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 #333 Swablu
General Location Attacks Stats Egg Moves Battle
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Picture Name Other Names No. Gender Ratio Type
Swablu
Japan: Chiruyto
チルット
French: Tylton
German: Wablu
Korean: 파비코
National: #333
Central Kalos: #---
Coastal Kalos: #---
Mountain Kalos: #139
Male :50%
Female :50%
Classification Height Weight Capture Rate Base Egg Steps
Cotton Bird Pokémon 1'04"
0.4m
2.6lbs
1.2kg
2555,120
Abilities: Natural Cure - Cloud Nine (Hidden Ability)
Natural Cure: The Pokémon’s status (BURN, PARALYZE, SLEEP, POISON, FREEZE) is healed when withdrawn from battle.
Hidden Ability (Available):
Cloud Nine: All weather effects are negated while the Pokémon is on the field.
Experience Growth Base Happiness Effort Values Earned Eligible for Sky Battle?
600,000 Points
Erratic
70 1 Sp. Defense Point(s)
Eligible
Wild Hold Item Egg Groups
 
Flying
Dragon
Evolutionary Chain
Locations - In-Depth Details
X Route 21Details
Y Route 21Details
Omega Ruby Route 114, Route 115Details
Alpha Sapphire Route 114, Route 115Details
X & Y Level Up
LevelAttack NameTypeAppealJam
Peck  
Quite an appealing move.
Growl  
Works great if the user goes last this turn.
4 Astonish
Badly startles the last Pokémon to act before the user.
8 Sing  
Makes the remaining Pokémon nervous.
10 Fury Attack  
Effectiveness varies depending on when it is used.
13 Safeguard  
Prevents the user from being startled one time this turn.
15 Mist  
Prevents the user from being startled until the turn ends.
18 Round  
Works well if it is the same type as the move used by the last Pokémon.
21 Natural Gift  
Works better the more the crowd is excited.
25 Take Down  
A very appealing move, but after using this move, the user is more easily startled.
29 Refresh  
Prevents the user from being startled one time this turn.
34 Mirror Move  
Shows off the Pokémon’s appeal about as well as the move used just before it.
39 Cotton Guard  
Prevents the user from being startled until the turn ends.
42 Dragon Pulse  
Quite an appealing move.
48 Perish Song  
Makes the audience quickly grow bored when an appeal move has little effect.
50 Moonblast
Badly startles the last Pokémon to act before the user.

ΩRαS Level Up
LevelAttack NameTypeAppealJam
Peck  
Quite an appealing move.
Growl  
Works great if the user goes last this turn.
3 Astonish
Badly startles the last Pokémon to act before the user.
5 Sing  
Makes the remaining Pokémon nervous.
7 Fury Attack  
Effectiveness varies depending on when it is used.
9 Safeguard  
Prevents the user from being startled one time this turn.
11 Disarming Voice  
Works great if the user goes first this turn.
14 Mist  
Prevents the user from being startled until the turn ends.
17 Round  
Works well if it is the same type as the move used by the last Pokémon.
20 Natural Gift  
Works better the more the crowd is excited.
23 Take Down  
A very appealing move, but after using this move, the user is more easily startled.
26 Refresh  
Prevents the user from being startled one time this turn.
30 Mirror Move  
Shows off the Pokémon’s appeal about as well as the move used just before it.
34 Cotton Guard  
Prevents the user from being startled until the turn ends.
38 Dragon Pulse  
Quite an appealing move.
42 Perish Song  
Makes the audience quickly grow bored when an appeal move has little effect.
46 Moonblast
Badly startles the last Pokémon to act before the user.
TM & HM Attacks
TM/HM #Attack NameTypeAppealJam
TM06 Toxic  
Brings down the energy of any Pokémon that have already used a move this turn.
TM10 Hidden Power  
An appealing move that can be used repeatedly without boring the audience.
TM11 Sunny Day  
Works better the more the crowd is excited.
TM13 Ice Beam
Badly startles the last Pokémon to act before the user.
TM17 Protect  
Prevents the user from being startled one time this turn.
TM18 Rain Dance  
Works better the more the crowd is excited.
TM19 Roost  
Makes the audience quickly grow bored when an appeal move has little effect.
TM20 Safeguard  
Prevents the user from being startled one time this turn.
TM21 Frustration
Badly startles the last Pokémon to act before the user.
TM22 Solar Beam  
Affected by how well the previous Pokémon's move went.
TM27 Return  
Quite an appealing move.
TM32 Double Team  
Gets the Pokémon pumped up. Helps prevent nervousness, too.
TM40 Aerial Ace  
Works great if the user goes first this turn.
TM42 Facade  
Works great if the user goes last this turn.
TM44 Rest  
Prevents the user from being startled until the turn ends.
TM45 Attract  
Makes the remaining Pokémon nervous.
TM46 Thief  
Shows off the Pokémon’s appeal about as well as the move used just before it.
TM48 Round  
Works well if it is the same type as the move used by the last Pokémon.
TM49 Echoed Voice  
An appealing move that can be used repeatedly without boring the audience.
TM51 Steel Wing  
Affected by how well the previous Pokémon's move went.
TM77 Psych Up  
Works well if it is the same type as the move used by the last Pokémon.
TM85 Dream Eater  
Works well if it is the same type as the move used by the last Pokémon.
TM87 Swagger  
Brings down the energy of any Pokémon that have already used a move this turn.
TM88 Sleep Talk  
Effectiveness varies depending on when it is used.
TM90 Substitute  
Prevents the user from being startled one time this turn.
TM94 (ΩRαS) Secret Power  
Works well if the user is pumped up.
TM99 Dazzling Gleam  
Quite an appealing move.
TM100 Confide  
Brings down the energy of any Pokémon that have already used a move this turn.
HM02 Fly  
Prevents the user from being startled one time this turn.
Egg Moves (Details)
Attack NameTypeAppealJam  
Agility   Details
Causes the user to move earlier on the next turn.
Dragon Rush   Details
Affected by how well the previous Pokémon's move went.
Feather Dance   Details
Works great if the user goes last this turn.
Haze   Details
Makes audience expect little of other contestants.
Hyper Voice Details
Startles all of the Pokémon to act before the user.
Power Swap   Details
Shows off the Pokémon’s appeal about as well as all the moves before it this turn.
Pursuit Details
Badly startles Pokémon that used a move of the same type.
Rage Details
Startles all of the Pokémon to act before the user.
Roost   Details
Makes the audience quickly grow bored when an appeal move has little effect.
Steel Wing   Details
Affected by how well the previous Pokémon's move went.

