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 #124 Jynx
General Location Attacks TMs

Pokémon Game Picture National No. Regional No. English name Japanese Name

Dungeon
Ranger 2
#124 Almia: R-210
Jynx ルージュラ
Rougela
Ability: Oblivious & Forewarn
Oblivious: The Pokémon cannot be under the ATTRACT condition while having this ability.
Forewarn: Reveals the foe’s strongest move.
Gender Ratio
Male: 0 % Female: 100 %
Classification Type 1 Type 2 Height Weight
Humanshape Pokémon
3'03" 71.4 lbs
Evolution Chain
--Lv. 30-->

Mystery Dungeon 2 Info
Body Size IQ Group
Group G

Ranger Shadows of Almia Info
Type Group Field Ability Pkmn Assist
Psychic Teleport Psychic

Location
Game Get Rate Obtainable Location
Dungeon
Time & Darkness
Hard Crevice Cave - Random B1F-B10F, DPB1F-B4F
Mt. Avalanche - Random B1F-B19F
Dungeon
Sky
Hard Crevice Cave - Random B1F-B10F, DPB1F-B4F
Mt. Avalanche - Random B1F-B19F
Ranger Shadows of Almia - The Ice Lake
Almia Castle
Dungeon
Blazing Adventure Squad
- Not in Game
Dungeon
Stormy Adventure Squad
- Legendary Wetland 27,29,31-33,35,37,40,42,44,46F
Dungeon
Light Adventure Squad
- Not in Game

Dungeon Level Up
LevelAttack NameTypeCat.Att.Acc.PPCritical Rate
Pound
690278
The foe is physically pounded with a long tail or a foreleg, etc.
Lick
-100208
The foe is licked with a long tongue, causing damage. It may also paralyze the target.
Lovely Kiss
-8811-
With a scary face, the user tries to force a kiss on the foe. If it succeeds, the target falls asleep.
Powder Snow
490108
The user attacks with a chilling gust of powdery snow. It may also freeze the target.
5Lick
-100208
The foe is licked with a long tongue, causing damage. It may also paralyze the target.
8Lovely Kiss
-8811-
With a scary face, the user tries to force a kiss on the foe. If it succeeds, the target falls asleep.
11Powder Snow
490108
The user attacks with a chilling gust of powdery snow. It may also freeze the target.
15Doubleslap
441102
The foe is slapped repeatedly, back and forth, two to five times in a row.
18Ice Punch
288128
The foe is punched with an icy fist. It may leave the target frozen.
21Mean Look
-10012-
The user affixes the foe with a dark, arresting look. The target becomes unable to flee.
25Fake Tears
-10022-
The user feigns crying to make the foe feel flustered, sharply lowering its Sp. Def stat.
28Wake-up Slap
1288108
This attack inflicts high damage on a sleeping foe. It also wakes the foe up, however.
33Avalanche
-10012-
An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn.
39Body Slam
1285178
The user drops onto the foe with its full body weight. It may leave the foe paralyzed.
44Wring Out
188108
The user powerfully wrings the foe. The more HP the foe has, the greater this attack's power.
49Perish Song
-1515-
Any Pokémon that hears this song faints in three turns, unless it switches out of battle.
55Blizzard
246778
A howling blizzard is summoned to strike the foe. It may also freeze the target solid.

TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPCritical Rate
TM01Focus Punch
2010088
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
TM03Water Pulse
584128
The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
TM04Calm Mind
-10019-
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
TM06Toxic
-8812-
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM07Hail
-10013-
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
TM10Hidden Power
21788128
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM12Taunt
-10020-
The foe is taunted into a rage that allows it to use only attack moves for two to four turns.
TM13Ice Beam
148488
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.
TM14Blizzard
246778
A howling blizzard is summoned to strike the foe. It may also freeze the target solid.
TM15Hyper Beam
108688
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM16Light Screen
-10014-
A wondrous wall of light is put up to suppress damage from special attacks for five turns.
TM17Protect
-7510-
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18Rain Dance
-10012-
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM21Frustration
-10016-
A full-power attack that grows more powerful the less the user likes its Trainer.
TM27Return
-100128
A full-power attack that grows more powerful the more the user likes its Trainer.
TM29Psychic
1888108
The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat.
TM30Shadow Ball
1384108
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat.
TM31Brick Break
1488128
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
TM32Double Team
-10017-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM33Reflect
-10022-
A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
TM41Torment
-10016-
The user torments and enrages the foe, making it incapable of using the same move twice in a row.
TM42Facade
1484128
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43Secret Power
1488108
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44Rest
-1008-
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45Attract
-7510-
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM46Thief
2100208
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
TM48Skill Swap
-10014-
The user employs its psychic power to exchange abilities with the foe.
TM52Focus Blast
258068
The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def.
TM53Energy Ball
1688118
The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def.
TM56Fling
-10016-
The user flings its held item at the foe to attack. Its power and effects depend on the item.
TM58Endure
-7517-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM60Drain Punch
138888
An energy-draining punch. The user's HP is restored by half the damage taken by the target.
TM66Payback
-100168
If the user can use this attack after the foe attacks, its power is doubled.
TM67Recycle
-10010-
The user recycles a held item that has been used in battle so it can be used again.
TM68Giga Impact
288048
The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM70Flash
-10024-
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves.
TM72Avalanche
-10012-
An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn.
TM77Psych Up
-10017-
The user hypnotizes itself into copying any stat change made by the foe.
TM78Captivate
-10020-
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM82Sleep Talk
--17-
While it is asleep, the user randomly uses one of the moves it knows.
TM83Natural Gift
188178
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM85Dream Eater
20100138
An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP.
TM86Grass Knot
188208
The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
TM87Swagger
-10018-
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90Substitute
-1007-
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM92Trick Room
-1005-
The user creates a bizarre area in which slower Pokémon get to move first for five turns.

Possible Egg Moves
Attack NameTypeCat.Att.Acc.PPCritical Rate
Meditate
-10022-
The user meditates to awaken the power deep within its body and raise its Attack stat.
Psych Up
-10017-
The user hypnotizes itself into copying any stat change made by the foe.
Fake Out
880128
An attack that hits first and makes the target flinch. It only works the first turn the user is in battle.
Wish
-10015-
A self-healing move. The user restores its own HP by up to half of its maximum HP in the next turn.
Ice Punch
288128
The foe is punched with an icy fist. It may leave the target frozen.
Miracle Eye
-10027-
Enables the user to hit a Dark type with any type of move. It also enables the user to hit an evasive foe.

<--- #123
Scyther
#125
Electabuzz
--->

 
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