Serebii.net Header
 #351 Castform
General Location Attacks Stats Egg Moves Battle
This database deals with Contests ONLY, for the battle version, Click here
Picture Name Other Names No. Gender Ratio Type
Castform
Japan: Powarun
ポワルン
French: Morphéo
German: Formeo
Korean: 캐스퐁
National: #351
Central Kalos: #---
Coastal Kalos: #---
Mountain Kalos: #---
Male :50%
Female :50%
Classification Height Weight Capture Rate Base Egg Steps
Weather Pokémon 1'00"
0.3m
1.8lbs
0.8kg
456,400
Abilities: Forecast
Forecast: This Pokémon’ changes its form and type if Harsh Sunlight, Heavy Rain or Hail is in effect.
Experience Growth Base Happiness Effort Values Earned Eligible for Sky Battle?
1,000,000 Points
Medium Fast
70 1 HP Point(s)
Not Eligible/Known
Wild Hold Item Egg Groups
 
Fairy
Amorphous
Evolutionary Chain
Alternate Forms
NormalSunny FormRainy FormSnowy Form
No WeatherSunny DayRain DanceHail
These forms are obtained when a weather move is placed into effect
Locations
X Transfer required
Y Transfer required
Omega Ruby Gift in Weather Institute
Alpha Sapphire Gift in Weather Institute
X & Y Level Up
LevelAttack NameTypeAppealJam
Tackle  
Quite an appealing move.
10 Water Gun  
Quite an appealing move.
10 Ember  
Quite an appealing move.
10 Powder Snow  
Quite an appealing move.
15 Headbutt  
Quite an appealing move.
20 Rain Dance  
Works better the more the crowd is excited.
20 Sunny Day  
Works better the more the crowd is excited.
20 Hail
Badly startles all Pokémon that successfully showed their appeal.
30 Weather Ball  
An appealing move that can be used repeatedly without boring the audience.
40 Hydro Pump  
Works better the more the crowd is excited.
40 Fire Blast  
Works better the more the crowd is excited.
40 Blizzard
Badly startles the last Pokémon to act before the user.

ΩRαS Level Up
LevelAttack NameTypeAppealJam
Tackle  
Quite an appealing move.
10 Water Gun  
Quite an appealing move.
10 Ember  
Quite an appealing move.
10 Powder Snow  
Quite an appealing move.
15 Headbutt  
Quite an appealing move.
20 Rain Dance  
Works better the more the crowd is excited.
20 Sunny Day  
Works better the more the crowd is excited.
20 Hail
Badly startles all Pokémon that successfully showed their appeal.
25 Weather Ball  
An appealing move that can be used repeatedly without boring the audience.
35 Hydro Pump  
Works better the more the crowd is excited.
35 Fire Blast  
Works better the more the crowd is excited.
35 Blizzard
Badly startles the last Pokémon to act before the user.
45 Hurricane
Badly startles all Pokémon that successfully showed their appeal.
TM & HM Attacks
TM/HM #Attack NameTypeAppealJam
TM06 Toxic  
Brings down the energy of any Pokémon that have already used a move this turn.
TM07 Hail
Badly startles all Pokémon that successfully showed their appeal.
TM10 Hidden Power  
An appealing move that can be used repeatedly without boring the audience.
TM11 Sunny Day  
Works better the more the crowd is excited.
TM13 Ice Beam
Badly startles the last Pokémon to act before the user.
TM14 Blizzard
Badly startles the last Pokémon to act before the user.
TM17 Protect  
Prevents the user from being startled one time this turn.
TM18 Rain Dance  
Works better the more the crowd is excited.
TM21 Frustration
Badly startles the last Pokémon to act before the user.
TM22 Solar Beam  
Affected by how well the previous Pokémon's move went.
TM24 Thunderbolt  
Quite an appealing move.
TM25 Thunder  
Works better the more the crowd is excited.
TM27 Return  
Quite an appealing move.
TM30 Shadow Ball  
Quite an appealing move.
TM32 Double Team  
Gets the Pokémon pumped up. Helps prevent nervousness, too.
TM35 Flamethrower  
Quite an appealing move.
TM37 Sandstorm
Badly startles all Pokémon that successfully showed their appeal.
TM38 Fire Blast  
Works better the more the crowd is excited.
TM42 Facade  
Works great if the user goes last this turn.
TM44 Rest  
Prevents the user from being startled until the turn ends.
TM45 Attract  
Makes the remaining Pokémon nervous.
TM46 Thief  
Shows off the Pokémon’s appeal about as well as the move used just before it.
TM48 Round  
Works well if it is the same type as the move used by the last Pokémon.
TM53 Energy Ball  
Quite an appealing move.
TM55 Scald  
Makes the remaining Pokémon nervous.
TM59 Incinerate  
Makes audience expect little of other contestants.
TM67 Retaliate  
Affected by how well the previous Pokémon's move went.
TM70 Flash  
Makes audience expect little of other contestants.
TM73 Thunder Wave
Startles all of the Pokémon to act before the user.
TM77 Psych Up  
Works well if it is the same type as the move used by the last Pokémon.
TM87 Swagger  
Brings down the energy of any Pokémon that have already used a move this turn.
TM88 Sleep Talk  
Effectiveness varies depending on when it is used.
TM90 Substitute  
Prevents the user from being startled one time this turn.
TM94 (ΩRαS) Secret Power  
Works well if the user is pumped up.
TM100 Confide  
Brings down the energy of any Pokémon that have already used a move this turn.
Egg Moves (Details)
Attack NameTypeAppealJam  
Amnesia   Details
Prevents the user from being startled until the turn ends.
Clear Smog   Details
Works great if the user goes first this turn.
Cosmic Power   Details
Gets the Pokémon pumped up. Helps prevent nervousness, too.
Disable   Details
Makes the remaining Pokémon nervous.
Future Sight   Details
Works well if it is the same type as the move used by the last Pokémon.
Guard Swap   Details
Shows off the Pokémon’s appeal about as well as all the moves before it this turn.
Hex Details
Badly startles Pokémon that used a move of the same type.
Lucky Chant   Details
Gets the Pokémon pumped up. Helps prevent nervousness, too.
Ominous Wind   Details
Gets the Pokémon pumped up. Helps prevent nervousness, too.
Reflect Type   Details
Works well if it is the same type as the move used by the last Pokémon.

