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 #618 Stunfisk
General Location Attacks Stats Egg Moves Battle
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Picture Name Other Names No. Gender Ratio Type
Stunfisk
Japan: Maggyo
マッギョ
French: Limonde
German: Flunschlik
Korean: 메더
National: #618
Central Kalos: #---
Coastal Kalos: #---
Mountain Kalos: #039
Male :50%
Female :50%
Classification Height Weight Capture Rate Base Egg Steps
Trap Pokémon 2'04"
0.7m
24.3lbs
11kg
755,120
Abilities: Static - Limber - Sand Veil (Hidden Ability)
Static: The opponent has a 30% chance of being induced with PARALYZE when using an attack, that requires physical contact, against this Pokémon.
Limber: The Pokémon cannot be Paralysed while having this ability.
Hidden Ability (Available):
Sand Veil: Raises the Pokémon’s evasion during a sandstorm by one level.
Experience Growth Base Happiness Effort Values Earned Eligible for Sky Battle?
1,000,000 Points
Medium Fast
70 2 HP Point(s)
Not Eligible/Known
Wild Hold Item Egg Groups
 
Soft Sand
- 5%
Water 1
Amorphous
Evolutionary Chain
Locations - In-Depth Details
X Route 14, Route 19
Friend Safari
Details
Y Route 14, Route 19
Friend Safari
Details
Omega Ruby  
Alpha Sapphire  
Trainer Locations  Details
Generation VI Level Up
LevelAttack NameTypeAppealJam
Fissure
Badly startles all Pokémon that successfully showed their appeal.
Flail  
Works better the later it is used in a turn.
Tackle  
Quite an appealing move.
Water Gun  
Quite an appealing move.
Mud-Slap  
Makes audience expect little of other contestants.
Mud Sport  
Excites the audience in any kind of contest.
5 Bide  
Causes the user to move later on the next turn.
9 Thunder Shock  
Quite an appealing move.
13 Mud Shot  
Quite an appealing move.
17 Camouflage  
Shows off the Pokémon’s appeal about as well as all the moves before it this turn.
21 Mud Bomb
Startles the last Pokémon to act before the user.
25 Discharge
Badly startles the last Pokémon to act before the user.
30 Endure  
Causes the user to move later on the next turn.
35 Bounce  
Prevents the user from being startled until the turn ends.
40 Muddy Water
Startles all of the Pokémon to act before the user.
45 Thunderbolt  
Quite an appealing move.
50 Revenge  
Works great if the user goes last this turn.
55 Flail  
Works better the later it is used in a turn.
61 Fissure
Badly startles all Pokémon that successfully showed their appeal.
TM & HM Attacks
TM/HM #Attack NameTypeAppealJam
TM06 Toxic  
Brings down the energy of any Pokémon that have already used a move this turn.
TM10 Hidden Power  
An appealing move that can be used repeatedly without boring the audience.
TM17 Protect  
Prevents the user from being startled one time this turn.
TM18 Rain Dance  
Works better the more the crowd is excited.
TM21 Frustration
Badly startles the last Pokémon to act before the user.
TM24 Thunderbolt  
Quite an appealing move.
TM25 Thunder  
Works better the more the crowd is excited.
TM26 Earthquake
Badly startles all Pokémon that successfully showed their appeal.
TM27 Return  
Quite an appealing move.
TM28 Dig  
Prevents the user from being startled one time this turn.
TM32 Double Team  
Gets the Pokémon pumped up. Helps prevent nervousness, too.
TM34 Sludge Wave  
Brings down the energy of any Pokémon that have already used a move this turn.
TM36 Sludge Bomb
Badly startles Pokémon that the audience has high expectations of.
TM37 Sandstorm
Badly startles all Pokémon that successfully showed their appeal.
TM39 Rock Tomb  
Makes audience expect little of other contestants.
TM42 Facade  
Works great if the user goes last this turn.
TM44 Rest  
Prevents the user from being startled until the turn ends.
TM45 Attract  
Makes the remaining Pokémon nervous.
TM48 Round  
Works well if it is the same type as the move used by the last Pokémon.
TM55 Scald  
Makes the remaining Pokémon nervous.
TM66 Payback  
Works great if the user goes last this turn.
TM70 Flash  
Makes audience expect little of other contestants.
TM71 Stone Edge  
Affected by how well the previous Pokémon's move went.
TM73 Thunder Wave
Startles all of the Pokémon to act before the user.
TM78 Bulldoze
Badly startles the last Pokémon to act before the user.
TM80 Rock Slide
Startles all of the Pokémon to act before the user.
TM83 Infestation  
Temporarily stops the crowd from growing excited.
TM87 Swagger  
Brings down the energy of any Pokémon that have already used a move this turn.
TM88 Sleep Talk  
Effectiveness varies depending on when it is used.
TM90 Substitute  
Prevents the user from being startled one time this turn.
TM94 (ΩRαS) Secret Power  
Works well if the user is pumped up.
TM100 Confide  
Brings down the energy of any Pokémon that have already used a move this turn.
HM03 Surf
Startles all of the Pokémon to act before the user.
Egg Moves (Details)
Attack NameTypeAppealJam  
Astonish Details
Badly startles the last Pokémon to act before the user.
Curse   Details
Causes the user to move later on the next turn.
Earth Power   Details
Quite an appealing move.
Eerie Impulse Details
Badly startles the last Pokémon to act before the user.
Me First   Details
Causes the user to move earlier on the next turn.
Pain Split   Details
Shows off the Pokémon’s appeal about as well as all the moves before it this turn.
Reflect Type   Details
Works well if it is the same type as the move used by the last Pokémon.
Shock Wave   Details
Works great if the user goes first this turn.
Sleep Talk   Details
Effectiveness varies depending on when it is used.
Spark   Details
Quite an appealing move.
Spite Details
Badly startles all Pokémon that successfully showed their appeal.
Yawn   Details
Makes the remaining Pokémon nervous.

