Haxorus, The Axe Jaw Pokémon. They are kind but can be relentless when defending territory. They challenge foes with tusks that can cut steel.Their sturdy tusks will stay sharp even if used to cut steel beams. These Pokémon are covered in hard armor. Its tusks are incredibly destructive. They can easily slice through a thick, sturdy steel column every time.
Haxorus is probably one of the best Pokemon brought to us by Generation 5. With an enormously high Attack stat and decent Speed, paired with excellent set up moves, Haxorus is quite the powerhouse and makes and can sweep teams pretty easily. However, Haxorus does have fairly frail Defenses, making it easier to revenge kill or do significant damage with a priority attack than many Pokemon. Haxorus also has problems with both types of hazards, not being weak to them but just being able to be hit by all of them. It also has a pretty basic typing, with not too many resistances, so can be easily damaged by quite a few common types. Haxorus does make up for this with a fairly large movepool, with many solid coverage moves that allow it to run a multitude of sets. Haxorus does fill its role quite well, being stronger than several Dragons and filling a mixture of roles. Also, don't forget the cool design. Never forget the cool design.
Rivalry: Attacking stats are boosted by 25% when the opponent is the same gender, and dropped by 25% if the opponent is the opposite gender. This ability can be useful on Haxorus, especially in battle simulators where the gender if often set to a particular one, meaning it is easy to get Haxorus the boost, but in the VGC and usual world, it's a bit unpredictable.
Hax "R" Us
This set takes Haxorus' massive Attack and drives it to even higher levels. Outrage, with the STAB boost, is a devastating force, although it has to be used carefully as it can go very wrong if they still have a Steel type to take the brunt of its blows. Earthquake is very useful against several Levitate Pokemon such as Rotom-W and Gengar, as well as hitting quite a few Steel types without drawbacks. Superpower is a powerful coverage move that also hits Haxorus' main counters, the ever prevalent Steel types. The last slot depends on whether you need more coverage, or whether you want a way to hit with Dragon STAB without getting completely locked into Outrage. Aqua Tail is a very useful coverage move in Rain to hit, once again, Steel types as well as Pokemon like Landorus-Therian. As mentioned earlier, Dragon Claw acts as a more reliable Outrage, allowing you a much safer option for STAB. The choice between natures depends on whether you want even more power, or whether you want to outspeed Kyurem-B and most other Haxorus.
Haxorus > Skill
This set focuses on the first of the two boosting moves that Haxorus has; Dragon Dance. Dragon Dance boosts both Attack and Speed by one stage, giving Haxorus the ability to sweep through many teams without even being touched, especially as it obtains more boosts. Outrage is Haxorus' typical sweep-through-nearly-everything move, being able to KO pretty much anything that doesn't resist it. The choice between Earthquake and Low Kick depends on which Steel types you want to hit better, or more consistently, with heavier ones such as Ferrothorn taking more from Low Kick as well as hitting Skarmory, while Earthquake does consistent damage as well as hitting other Pokemon as well. The last slot is based on what you run. You obviously can't have Low Kick fill two moveslots, so only run Low Kick if you're using Earthquake (derp derp). Swords Dance enables you to run a Double Dance set, providing you with the option to either use one or the other, or even both. Taunt also enables you to stop other set up sweepers, as well as Pokemon that would try to cripple Haxorus with status. The choice for natures is the same as it usually is, more Attack or more Speed.
Nothing beats a Hax to the face
This set focuses on the second of Haxorus' boosting moves, with Swords Dance making Haxorus almost impossible to be stopped. At +2, Outrage can 2HKO everything in OU excluding a couple of Steel types, which is a nearly unmatchable feat in OU, or any tier. Superpower or Low Kick provides the coverage needed to take down what Outrage can't, with Superpower being extremely powerful, especially with a boost from Fighting Gem behind it (if you use it). Low Kick is the alternative if you don't want to worry about the stat drops. The last slot is not only dependent on what sort of role you want Haxorus to fill, but also what sort of team you have. Aqua Tail is extremely useful on Rain teams, making Superpower / Fighting Gem not needed as it can hit all the Steels that Superpower would. Earthquake once again provides good coverage, hitting quite a few Pokemon for decent damage, especially at +2. Substitute is the final option, allowing Haxorus to shield itself while it sets up, avoiding damage as well as status conditions. The choice for item is simple. Life Orb is used if you want more overall power, at the cost of some recoil. Fighting Gem allows for Superpower to easily take out Steel types that would otherwise cause Haxorus trouble. Lum Berry cures status, including the confusion that comes from Outrage. The choice for abilities really depends on whether you use Earthquake or not, with Mold Breaker letting you hit Levitate Pokemon with it, while Rivalry can work on some servers with a set gender, giving you an Attack boost, though Mold Breaker is definitely the less risky option.
Brick Break, Dragon Tail, Dual Chop, Hone Claws, Night Slash, Payback, Rock Slide, X-Scissor
Double & Triple Battle Options
Haxorus essentially fills the same role in this format as it does in Singles. What makes Haxorus a possible threat, aside from the obvious Dragon-esque destruction, is the use of Earthquake. With a even a single Swords Dance boost, Earthquake could do massive damage to any Pokemon on the field. Of course that includes your own Pokemon, so it’s best to use a flying type or Protect / Detect the same turn.
