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 #087 Dewgong
General Location Attacks TMs

Pokémon Game Picture National No. Regional No. English name Japanese Name

Dungeon
#087 Almia: R---
Dewgong ジュゴン
Jugong
Ability: Thick Fat & Hydration
Thick Fat: Fire and Ice-type moves deal 50% damage.
Hydration: All status problems are healed when raining.
Gender Ratio
Male: 50 % Female: 50 %
Classification Type 1 Type 2 Height Weight
Sea Lion Pokémon
5'07" 265.0 lbs
Evolution Chain
--Lv. 34-->

Mystery Dungeon 2 Info
Body Size IQ Group
Group H

Location
Game Get Rate Obtainable Location
Dungeon
Time & Darkness
Hard Brine Cave - B6F-B9F, DPB1F
Dungeon
Sky
Hard Brine Cave - B6F-B9F, DPB1F
Ranger Shadows of Almia - Dewgong is not in Pokémon Ranger
Dungeon
Blazing Adventure Squad
- Not in Game
Dungeon
Stormy Adventure Squad
- Not in Game
Dungeon
Light Adventure Squad
- Wave Seas 9-16F

Dungeon Level Up
LevelAttack NameTypeCat.Att.Acc.PPCritical Rate
Headbutt
690178
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.
Growl
-10020-
The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered.
Signal Beam
880158
The user attacks with a sinister beam of light. It may also confuse the target.
Icy Wind
580138
The user attacks with a gust of chilled air. It also lowers the target's Speed stat.
3Growl
-10020-
The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered.
7Signal Beam
880158
The user attacks with a sinister beam of light. It may also confuse the target.
11Icy Wind
580138
The user attacks with a gust of chilled air. It also lowers the target's Speed stat.
13Encore
-10012-
The user compels the foe to keep using only the move it last used for three to seven turns.
17Ice Shard
588168
The user flash freezes chunks of ice and hurls them. This move always goes first.
21Rest
-1008-
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
23Aqua Ring
-10020-
The user envelops itself in a veil made of water. It regains some HP on every turn.
27Aurora Beam
1062178
The foe is hit with a rainbow-colored beam. It may also lower the target's Attack stat.
31Aqua Jet
488188
The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
33Brine
88888
If the foe's HP is down to about half, this attack will hit with double the power.
34Sheer Cold
-2012-
The foe is attacked with a blast of absolute-zero cold. The foe instantly faints if it hits.
37Take Down
888198
A reckless, full-body charge attack for slamming into the foe. It also damages the user a little.
41Dive
12100128
A two-turn attack. The user dives underwater on the first turn, then hits on the next turn.
43Aqua Tail
1680118
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
47Ice Beam
148488
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.
51Safeguard
-10013-
The user creates a protective field that prevents status problems for five turns.

TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPCritical Rate
TM03Water Pulse
584128
The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
TM06Toxic
-8812-
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM07Hail
-10013-
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
TM10Hidden Power
21788128
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM13Ice Beam
148488
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.
TM14Blizzard
246778
A howling blizzard is summoned to strike the foe. It may also freeze the target solid.
TM15Hyper Beam
108688
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17Protect
-7510-
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18Rain Dance
-10012-
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM20Safeguard
-10013-
The user creates a protective field that prevents status problems for five turns.
TM21Frustration
-10016-
A full-power attack that grows more powerful the less the user likes its Trainer.
TM27Return
-100128
A full-power attack that grows more powerful the more the user likes its Trainer.
TM32Double Team
-10017-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM42Facade
1484128
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43Secret Power
1488108
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44Rest
-1008-
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45Attract
-7510-
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM46Thief
2100208
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
TM55Brine
88888
If the foe's HP is down to about half, this attack will hit with double the power.
TM56Fling
-10016-
The user flings its held item at the foe to attack. Its power and effects depend on the item.
TM58Endure
-7517-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM68Giga Impact
288048
The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM72Avalanche
-10012-
An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn.
TM78Captivate
-10020-
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM82Sleep Talk
--17-
While it is asleep, the user randomly uses one of the moves it knows.
TM83Natural Gift
188178
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM87Swagger
-10018-
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90Substitute
-1007-
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.

Possible Egg Moves
Attack NameTypeCat.Att.Acc.PPCritical Rate
Lick
-100208
The foe is licked with a long tongue, causing damage. It may also paralyze the target.
Perish Song
-1515-
Any Pokémon that hears this song faints in three turns, unless it switches out of battle.
Disable
-1009-
For several turns, this move prevents the foe from using the move it last used.
Horn Drill
-2012-
The foe is stabbed with a horn rotating like a drill. The foe instantly faints if it hits.
Slam
1678128
The foe is slammed with a long tail, vines, etc., to inflict damage.
Encore
-10012-
The user compels the foe to keep using only the move it last used for three to seven turns.
Fake Out
880128
An attack that hits first and makes the target flinch. It only works the first turn the user is in battle.
Icicle Spear
23482
The user launches sharp icicles at the foe. It strikes two to five times in a row.
Signal Beam
880158
The user attacks with a sinister beam of light. It may also confuse the target.

<--- #086
Seel
#088
Grimer
--->

 
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