Ursaring, The Hibernator Pokémon. In its territory, it leaves scratches on trees that bear delicious berries or fruits. Although it is a good climber, it prefers to snap trees with its forelegs and eat fallen berries. With its ability to distinguish any aroma, it unfailingly finds all food buried deep underground. In forests, it is said that there are many streams and towering trees where an URSARING gathers food. It walks through its forest collecting food every day.
Ursaring is a surprisingly powerful Pokemon, having a base 130 attack stat, putting it even with Pokemon like Terrakion, Garchomp, and Scizor. But this gets boosted even further through Guts, making Ursaring capable of 2HKOing almost every Pokemon in the game. The only problem with Ursaring is its speed, though if you use Quick Feet its not as much of a problem. Whether you choose Guts or Quick Feet, each ability will have the downfall of lacking in either Attack or Speed. Its low speed is the reason for it being consigned to the NU tier, but it still has ways to shine and can rip through any team like the bear it is if you can get it set up.
Guts: Raises Ursaring's attack by 1.5x when it has a status. This is a very good ability when combined with either Flame or Toxic Orb, as it gives Ursaring a monstrously high attack stat.
Tanking Ursaring? That's Bearly Pawssible
This is Ursaring's most powerful set by a long shot. Facade + status + Guts boost makes Ursaring a veritable nuclear warhead of attack. Put it at +2 from Swords Dance and it hits a ridiculously high 1182 attack, making it able to OHKO every Pokemon in the game barring 252 HP/252 Def Shuckle and Skarmory (or anything with Sturdy for that matter). Facade reaches 140 base power when Ursaring is statused, and gets STAB, making it a ridiculously powerful move that Ursaring can use on anything that isn't Steel or Ghost type (though some Steels will still take a massive amount of damage from it). Crunch and Close Combat has perfect neutral coverage, making sure Ursaring doesn't get walled by any particular type. Swords Dance is recommended over Protect just due to the sheer amount of power it will give Ursaring, but Protect can be used to ensure that Ursaring gets the status from his orb. Whether you use Flame Orb or Toxic Orb is up to you, as Toxic Orb does less damage over the first 2 turns, while Flame Orb allows you to stay out longer in total.
Fast and Furryous
Ursaring desperately needs more speed, and Quick Feet gives it to him. With this set, Ursaring hits a comfortable 343 speed, putting it just shy of the Musketeer legendaries. The set is nearly the same as the Guts set, just it doesn't hit nearly as hard, and Swords Dance is almost a necessity if you want Ursaring to hit hard. Toxic Orb must be used for this set as Quick Feet doesn't nullify the attack drop from the burn off of a Flame Orb like Guts does, making Toxic Orb the only option. The moves are used for the same reasons as the Guts set (Facade for obscene power, and Crunch and Close Combat for coverage). Jolly is to make sure that Ursaring can outspeed more Pokemon.
These Puns are Just Embearrassing
This Ursaring set is designed purely for Ursaring to be able to sweep in a Trick Room setting, and thus 0 IVs in speed should also be considered. Trick Room allows Ursaring to actually take advantage of his base 55 speed, allowing for him to outspeed (or outslow I guess) most everything. Ursaring's moveset does kind of get boring after reading it two or three times, but it is still just as good on this set as any. The change in EVs is to give Ursaring a little more bulk while making sure it is as slow as possible under Trick Room (same notion applies to the Brave Nature). The choice of item is again based on preference, so use whichever you want.
Belly Drum, Bulk Up, Fire Punch, Gunk Shot, Hammer Arm, Ice Punch, Seed Bomb, Superpower
Double & Triple Battle Options
Ursaring is actually pretty decent, but has to have Trick Room support to really be effective.
Ninjask could make Ursaring an excellent partner, as it could pass Speed boosts and a Substitute to Ursaring, making Ursaring both fast and allowing it to set up a SD, basically winning you the game. A Shell Smash passer could also be useful. And with the Trick Room set, a Trick Room setter is required (obviously).
Anything faster than it ruins Ursaring really. Cincinno is probably the best option in NU as it outspeeds even Quick Feet and KOs with Tail Slap. Choice Scarf Pokemon also hurt Ursaring's potential a lot, Sawk being a prime example. Strong defensive Pokemon can also try to stall out Ursaring as it takes constant residual damage, but have to be wary of it just Swords Dancing and then KOing them. Eviolite Misdreavus can take a Crunch from Ursaring and KO with HP Fighting. For the Trick Room set, Golem outslows Ursaring and OHKOs with Earthquake or Stone Edge. Priority moves such as Mach Punch also severely cripple Ursaring.
Winnie the Pooh Wants To Kill You
This is Teddiursa's only set, but it can actually be quite effective. With Quick Feet and Toxic Orb, Teddiursa reaches a very good speed of 28, outspeeding basically all of LC outside Choice Scarfers with 19 speed. Facade is very powerful, getting STAB bonus, and getting double power from Toxic Orb. Crunch is very good coverage, hitting Ghost Types like Misdreavus that would otherwise stop Teddiursa cold. Close Combat is a very powerful coverage move that destroys Steel-Types like Ferroseed, and Rock-Types such as Tirtouga. Swords Dance makes Teddiursa an absolute monster. 34 Attack with a Base 140 Power STAB Move will destroy everything that doesn't resist it. On the flip side, you could also use Protect to ensure that you will get your Toxic Orb activated,or dodging the random Hi Jump Kick from Mienfoo. Countering Teddiursa just relies on you waiting it out. Toxic Orb will takes it's tole on Teddiursa's life, and that's why it's essential that you have Teddiursa sweep fast, and effectively. Priority moves also cut into Teddiursa, as it doesn't have Eviolite, and can't take many hits. Croagunk's Vacuum Wave, Timburr's Mach Punch, Tirtouga's Aqua Jet, Murkrow's Sucker Punch, the list goes on. One notable priority move is Mienfoo's Fake Out, as it does damage, and makes Teddiursa take Toxic damage, regardless of it possibly blocking the damage part of Fake Out, via Protect. If you like a Pokemon that is a good sweeper, and is cute as anything, try Teddiursa out!
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