Whimsicott, The Windveiled Pokémon. Like the wind, it can slip through any gap, no matter how small. It leaves balls of white fluff behind. Riding whirlwinds, they appear. These Pokémon sneak through gaps into houses and cause all sorts of mischief. They appear along with whirlwinds. They pull pranks, such as moving furniture and leaving balls of cotton in homes.
Whimsicott had a pretty rocky ride in BW, where its tiering placement fell faster than Fat Albert going skydiving. Believe it or not, it was OU at one point…until people realized that Prankster wasn't the game-defining ability that we thought it to be at first and that Whimsicott played way too passively to be a real threat in OU. Whimsicott soon fell to RU, where even there it was a decisively mediocre Pokemon. Then XY gave it a great boost in the form of a secondary Fairy typing. The new handful of resistances that come with this new typing give Whimsicott more opportunities to switch in and do its job. So what is Whimsicott's job? Well, it's pretty much Mr. Utility with Prankster and a pretty wide pool of moves to abuse it with. It has currently carved itself a niche in RU as one of the better support Pokemon in the metagame. You should probably stick to using Whimsicott in RU, though. Maybe UU as well, but that's about it. Any higher than that and there will be better support Pokemon that you could be using instead.
Prankster: Status category moves have their Speed Priority increased by 1. This is one of the best abilities in the game for a support Pokemon, and it's easily Whimsicott's claim to fame. With it, Whimsicott can paralyze opponents, Encore them into an unwanted move, etc., regardless of how fast the opponent is. This is the only ability you should use on Whimsicott.
IT'S SO FLUFFY I'M GONNA DIE!
This is essentially Whimsicott's bread and butter set, offering several forms of support that are valuable for offensive and balanced teams alike. Stun Spore is one of the best tools at Whimsicott's disposal. You know how Thundurus in OU is so good at paralyzing things with Prankster Thunder Wave and stopping sweeps? Well, Whimsicott's Stun Spore is like that, only less accurate. It also trades being ineffective against Grass-types and Overcoat / Sap Sipper users for being able to paralyze Ground-types, who are immune to Thunder Wave. If you catch an opponent using a setup move, entry hazards, etc., you can use Encore to trap them into the move and then U-turn out. In fact, Encore + U-turn is essentially free momentum when pulled off correctly. Depending on the move the opponent is trapped into, you might also give another one of your Pokemon a free setup opportunity. Alternatively, you can use Taunt to stop the opponent from using status moves in the first place, which is great if you lead with Whimsicott and want to shut down opposing hazard leads. The last moveslot is basically dedicated to helping teammates sweep. Memento drops the opponent's stats through the floor and gives your sweeper a perfectly safe switch-in, which means instant setup for just about anything. You can also use Tailwind to give a slower Pokemon a couple of turns to wreak havoc at double its normal Speed. Just be warned that you only have a few turns to use it, so you have to be quick about it. The physically defensive EV spread along with Leftovers give Whimsicott the best chance at switching safely into Pokemon such as Hitmonlee, Rhyperior, and physical Sharpedo, which gives it ample opportunities to do its dirty work. A specially defensive spread is also usable, depending on what your team needs.
Switcheroo, Sunny Day, Rain Dance, Giga Drain, Moonblast, Light Screen, Leech Seed, Substitute, Grass Whistle, Toxic, Knock Off, Swagger
Double & Triple Battle Options
I remember Whimsicott taking the early Black/White metagame by storm. Its Prankster ability gave new life to older, less used status moves like Safeguard and Fake Tears and gives further incentive to use already disruptive status moves like Taunt and Encore. Whimsicott can and will fill your team's supportive needs. The real question is whether or not your team wants to risk using a slightly fragile Grass/Fairy type who despite it's best efforts and blistering base 116 speed is STILL outsped and threatened by Gale Wings Talonflame. It's worth noting that being a Grass type means it's immune to Powder moves, so opposing Amoongus won't be able to redirect attacks as effectively, and in being a Fairy it has access to nifty attacks like Dazzling Gleam and Moonblast plus strong resistances to Fighting and Dark with the added bonus of being immune to Dragon. Because Whimsicott has maybe a dozen or so possible movesets, it may be better to mold Whimsicott to your existing team. Cotton can fit just about anywhere now that I think about it.
- Helping Hand
There seem to be endless possibilities when it comes to Whimsicott's supportive movepool. This is by far not the definitive optimal set, but at the same time this set shows off what Prankster can do for your team. Set up Tailwind immediately, Taunt Amoongus before it can be disruptive, Encore an opponent who dared to use Fake Out or Protect. It's even possible to Charm your opponent's physical attack into oblivion, and even give the attacking partner a very useful boost in power with Helping Hand.
Whimsicott does get other abilities in Infiltrator and Chlorophyll, but why hit behind the substitute when you can prevent the substitute from ever occuring with priority taunt? Why double an already absurdly high speed stat and become dependent on the sun when more likely than not you'll outspeed all non prankster Pokemon?
It's worth noting that Whimsicott does get U-Turn and Memento to help keep momentum on your side. It can use Beat Up to trigger an ally's Justified ability. Whimsicott can also attack with Dazzling Gleam or Moonblast so that it isn't entirely Taunt bait.
The best partners for Whimsicott might be Pokemon who threaten Talonflame alongside other Fire types, so a Drizzle Politoed might not be a bad idea, Terrakion and Heatran provide nice offensive presence while appreciating every bit of support they can get. Whimsicott has a lot of uses, but it will only stay in battle for so long before going down to repeated assaults or those random Poison Jab Garchomps. The addition of the Fairy typing means it gains an immunity, but in return it gets a weakness to Bullet Punch, not good. Use it with care and reasonable prediction for the best results, and remember if nothing else that there is no "best set" for it, if you're willing to go the extra mile and experiment with Whimsicott, it will not disappoint you.
Whimsicott isn't exactly the kind of Pokemon that you bend over backwards to find a counter for. It's primarily a support Pokemon, so the best way of beating it is by stopping its ability to support its team. Xatu is a great answer to Whimsicott thanks to Magic Bounce, letting it rebound Whimsicott's Stun Spore, Encore, Taunt, Leech Seed, etc. Grass-types and Overcoat or Sap Sipper users are completely immune to both Stun Spore and the occasional Leech Seed, so Pokemon such as Virizion, Tangrowth, Escavalier, and Sceptile can switch in pretty freely (although Sceptile loses a good chunk of health to U-turn). One thing to remember is that Whimsicott just loves Taunting you out of your status moves or Encoring you into repeating them, so outright attacking it is a good way to keep it from going too far. Its typing leaves it with Fire-, Ice-, Flying-, Poison-, and Steel-type weaknesses, so chances are you should be able to find room for something on your team that carries one of these moves and can force Whimsicott out or outright KO. This could be anything from Delphox to Escavalier, although some of those Pokemon really hate paralysis, so be careful. Running Taunt yourself can also shut Whimsicott down and force it to either switch out or attack with a weak U-turn or STAB move. Froslass is a good example of a Pokemon that can Taunt Whimsicott to shut it down, and it has the bonus of being able to threaten Whimsicott with a super effective STAB Ice Beam in case it gets Taunted itself.
Locations in Games
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