Omega Ruby/Alpha Sapphire Move Tutor Attacks
Attack NameTypeAppealJam
Icy Wind  
Makes the audience quickly grow bored when an appeal move has little effect.
Last Resort  
Works well if the user is pumped up.
Shock Wave  
Works great if the user goes first this turn.
Snore  
Makes the audience quickly grow bored when an appeal move has little effect.
Tailwind  
Causes the user to move earlier on the next turn.
Water Pulse  
Makes audience expect little of other contestants.
Transfer Only Moves (Details)
Attack NameTypeAppealJamMethod
Work Up   Gen V TM83
Excites the audience a lot if used first.
Endure   Gen IV 203
Causes the user to move later on the next turn.
Avalanche   Gen IV 419
Affected by how well the previous Pokémon's move went.
Captivate   Gen IV 445
Makes the audience quickly grow bored when an appeal move has little effect.
Natural Gift   Gen IV 363
Works better the more the crowd is excited.
Swift   Move Tutor - PtHGSS
Works great if the user goes first this turn.
Body Slam Move Tutor - FRLG
Badly startles the last Pokémon to act before the user.
Double-edge   Move Tutor - FRLG
A very appealing move, but after using this move, the user is more easily startled.
Mimic   Move Tutor - FRLG
Shows off the Pokémon’s appeal about as well as the move used just before it.
Endure   Move Tutor - Emerald
Causes the user to move later on the next turn.
Swift   Move Tutor - Emerald
Works great if the user goes first this turn.
Defense Curl   Move Tutor - Emerald
Prevents the user from being startled one time this turn.


Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 420 70 70 70 70 70 70
Max Stats
Hindering Nature
Lv. 50 130 - 177 67 - 109 67 - 109 67 - 109 67 - 109 67 - 109
Lv. 100 250 - 344 130 - 215 130 - 215 130 - 215 130 - 215 130 - 215
Max Stats
Neutral Nature
Lv. 50 130 - 177 75 - 122 75 - 122 75 - 122 75 - 122 75 - 122
Lv. 100 250 - 344 145 - 239 145 - 239 145 - 239 145 - 239 145 - 239
Max Stats
Beneficial Nature
Lv. 50 130 - 177 82 - 134 82 - 134 82 - 134 82 - 134 82 - 134
Lv. 100 250 - 344 159 - 262 159 - 262 159 - 262 159 - 262 159 - 262

<--- #350
Milotic
#352
Kecleon
--->

 
All Content is ©Copyright of Serebii.net 1999-2019. | Privacy Policy | Manage Cookie Settings
Pokémon And All Respective Names are Trademark & © of Nintendo 1996-2019