Dragonite, The Dragon Pokémon. It can circle the globe in just 16 hours. It can fly in spite of its big and bulky physique. It is a kindhearted Pokémon that leads lost and foundering ships in a storm to the safety of land. Only a very few people ever see a Dragonite. Its intelligence is said to match that of humans.
A Good Moveset for Dragonite would have to be this:
Hidden Power [Flying] / Aerial Ace
Strategy Using Dragonite
Dragon-Dancer set-up. Makes for an effective sweeper when the main counters are out of the way (Bulky Waters, Zapdos and Skarmory if Thunder/bolt is absent). It gets a huge Attack stat and above average defences as well as a reasonable speed stat. It's a simple matter of timing Dragon Dances correctly and then going for a straight forward sweep. Thunder is a good option for hitting Bulky Waters switching in to counter and comes with the added bonus of a 30% chance of Paralysis (although this may not work in your favour against Milotic). Thunderbolt has 100% accuracy but sacrifices damage and has a weaker Paralysis chance, it's up to personal preference: Thunderbolt is reliable but Thunder makes a much larger impact.
EVs: 252 Atk / 180 Spd / 76 SAtk
240 speed outruns Modest Magneton (among other things). With a positive nature boost and max Attack it packs a hard punch from the get-go which continues to improve as more Dragon Dances are added. The rest is thrown into Special Attack to get the most benefit from Thunder/bolt. EVs could be taken to boost Defences to make it take hits better, with a -SDef nature it'd be likely to get OHKOed by weaker Ice Beams however so that should be avoided. It has a fair few resistances so investment in defence may cater to your team's set-up.
Other Optional Sets
Dragonite @ Choice Band
Choice Band set. It has a huge Attack stat to begin with and with the support of a good move pool it can be an effective CBer. Bulky waters will still cause problems so you may want to get Thunder or Thunderbolt to give them a decent hit as well as mislead them from the idea that it's a Choice Band Dragonite.
Dragonite @ Leftovers
An old standard. Dealt damage from both ends of the spectrum and dealt it well. EVs are incredibly difficult to balance for this set and you should probably focus it depending on how you want it to perform for your team. Other Optional Moves
Heal Bell, Light Screen, Thunder Wave, Flamethrower, Fire Blast, Haze, Surf, Roar, Agility. None of these are really useful on the main sets, barring possibly Thunder Wave which is universally useful. Haze and Roar present P/Hazing opportunities but Dragonite's move set and stats lend better to offence rather than utility. Heal Bell is an option that only a few Pokémon have so it's worth mentioning. It gets Agility but with Dragon Dance it doesn't really need it. Flamethrower and Fire Blast are special options. Surf is just a good move but very few situations would benefit from it's use as compared to other moves. Light Screen is an effective move but not much use on an offensive Pokémon.
Strategy Against Dragonite
It's 4x Ice weakness is it's Achilles heel. Since many Bulky Waters carry Ice Beam it fears them greatly and the likes of Suicune, Swampert and Milotic make up the bulk of it's common counters. Against the Dragon Dancer Zapdos can wall out it's two main physical attacks and deal decent damage with Thunderbolt (or HP Ice). Claydol does reasonably against it as well. Against the Bolt-Beam-Sub-Puncher Pokémon with balanced defences and no weakness to it's attacks fair best. Before it gets a Sub up Blissey, Regice and Snorlax all fair very well against it, since it's Subs are pretty weak Dragonite is usually forced to switch. Against the Choice Band set prediction is your best bet. Skarmory and Weezing are good bets for their resistance to a couple of it's attacks but having a good idea of what to expect makes all the difference.
A good Contest Moveset for Dragonite would have to be this for the Cool Contest best with Lonely, Adament, Naughty or Brave Nature:
Strategy Using Dragonite
If you do the attacks in this following order you should have very few problems; 1st - Aerial ace, 2nd - Rain dance, 3rd - Thunderbolt, 4th - Aerial Ace, 5th - Hyperbeam
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