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Nidoking, The Drill Pokémon. One swing of its mighty tail can snap a telephone pole as if it were a matchstick. It swings its big tail around during battle. If its foe flinches, it will charge with its sturdy body. Its tail is thick and powerful. If it binds an enemy, it can render the victim helpless quite easily. It is recognized by its rock-hard hide and its extended horn. Be careful with the horn as it contains venom. It uses its powerful tail in battle to smash, constrict, then break the prey's bones. Overview To be honest, I've always thought Nidoking was cool when I got him as a Pokémon card years ago. He has an incredible movepool which makes him a pretty awesome choice in UU, and possibly even OU! With a nice Speed, good offensive stats, and that vast movepool, he is a great Pokémon to use. Ability
Poison Point: the much safer option, and it may cause Poison status which could mess some Pokémon up. Move Sets Will it mix? That is the question! UU
- Earth Power The UU MixKing. The Blendtec blender of Pokémon. It has amazing coverage and can take down plenty of teams just because of this fact. Earth Power gets STAB and is a good move in general. The type combo of Ice and Ground hits a lot of types neutrally and super effectively. Add Thunderbolt into the mix and only Shedinja resits all three attacks. Thunderbolt sorts out the bulky Water types who want to take Nidoking's other moves. Ice Beam hurts the Grass types who would like to try and force Nidoking to switch. Superpower is there for the Normal special walls in UU. Will it mix? That is the question! OU
- Ice Beam Less wall breaking, more beat top threats in OU. Ice Beam outright destroys the 4x Ice weak Dragons. Earthquake is Earthquake. One of the best moves in the game, and it gets STAB. Megahorn is there mostly for a certain Grass and Psychic Pokémon. Thunderbolt ruins Water Pokémon and Flying Pokémon, but Fire Blast is a lot stronger against most Steels in OU. The King Must Lead His Army To Victory
- Taunt A leap from the standard attacking sets, this set aims to set up Stealth Rock, stop it being set up by the opponent, and possibly deal some damage. Taunt stops the opponent setting up, which is vital. Stealth Rock is what it is, the best move in the game. Ice Beam and Earth Power, although they won't be getting much action, the combination of types means that if attacking is required, it is likely you can at least deal some damage. King of Leon
- Earthquake Kings of Leon are a band... Choice Band... Nidoking... King of Leon... it made sense at the time. Earthquake is your main move, as always. Strong, reliable and STAB. Stone Edge gets awesome coverage with Earthquake, and is another good move. Megahorn sorts out any bulky Grass types, with Sucker Punch there to get a cheap priority hit in on a Psychic looking to revenge kill Nidoking. EVs and Nature:
Will it mix? That is the question! UU
Will it mix? That is the question! OU
The King Must Lead His Army To Victory
King of Leon Other Options Counter, Choice Specs, Poison moves, Super Fang, Toxic Spikes Counter could be a surprise kill on some obscure lead set. Choice Specs would be a surprise, but Nidoking does mixed so much better than single spectrum attacking. Poison moves really aren't that good, despite STAB. However, you could throw Poison Jab or something on the Choice Band set. Super Fang is awesome, it just doesn't really fit any sets Nidoking has. Toxic Spikes are extra residual damage, but Stealth Rock is better for a set up... set. Countering Nidoking Bulky Grass types work well. Actually, any bulky types work well. Despite being awesome, Nidoking hasn't got ridiculous offensive stats, they are just... nice. Bulky Waters, bulky Grass types, bulky Grounds, they all work, just avoid the move that Nidoking probably has that can hurt you. Special moves are sucked up by Chansey and Clefable, but they eat a Superpower. Nidoking is fairly easy to revenge kill, so any fast Psychic or Water work. Really, if you work out Nidoking's sets, you will be able to play around him. Locations in Games
Animé Appearences
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