabutops
General Location Attacks Stats Egg Moves
Gen VI Dex Gen V Dex Gen IV Dex Gen III Dex

Picture Name Other Names No. Gender Ratio Type
Kabutops
Japan: Kabutops
カブトプス
French: Kabutops
German: Kabutops
Korean: 투구푸스
National: #141
Central Kalos: #---
Coastal Kalos: #---
Mountain Kalos: #---
Male :87.5%
Female :12.5%
Classification Height Weight Capture Rate Base Egg Steps
Shellfish Pokémon 4'03"
1.3m
89.3lbs
40.5kg
457,680
Abilities: Swift Swim - Battle Armor - Weak Armor (Hidden Ability)
Swift Swim: When rainy, The Pokémon’s Speed doubles. However, Speed will not double on the turn weather becomes Heavy Rain.
Battle Armor: Opponent’s moves cannot Critical Hit.
Hidden Ability (Available through transfer):
Weak Armor: When hit by an attack, the Pokémon's Defense is lowered by one stage but Speed is increased by one stage.
Experience Growth Base Happiness Effort Values Earned Eligible for Sky Battle?
1,000,000 Points
Medium Fast
70 2 Attack Point(s)
Not Eligible/Known
Damage Taken
*0.5 *0.25 *1 *2 *4 *0.5 *2 *0.5 *2 *0.5 *1 *1 *1 *1 *1 *1 *1 *1
Wild Hold Item Egg Groups
 
Water 1
Water 3
Evolutionary Chain
Locations
X Evolve Kabuto
Y Evolve Kabuto
Flavor Text
X In the water, it tucks in its limbs to become more compact, then it wiggles its shell to swim fast.
Y A slim and fast swimmer. It slices its prey with its sharp sickles and drinks the body fluids.

X / Y Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Night Slash 70 100 15 --
The user slashes the target the instant an opportunity arises. Critical hits land more easily.
Feint 30 100 10 --
An attack that hits a target using Protect or Detect. It also lifts the effects of those moves.
Scratch 40 100 35 --
Hard, pointed, and sharp claws rake the target to inflict damage.
Harden -- -- 30 --
The user stiffens all the muscles in its body to raise its Defense stat.
Absorb 20 100 25 --
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Leer -- 100 30 100
The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced.
6 Absorb 20 100 25 --
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
11 Leer -- 100 30 100
The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced.
16 Mud Shot 55 95 15 100
The user attacks by hurling a blob of mud at the target. It also reduces the target's Speed.
21 Sand Attack -- 100 15 --
Sand is hurled in the target's face, reducing its accuracy.
26 Endure -- -- 10 --
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
31 Aqua Jet 40 100 20 --
The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first.
36 Mega Drain 40 100 15 --
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
40 Slash 70 100 20 --
The target is attacked with a slash of claws or blades. Critical hits land more easily.
45 Metal Sound -- 85 40 --
A horrible sound like scraping metal harshly reduces the target's Sp. Def stat.
54 Ancient Power 60 100 5 10
The user attacks with a prehistoric power. It may also raise all the user's stats at once.
63 Wring Out ?? 100 5 --
The user powerfully wrings the target. The more HP the target has, the greater this attack's power.
72 Night Slash 70 100 15 --
The user slashes the target the instant an opportunity arises. Critical hits land more easily.
TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM01 Hone Claws -- -- 15 --
The user sharpens its claws to boost its Attack stat and accuracy.
TM06 Toxic -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM07 Hail -- -- 10 --
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
TM10 Hidden Power 60 100 15 --
A unique attack that varies in type depending on the Pokémon using it.
TM13 Ice Beam 90 100 10 10
The target is struck with an icy-cold beam of energy. It may also freeze the target solid.
TM14 Blizzard 110 70 5 10
A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.
TM15 Hyper Beam 150 90 5 --
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM23 Smack Down 50 100 15 100
The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM28 Dig 80 100 10 --
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM31 Brick Break 75 100 15 --
The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM37 Sandstorm -- -- 10 --
A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.
TM39 Rock Tomb 60 95 15 100
Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement.
TM40 Aerial Ace 60 -- 20 --
The user confounds the target with speed, then slashes. The attack lands without fail.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM46 Thief 60 100 25 --
The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item.
TM48 Round 60 100 15 --
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
TM55 Scald 80 100 15 30
The user shoots boiling hot water at its target. It may also leave the target with a burn.
TM68 Giga Impact 150 90 5 --
The user charges at the target using every bit of its power. The user must rest on the next turn.
TM69 Rock Polish -- -- 20 --
The user polishes its body to reduce drag. It can sharply raise the Speed stat.
TM71 Stone Edge 100 80 5 --
The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.
TM75 Swords Dance -- -- 20 --
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
TM80 Rock Slide 75 90 10 30
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.
TM81 X-Scissor 80 100 15 --
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
TM87 Swagger -- 90 15 --
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
TM88 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM94 Rock Smash 40 100 15 50
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat.
TM96 Nature Power -- -- 20 --
An attack that makes use of nature's power. Its effects vary depending on the user's environment.
TM100 Confide -- -- 20 100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
HM01 Cut 50 95 30 --
The target is cut with a scythe or a claw. It can also be used to cut down thin trees.
HM03 Surf 90 100 15 --
It swamps the area around the user with a giant wave. It can also be used for crossing water.
HM05 Waterfall 80 100 15 20
The user charges at the target and may make it flinch. It can also be used to climb a waterfall.
Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Aurora Beam 65 100 20 10 Details
The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat.
Bubble Beam 65 100 20 10 Details
A spray of bubbles is forcefully ejected at the opposing team. It may also lower their Speed stats.
Confuse Ray -- 100 10 -- Details
The target is exposed to a sinister ray that triggers confusion.
Flail ?? 100 15 -- Details
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
Foresight -- -- 40 -- Details
Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. It also enables an evasive target to be hit.
Giga Drain 75 100 10 -- Details
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Icy Wind 55 95 15 100 Details
The user attacks with a gust of chilled air. It also reduces the targets' Speed stat.
Knock Off 65 100 25 -- Details
The user slaps down the target's held item, preventing that item from being used in the battle.
Mud Shot 55 95 15 100 Details
The user attacks by hurling a blob of mud at the target. It also reduces the target's Speed.
Rapid Spin 20 100 40 -- Details
A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes.
Screech -- 85 40 -- Details
An earsplitting screech harshly reduces the target's Defense stat.
Take Down 90 85 20 -- Details
A reckless, full-body charge attack for slamming into the target. It also damages the user a little.

