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 #156 Quilava
General Location Attacks Stats Egg Moves Battle
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Picture Name Other Names No. Gender Ratio Type
Quilava
Japan: Magumarashi
マグマラシ
French: Feurisson
German: Igelavar
Korean: 마그케인
National: #156
Central Kalos: #---
Coastal Kalos: #---
Mountain Kalos: #---
Male :87.5%
Female :12.5%
Classification Height Weight Capture Rate Base Egg Steps
Volcano Pokémon 2'11"
0.9m
41.9lbs
19kg
455,120
Abilities: Blaze - Flash Fire (Hidden Ability)
Blaze: When HP is below 1/3rd its maximum, power of Fire-type moves is increased by 50%.
Hidden Ability (Available):
Flash Fire: Activates when user is hit by a damaging Fire-type move (including Fire-type Hidden Power). Once activated, user’s Fire-type moves deal 1.5 times damage. While this ability is in effect, this Pokémon is immune to damage from Fire-type attacks and Fire-type Hidden Power (accuracy and effect from these moves are ignored). For Fire-type Pokémon with this ability, Will-O-Wisp activates this ability without having an effect. If a non-Fire-type Pokémon has this ability, Will-O-Wisp will activate the ability and will have an effect.
Experience Growth Base Happiness Effort Values Earned Eligible for Sky Battle?
1,059,860 Points
Medium Slow
70 1 Speed Point(s)
1 Sp. Attack Point(s)
Not Eligible/Known
Wild Hold Item Egg Groups
 
Field
Evolutionary Chain
Locations
X Transfer required
Y Transfer required
Omega Ruby Evolve Cyndaquil
Alpha Sapphire Evolve Cyndaquil
Generation VI Level Up
LevelAttack NameTypeAppealJam
Tackle  
Quite an appealing move.
Leer
Badly startles Pokémon that the audience has high expectations of.
Smokescreen
Prevents the user from being startled one time this turn.
6 Smokescreen
Prevents the user from being startled one time this turn.
10 Ember  
Quite an appealing move.
13 Quick Attack  
Causes the user to move earlier on the next turn.
20 Flame Wheel  
Affected by how well the previous Pokémon's move went.
24 Defense Curl  
Prevents the user from being startled one time this turn.
31 Swift  
Works great if the user goes first this turn.
35 Flame Charge  
Works well if the user is pumped up.
42 Lava Plume
Startles all of the Pokémon to act before the user.
46 Flamethrower  
Quite an appealing move.
53 Inferno
Badly startles the last Pokémon to act before the user.
57 Rollout  
An appealing move that can be used repeatedly without boring the audience.
64 Double-Edge  
A very appealing move, but after using this move, the user is more easily startled.
68 Eruption  
A very appealing move, but after using this move, the user is more easily startled.
TM & HM Attacks
TM/HM #Attack NameTypeAppealJam
TM05 Roar  
Causes the user to move later on the next turn.
TM06 Toxic  
Brings down the energy of any Pokémon that have already used a move this turn.
TM10 Hidden Power  
An appealing move that can be used repeatedly without boring the audience.
TM11 Sunny Day  
Works better the more the crowd is excited.
TM17 Protect  
Prevents the user from being startled one time this turn.
TM21 Frustration
Badly startles the last Pokémon to act before the user.
TM27 Return  
Quite an appealing move.
TM28 Dig  
Prevents the user from being startled one time this turn.
TM31 Brick Break  
Quite an appealing move.
TM32 Double Team  
Gets the Pokémon pumped up. Helps prevent nervousness, too.
TM35 Flamethrower  
Quite an appealing move.
TM38 Fire Blast  
Works better the more the crowd is excited.
TM40 Aerial Ace  
Works great if the user goes first this turn.
TM42 Facade  
Works great if the user goes last this turn.
TM43 Flame Charge  
Works well if the user is pumped up.
TM44 Rest  
Prevents the user from being startled until the turn ends.
TM45 Attract  
Makes the remaining Pokémon nervous.
TM48 Round  
Works well if it is the same type as the move used by the last Pokémon.
TM50 Overheat  
A very appealing move, but after using this move, the user is more easily startled.
TM59 Incinerate  
Makes audience expect little of other contestants.
TM61 Will-O-Wisp  
Makes audience expect little of other contestants.
TM87 Swagger  
Brings down the energy of any Pokémon that have already used a move this turn.
TM88 Sleep Talk  
Effectiveness varies depending on when it is used.
TM90 Substitute  
Prevents the user from being startled one time this turn.
TM93 Wild Charge  
A very appealing move, but after using this move, the user is more easily startled.
TM94 (XY)
HM06 (ΩRαS)
Rock Smash  
Quite an appealing move.
TM94 (ΩRαS) Secret Power  
Works well if the user is pumped up.
TM96 Nature Power  
Works better the more the crowd is excited.
TM100 Confide  
Brings down the energy of any Pokémon that have already used a move this turn.
HM01 Cut  
Quite an appealing move.
HM04 Strength  
Quite an appealing move.
Egg Moves (Details)
Attack NameTypeAppealJam  
Covet   Details
Affected by how well the previous Pokémon's move went.
Crush Claw Details
Badly startles the last Pokémon to act before the user.
Double Kick Details
Badly startles Pokémon that used a move of the same type.
Double-Edge   Details
A very appealing move, but after using this move, the user is more easily startled.
Extrasensory Details
Badly startles Pokémon that used a move of the same type.
Flame Burst   Details
Makes audience expect little of other contestants.
Flare Blitz   Details
A very appealing move, but after using this move, the user is more easily startled.
Foresight Details
Badly startles Pokémon that used a move of the same type.
Fury Swipes   Details
Effectiveness varies depending on when it is used.
Howl   Details
Works great if the user goes last this turn.
Nature Power   Details
Works better the more the crowd is excited.
Quick Attack   Details
Causes the user to move earlier on the next turn.
Reversal   Details
Works better the later it is used in a turn.
Thrash   Details
A very appealing move, but after using this move, the user is more easily startled.