Omega Ruby/Alpha Sapphire Move Tutor Attacks
Attack NameTypeAppealJam
Dragon Pulse  
Quite an appealing move.
Heal Bell  
Prevents the user from being startled until the turn ends.
Heat Wave
Startles all of the Pokémon to act before the user.
Hyper Voice
Startles all of the Pokémon to act before the user.
Outrage  
A very appealing move, but after using this move, the user is more easily startled.
Sky Attack  
Affected by how well the previous Pokémon's move went.
Snore  
Makes the audience quickly grow bored when an appeal move has little effect.
Tailwind  
Causes the user to move earlier on the next turn.
Uproar
Badly startles Pokémon that the audience has high expectations of.
Transfer Only Moves (Details)
Attack NameTypeAppealJamMethod
Pluck   Gen V TM88
Brings down the energy of any Pokémon that have already used a move this turn.
Endure   Gen IV 203
Causes the user to move later on the next turn.
Captivate   Gen IV 445
Makes the audience quickly grow bored when an appeal move has little effect.
Pluck   Gen IV 365
Brings down the energy of any Pokémon that have already used a move this turn.
Air Cutter   Move Tutor - PtHGSS
Quite an appealing move.
Ominous Wind   Move Tutor - PtHGSS
Gets the Pokémon pumped up. Helps prevent nervousness, too.
Swift   Move Tutor - PtHGSS
Works great if the user goes first this turn.
Mud-slap   Move Tutor - PtHGSS
Makes audience expect little of other contestants.
Twister   Move Tutor - PtHGSS
Quite an appealing move.
Body Slam Move Tutor - FRLG
Badly startles the last Pokémon to act before the user.
Double-edge   Move Tutor - FRLG
A very appealing move, but after using this move, the user is more easily startled.
Mimic   Move Tutor - FRLG
Shows off the Pokémon’s appeal about as well as the move used just before it.
Endure   Move Tutor - Emerald
Causes the user to move later on the next turn.
Mud-slap   Move Tutor - Emerald
Makes audience expect little of other contestants.
Swift   Move Tutor - Emerald
Works great if the user goes first this turn.


Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 310 45 40 60 40 75 50
Max Stats
Hindering Nature
Lv. 50 105 - 152 40 - 82 58 - 100 40 - 82 72 - 114 49 - 91
Lv. 100 200 - 294 76 - 161 112 - 197 76 - 161 139 - 224 94 - 179
Max Stats
Neutral Nature
Lv. 50 105 - 152 45 - 92 65 - 112 45 - 92 80 - 127 55 - 102
Lv. 100 200 - 294 85 - 179 125 - 219 85 - 179 155 - 249 105 - 199
Max Stats
Beneficial Nature
Lv. 50 105 - 152 49 - 101 71 - 123 49 - 101 88 - 139 60 - 112
Lv. 100 200 - 294 93 - 196 137 - 240 93 - 196 170 - 273 115 - 218

<--- #332
Cacturne
#334
Altaria
--->

 
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