Transfer Only Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %Method
Dive 80 100 10 -- Gen V HM06
Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean.
Aqua Tail 90 90 10 -- Move Tutor - B2W2
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
Earth Power 90 100 10 10 Move Tutor - B2W2
The user makes the ground under the target erupt with power. It may also lower the target's Sp. Def.
Iron Defense -- -- 15 -- Move Tutor - B2W2
The user hardens its body's surface like iron, sharply raising its Defense stat.
Low Kick ?? 100 20 -- Move Tutor - B2W2
A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets.
Snore 50 100 15 30 Move Tutor - B2W2
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
Stealth Rock -- -- 20 -- Move Tutor - B2W2
The user lays a trap of levitating stones around the opponent's team. The trap hurts opponents that switch into battle.
Superpower 120 100 5 100 Move Tutor - B2W2
The user attacks the target with great power. However, it also lowers the user's Attack and Defense.
Water Pulse 60 100 20 20 Gen IV TM03
The user attacks the target with a pulsing blast of water. It may also confuse the target.
Secret Power 70 100 20 30 Gen IV TM43
The user attacks the target with a secret power. Its added effects vary depending on the user's environment.
Brine 65 100 10 -- Gen IV TM55
If the target's HP is down to about half, this attack will hit with double the power.
Captivate -- 100 20 -- Gen IV TM78
If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat.
Natural Gift ?? 100 15 -- Gen IV TM83
The user draws power to attack by using its held Berry. The Berry determines its type and power.
Whirlpool 35 85 15 100 Gen IV HM05 HGSS
Traps foes in a violent swirling whirlpool for four to five turns.
Fury Cutter 40 95 20 -- Move Tutor - PtHGSS
The target is slashed with scythes or claws. Its power increases if it hits in succession.
Mud-slap 20 100 10 100 Move Tutor - PtHGSS
The user hurls mud in the target's face to inflict damage and lower its accuracy.
Rollout 30 90 20 -- Move Tutor - PtHGSS
The user continually rolls into the target over five turns. It becomes stronger each time it hits.
Headbutt 70 100 15 30 Move Tutor - HGSS
The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch.


Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 495 60 115 105 65 70 80
Max Stats
Hindering Nature
Lv. 50 120 - 167 108 - 150 99 - 141 63 - 105 67 - 109 76 - 118
Lv. 100 230 - 324 211 - 296 193 - 278 121 - 206 130 - 215 148 - 233
Max Stats
Neutral Nature
Lv. 50 120 - 167 120 - 167 110 - 157 70 - 117 75 - 122 85 - 132
Lv. 100 230 - 324 235 - 329 215 - 309 135 - 229 145 - 239 165 - 259
Max Stats
Beneficial Nature
Lv. 50 120 - 167 132 - 183 121 - 172 77 - 128 82 - 134 93 - 145
Lv. 100 230 - 324 258 - 361 236 - 339 148 - 251 159 - 262 181 - 284

<--- #140
Kabuto
#142
Aerodactyl
--->

 
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