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 #717 Yveltal
General Location Attacks Stats Egg Moves Battle
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Picture Name Other Names No. Gender Ratio Type
Yveltal
Japan: Yveltal
イベルタル
French: Yveltal
German: Yveltal
Korean: 이벨타르
National: #717
Central Kalos: #---
Coastal Kalos: #---
Mountain Kalos: #149
Yveltal is Genderless
Classification Height Weight Capture Rate Base Egg Steps
Destruction Pokémon 19'00"
5.8m
447.5lbs
203kg
45 
Abilities: Dark Aura
Dark Aura: Powers up every Pokémon in play's Dark-type moves by 33.3%
Experience Growth Base Happiness Effort Values Earned Eligible for Sky Battle?
1,250,000 Points
Slow
0 3 HP Point(s)
Eligible
Wild Hold Item Egg Groups
  Yveltal cannot breed
Evolutionary Chain
Locations - In-Depth Details
X Trade from Y
Y Team Flare's LabDetails
Omega Ruby  
Alpha Sapphire  
Generation VI Level Up
LevelAttack NameTypeAppealJam
Hurricane
Badly startles all Pokémon that successfully showed their appeal.
Razor Wind  
Affected by how well the previous Pokémon's move went.
Taunt
Badly startles Pokémon that the audience has high expectations of.
Roost  
Makes the audience quickly grow bored when an appeal move has little effect.
5 Double Team  
Gets the Pokémon pumped up. Helps prevent nervousness, too.
10 Air Slash
Badly startles the last Pokémon to act before the user.
18 Snarl  
Makes the audience quickly grow bored when an appeal move has little effect.
26 Oblivion Wing  
Shows off the Pokémon’s appeal about as well as all the moves before it this turn.
35 Disable  
Makes the remaining Pokémon nervous.
44 Dark Pulse  
Quite an appealing move.
51 Foul Play  
Shows off the Pokémon’s appeal about as well as the move used just before it.
55 Phantom Force  
Prevents the user from being startled until the turn ends.
59 Psychic  
Quite an appealing move.
63 Dragon Rush  
Affected by how well the previous Pokémon's move went.
72 Focus Blast  
Quite an appealing move.
80 Sucker Punch  
Excites the audience a lot if used first.
88 Hyper Beam
Startles all other Pokémon. User cannot act in the next turn.
93 Sky Attack  
Affected by how well the previous Pokémon's move went.
TM & HM Attacks
TM/HM #Attack NameTypeAppealJam
TM01 Hone Claws  
Gets the Pokémon pumped up. Helps prevent nervousness, too.
TM02 Dragon Claw  
Quite an appealing move.
TM06 Toxic  
Brings down the energy of any Pokémon that have already used a move this turn.
TM10 Hidden Power  
An appealing move that can be used repeatedly without boring the audience.
TM11 Sunny Day  
Works better the more the crowd is excited.
TM12 Taunt
Badly startles Pokémon that the audience has high expectations of.
TM15 Hyper Beam
Startles all other Pokémon. User cannot act in the next turn.
TM17 Protect  
Prevents the user from being startled one time this turn.
TM18 Rain Dance  
Works better the more the crowd is excited.
TM19 Roost  
Makes the audience quickly grow bored when an appeal move has little effect.
TM21 Frustration
Badly startles the last Pokémon to act before the user.
TM27 Return  
Quite an appealing move.
TM29 Psychic  
Quite an appealing move.
TM30 Shadow Ball  
Quite an appealing move.
TM32 Double Team  
Gets the Pokémon pumped up. Helps prevent nervousness, too.
TM40 Aerial Ace  
Works great if the user goes first this turn.
TM41 Torment  
Makes the remaining Pokémon nervous.
TM42 Facade  
Works great if the user goes last this turn.
TM44 Rest  
Prevents the user from being startled until the turn ends.
TM46 Thief  
Shows off the Pokémon’s appeal about as well as the move used just before it.
TM48 Round  
Works well if it is the same type as the move used by the last Pokémon.
TM51 Steel Wing  
Affected by how well the previous Pokémon's move went.
TM52 Focus Blast  
Quite an appealing move.
TM58 Sky Drop  
Temporarily stops the crowd from growing excited.
TM62 Acrobatics  
Works well if the user is pumped up.
TM63 Embargo  
Brings down the energy of any Pokémon that have already used a move this turn.
TM65 Shadow Claw  
Quite an appealing move.
TM68 Giga Impact
Startles all other Pokémon. User cannot act in the next turn.
TM80 Rock Slide
Startles all of the Pokémon to act before the user.
TM85 Dream Eater  
Works well if it is the same type as the move used by the last Pokémon.
TM87 Swagger  
Brings down the energy of any Pokémon that have already used a move this turn.
TM88 Sleep Talk  
Effectiveness varies depending on when it is used.
TM89 U-turn  
Makes the audience quickly grow bored when an appeal move has little effect.
TM90 Substitute  
Prevents the user from being startled one time this turn.
TM94 (ΩRαS) Secret Power  
Works well if the user is pumped up.
TM95 Snarl  
Makes the audience quickly grow bored when an appeal move has little effect.
TM97 Dark Pulse  
Quite an appealing move.
TM100 Confide  
Brings down the energy of any Pokémon that have already used a move this turn.
HM01 Cut  
Quite an appealing move.
HM02 Fly  
Prevents the user from being startled one time this turn.
Omega Ruby/Alpha Sapphire Move Tutor Attacks
Attack NameTypeAppealJam
Block  
Makes the remaining Pokémon nervous.
Foul Play  
Shows off the Pokémon’s appeal about as well as the move used just before it.
Heat Wave
Startles all of the Pokémon to act before the user.
Hyper Voice
Startles all of the Pokémon to act before the user.
Knock Off
Badly startles all of the Pokémon to act before the user.
Sky Attack  
Affected by how well the previous Pokémon's move went.
Snore  
Makes the audience quickly grow bored when an appeal move has little effect.
Tailwind  
Causes the user to move earlier on the next turn.
Zen Headbutt  
Quite an appealing move.


Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 680 126 131 95 131 98 99
Max Stats
Hindering Nature
Lv. 50 186 - 233 122 - 164 90 - 132 122 - 164 92 - 135 93 - 135
Lv. 100 362 - 456 240 - 324 175 - 260 240 - 324 180 - 265 182 - 267
Max Stats
Neutral Nature
Lv. 50 186 - 233 136 - 183 100 - 147 136 - 183 103 - 150 104 - 151
Lv. 100 362 - 456 267 - 361 195 - 289 267 - 361 201 - 295 203 - 297
Max Stats
Beneficial Nature
Lv. 50 186 - 233 149 - 201 110 - 161 149 - 201 113 - 165 114 - 166
Lv. 100 362 - 456 293 - 397 214 - 317 293 - 397 221 - 324 223 - 326

<--- #716
Xerneas
#718
Zygarde
--->

 
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