Omega Ruby/Alpha Sapphire Move Tutor Attacks
Attack NameTypeAppealJam
Aqua Tail  
Quite an appealing move.
Bounce  
Prevents the user from being startled until the turn ends.
Earth Power  
Quite an appealing move.
Electroweb
Badly startles Pokémon that the audience has high expectations of.
Endeavor  
Works great if the user goes last this turn.
Foul Play  
Shows off the Pokémon’s appeal about as well as the move used just before it.
Magnet Rise  
Makes the remaining Pokémon nervous.
Pain Split  
Shows off the Pokémon’s appeal about as well as all the moves before it this turn.
Shock Wave  
Works great if the user goes first this turn.
Snore  
Makes the audience quickly grow bored when an appeal move has little effect.
Spite
Badly startles all Pokémon that successfully showed their appeal.
Stealth Rock  
Makes the remaining Pokémon nervous.
Uproar
Badly startles Pokémon that the audience has high expectations of.
Water Pulse  
Makes audience expect little of other contestants.


Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 471 109 66 84 81 99 32
Max Stats
Hindering Nature
Lv. 50 169 - 216 63 - 106 80 - 122 77 - 119 93 - 135 33 - 75
Lv. 100 328 - 422 123 - 207 155 - 240 150 - 234 182 - 267 62 - 146
Max Stats
Neutral Nature
Lv. 50 169 - 216 71 - 118 89 - 136 86 - 133 104 - 151 37 - 84
Lv. 100 328 - 422 137 - 231 173 - 267 167 - 261 203 - 297 69 - 163
Max Stats
Beneficial Nature
Lv. 50 169 - 216 78 - 129 97 - 149 94 - 146 114 - 166 40 - 92
Lv. 100 328 - 422 150 - 254 190 - 293 183 - 287 223 - 326 75 - 179

<--- #617
Accelgor
#619
Mienfoo
--->

 
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