As Haxorus is a potential sweeper, the best partners for it would be Pokemon that could eliminate any Steel type that is foolhardy enough to challenge the might of the Haxorus. Besides that, there isn't really a need for anything as Haxorus can rampage across teams on its own.
LOL. Countering. Anyhow, some good checks for Haxorus are Steel types like Skarmory, who can not only wall Haxorus but also phaze it out so it doesn't keep its boosts, as well as other defensive Steels like Forretress and Ferrothorn. Managing to damage it with a faster Pokemon after something has died often works, and many revenge killers with a Choice Scarf (Keldeo, Terrakion, etc.) can usually get the job done, as well as Pokemon that are naturally faster than it is. The only problem with these is they really can't switch in, as Haxorus can often decimate them, so you'll need to be careful. Residual damage is also a good way to deal with Haxorus, as wearing it down over time with status and hazards often can make it easy to revenge kill. Pokemon with priority like Breloom and Scizor also can do well, but once again they have to be concerned with getting hit by a boosted attack..
This wall has a Fraxure
Fraxure was one of those Pokemon to be blessed when BW2 came around. Before then, Fraxure’s movepool was pretty bad but BW2 gave Fraxure a lot more coverage, allowing it to be quite successful in the NeverUsed tier. This set is widely considered to be Fraxure’s most dangerous. Dragon Dance set up is here to make up for Fraxure’s not so good 67 base Speed stat and allow room for sweeping as well. Outrage is used as Fraxure’s main STAB attack with Low Kick being used for coverage against the Steel types that resist Dragon like Bastiodon and Metang. Taunt has great use with Fraxure due to the abundance of walls that can stall out its opponents like Alomomola with Toxic, Wish and Protect spam. Substitute can be used to allow Fraxure to set up easily but at the same time avoid possible Sucker Punches. Substitute really isn’t as necessary as Taunt because since Fraxure’s bulk and speed aren’t so great, the right opportunity to set up a sub would be very rare. Therefore, Taunt would be the better option. A Choice Band set could work well with Fraxure but it would have to switch out immediately afterward as Fraxure’s bulk isn’t great at all (though this is partially remedied by Eviolite). Plus, due to its speed, if Fraxure was to use Outrage, an opponent could just send in a faster Pokemon and take out Fraxure. If the Dragon Dance set was used, Fraxure could have set up a Dragon Dance or two to catch up in speed. So, the Dragon Dance set is the better option in this case. The Pokemon that best deal with Fraxure in NU are either 1) faster than it is, 2) named Piloswine, or 3) are massively Defensive like Alomomola.
3.I would Axew something, but you’re already dead.
Axew will destroy you if you don’t know it’s true power. It has a staggering 18 attack not boosted by nature, pretty good coverage thanks to the move tutors in Pokemon Black & White 2 and has one of the strongest STAB moves in the whole tier, and a steroid boosting move. One drawback to Axew is that it’s not as bulky as other Dragon-Types and it’s speed isn’t stellar, but it’s really easy to overcome those facts with Dragon Dancing. Dragon Dance is Axew’s key move, as it turns him into the tiny wrecking ball of a level 5 pokemon. Outrage hits extremely hard, but the confusion is a bit of a drawback, especially when Axew’s attack is very high. Dual Chop is basically like Dragon Claw, but hits twice to break Substitutes (not Sturdy, Mold Breaker negates Sturdy, and everyone seems to forget that) at the cost of only 90% accuracy. Aqua Tail is fantastic on coverage, hitting Steel-Types for neutral damage, Hippopotas, and other bulky pokemon without locking yourself into Outrage. Superpower hits Steel-Types super effectively, but drops Axew’s attack and defence, making sweeping harder. The aforementioned Dragon Claw / Dual Chop can be used here so Axew has a STAB move that doesn’t lock it into a possible devastating 3-turns of smacking pokemon. Substitute is great for baiting status moves like Will-o-Wisp and Thunder Wave. Protect is good when you need to scout or block certain moves like Fake Outs and Hi Jump Kicks. Eviolite brings Axews bulk up to a decent amount at least to take some hits with. The EV’s and natures’ maximizes Axew’s Attack and Speed with the extra going into HP, since it’s holding onto Eviolite. Jolly puts your speed up to ridiculous amounts, but Adamant lets you hit harder, while maintaining a solid 15 speed. After a Dragon Dance, 15 speed lets you hit 22 speed, which is enough to outspeed all unboosted pokemon and Choice Scarf Users with 14 speed. Jolly lets you hit 24 speed, which basically outspeed everything except a Choice Scarf user with 19+ speed. The main way to deal with Axew is bulky pokemon, status ailments and priority moves like Fake Out or Sucker Punch. If you don’t know what you're getting into against Axew, you’ll gonna have a bad time. Pray for a miracle if it gets 2 boosts.
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