Move Tutor Attacks
Attack NameTypeAppealJam
Fire Pledge  
Excites the audience in any kind of contest.

Omega Ruby/Alpha Sapphire Move Tutor Attacks
Attack NameTypeAppealJam
Covet  
Affected by how well the previous Pokémon's move went.
Focus Punch  
Works great if the user goes last this turn.
Heat Wave
Startles all of the Pokémon to act before the user.
Snore  
Makes the audience quickly grow bored when an appeal move has little effect.
Transfer Only Moves (Details)
Attack NameTypeAppealJamMethod
Fire Pledge   Move Tutor - B2W2
Excites the audience in any kind of contest.
Endure   Gen IV 203
Causes the user to move later on the next turn.
Captivate   Gen IV 445
Makes the audience quickly grow bored when an appeal move has little effect.
Natural Gift   Gen IV 363
Works better the more the crowd is excited.
Fury Cutter   Move Tutor - PtHGSS
An appealing move that can be used repeatedly without boring the audience.
Mud-slap   Move Tutor - PtHGSS
Makes audience expect little of other contestants.
Headbutt   Move Tutor - HGSS
Quite an appealing move.
Body Slam Move Tutor - FRLG
Badly startles the last Pokémon to act before the user.
Mimic   Move Tutor - FRLG
Shows off the Pokémon’s appeal about as well as the move used just before it.
Endure   Move Tutor - Emerald
Causes the user to move later on the next turn.


Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 405 58 64 58 80 65 80
Max Stats
Hindering Nature
Lv. 50 118 - 165 62 - 104 56 - 99 76 - 118 63 - 105 76 - 118
Lv. 100 226 - 320 119 - 204 108 - 193 148 - 233 121 - 206 148 - 233
Max Stats
Neutral Nature
Lv. 50 118 - 165 69 - 116 63 - 110 85 - 132 70 - 117 85 - 132
Lv. 100 226 - 320 133 - 227 121 - 215 165 - 259 135 - 229 165 - 259
Max Stats
Beneficial Nature
Lv. 50 118 - 165 75 - 127 69 - 121 93 - 145 77 - 128 93 - 145
Lv. 100 226 - 320 146 - 249 133 - 236 181 - 284 148 - 251 181 - 284

<--- #155
Cyndaquil
#157
Typhlosion
--->

 
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