#228 Houndour
General Location Attacks TMs

Pokémon Game Picture National No. Regional No. English name Japanese Name

Dungeon
Ranger 2
Ranger 3
#228 Almia: R-153
Oblivia (Present): R-266
Oblivia (Past): N-083
Houndour デルビル
Deribiru
Ability: Early Bird & Flash Fire
Early Bird: SLEEP conditions lasts for half as long, rounding down. For example, half of three turns is 1.5, which rounds down to one turn. When the number of turns to sleep is one, half of this rounded down is zero, and the Pokémon wakes up instantly.
Flash Fire: Activates when user is hit by a damaging Fire-type move (including Fire-type Hidden Power). Once activated, user’s Fire-type moves deal 1.5 times damage. While this ability is in effect, this Pokémon is immune to damage from Fire-type attacks and Fire-type Hidden Power (accuracy and effect from these moves are ignored). For Fire-type Pokémon with this ability, Will-O-Wisp activates this ability without having an effect. If a non-Fire-type Pokémon has this ability, Will-O-Wisp will activate the ability and will have an effect.
Gender Ratio
Male: 50 % Female: 50 %
Classification Type 1 Type 2 Height Weight
Dark Pokémon
2'00" 23.8 lbs
Evolution Chain
--Lv. 24-->

Mystery Dungeon 2 Info
Body Size IQ Group
Group C

Ranger Shadows of Almia Info
Type Group Field Ability Pkmn Assist
Dark Tackle * 1 Dark

Ranger Guardian Signs Info
Oblivia Present
Type Group Field Ability Pkmn Assist
Dark Slam * 2 Dark
Oblivia Past
Field Ability Pkmn Assist
Slam Dark

Location
Game Get Rate Obtainable Location
Dungeon
Time & Darkness
Easy Forest Path - 1F-5F
Shimmer Hill - Random 1F-17F
Final Maze - Random B1F-B48F
Dungeon
Sky
Easy Forest Path - 1F-5F
Shimmer Hill - Random 1F-17F
Final Maze - Random B1F-B48F
Ranger Shadows of Almia - Cargo Ship
Oil Field Hideout
Dungeon
Blazing Adventure Squad
- Not in Game
Dungeon
Stormy Adventure Squad
- Cloudy Rockland B1F-B15F
Dungeon
Light Adventure Squad
- Not in Game
Ranger Guardian Signs Present Sophian Island - Oblivia Ruins - 1F
Sophian Island - Oblivia Ruins - Ruins
Past Fire Temple - Which Switch Is for Mime Jr.?
Dark Temple - Danger! Surrounded by Pokémon!

Dungeon Level Up
LevelAttack NameTypeCat.Att.Acc.PPCritical Rate
Leer
-10027-
The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced.
Ember
788158
The foe is attacked with small flames. The target may also be left with a burn.
4Howl
-10027-
The user howls loudly to raise its spirit, boosting its Attack stat.
9Smog
473178
The foe is attacked with a discharge of filthy gases. It may also poison the target.
14Roar
-10014-
The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
17Bite
790198
The foe is bitten with viciously sharp fangs. It may make the target flinch.
22Odor Sleuth
-10022-
Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe.
27Beat Up
-10015-
The user gets all the party Pokémon to attack the foe. The more party Pokémon, the more damage.
30Fire Fang
1288138
The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn.
35Faint Attack
610088
The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail.
40Embargo
-10018-
It prevents the foe from using its held item. Its Trainer is also prevented from using items on it.
43Flamethrower
1884128
The foe is scorched with an intense blast of fire. The target may also be left with a burn.
48Crunch
1488138
The user crunches up the foe with sharp fangs. It may also lower the target's Defense stat.
53Nasty Plot
-10020-
The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk.

TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPCritical Rate
TM05Roar
-10014-
The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
TM06Toxic
-8812-
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10Hidden Power
21788128
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11Sunny Day
-10012-
The user intensifies the sun for five turns, powering up Fire-type moves.
TM12Taunt
-10020-
The foe is taunted into a rage that allows it to use only attack moves for two to four turns.
TM17Protect
-7510-
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM21Frustration
-10016-
A full-power attack that grows more powerful the less the user likes its Trainer.
TM22Solarbeam
2410098
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
TM23Iron Tail
2078108
The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat.
TM27Return
-100128
A full-power attack that grows more powerful the more the user likes its Trainer.
TM30Shadow Ball
1384108
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat.
TM32Double Team
-10017-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM35Flamethrower
1884128
The foe is scorched with an intense blast of fire. The target may also be left with a burn.
TM36Sludge Bomb
1880108
The user attacks by hurling filthy sludge at the foe. It may also poison the target.
TM38Fire Blast
248898
The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
TM41Torment
-10016-
The user torments and enrages the foe, making it incapable of using the same move twice in a row.
TM42Facade
1484128
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43Secret Power
1488108
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44Rest
-1008-
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45Attract
-7510-
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM46Thief
2100208
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
TM49Snatch
-10017-
The user steals the effects of any healing or stat- changing move the foe attempts to use.
TM50Overheat
2084108
The user attacks the foe at full power. The attack's recoil sharply reduces the user's Sp. Atk stat.
TM58Endure
-7517-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM61Will-o-wisp
-10017-
The user shoots a sinister, bluish white flame at the foe to inflict a burn.
TM63Embargo
-10018-
It prevents the foe from using its held item. Its Trainer is also prevented from using items on it.
TM66Payback
-100168
If the user can use this attack after the foe attacks, its power is doubled.
TM78Captivate
-10020-
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM79Dark Pulse
-74108
The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.
TM82Sleep Talk
--17-
While it is asleep, the user randomly uses one of the moves it knows.
TM83Natural Gift
188178
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM85Dream Eater
20100138
An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP.
TM87Swagger
-10018-
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90Substitute
-1007-
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.

Possible Egg Moves
Attack NameTypeCat.Att.Acc.PPCritical Rate
Fire Spin
473198
The foe becomes trapped within a fierce vortex of fire that rages for two to five turns.
Rage
-10022-
While this move is in use, it gains attack power each time the user is hit in battle.
Pursuit
-10017-
An attack move that inflicts double damage if used on a foe that is switching out of battle.
Counter
8100178
A retaliation move that counters any physical attack, inflicting double the damage taken.
Spite
-10015-
The user looses its grudge on the move last used by the foe by cutting 4 PP from it.
Reversal
263128
An all-out attack that becomes more powerful the less HP the user has.
Beat Up
-10015-
The user gets all the party Pokémon to attack the foe. The more party Pokémon, the more damage.
Will-o-wisp
-10017-
The user shoots a sinister, bluish white flame at the foe to inflict a burn.
Fire Fang
1288138
The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn.
Thunder Fang
1288158
The user bites with electrified fangs. It may also make the foe flinch or become paralyzed.
Nasty Plot
-10020-
The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk.
Punishment
18888
This attack's power increases the more the foe has powered up with stat changes.

<--- #227
Skarmory
#229
Houndoom
--->

 
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