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 #355 Duskull
General Location Attacks TMs

Pokémon Game Picture National No. Regional No. English name Japanese Name

Dungeon
Ranger 2
Ranger 3
#355 Almia: R-190
Oblivia (Present): R-148
Oblivia (Past): N-196
PokéPark: P-147
Duskull ヨマワル
Yomawaru
Ability: Levitate
Levitate: Damage dealing Ground-type moves have no effect on this Pokémon. Cannot be trapped by Arena Trap ability. Takes no damage from Spikes.
Gender Ratio
Male: 50 % Female: 50 %
Classification Type 1 Type 2 Height Weight
Requiem Pokémon
2'07" 33.1 lbs
Evolution Chain
--Lv. 37-->---->

Mystery Dungeon 2 Info
Body Size IQ Group
Group F

Ranger Shadows of Almia Info
Type Group Field Ability Pkmn Assist
Ghost Psy Power * 1 Ghost

Ranger Guardian Signs Info
Oblivia Present
Type Group Field Ability Pkmn Assist
Ghost Psy Power * 1 Ghost
Oblivia Past
Field Ability Pkmn Assist
Psy Power Ghost

PokéPark Wii - Pikachu's Adventure Info
Attraction Score to Beat
Dusknoir's Speed Slam 00:14:00

Location
Game Get Rate Obtainable Location
Dungeon
Time & Darkness
Impossible Sky Stairway - Random 1F-49F
Dungeon
Sky
Impossible Sky Stairway - Random 1F-49F
Ranger Shadows of Almia - Chroma Ruins
Dungeon
Blazing Adventure Squad
- Secret Archipelago 10-22F
Dungeon
Stormy Adventure Squad
- Secret Highland 10-22F
Dungeon
Light Adventure Squad
- Secret Rockmountain 10-22F
Ranger Guardian Signs Present Mitonga Island - Old Mansion - Front
Past Dark Temple - Glowing Roads in the Darkness
PokéPark Wii - Pikachu's Adventure Beat Dusknoir's Speed Slam Meeting Place
Haunted Zone

Dungeon Level Up
LevelAttack NameTypeCat.Att.Acc.PPCritical Rate
Leer
-10027-
Reduces the target's Defense by 1 level.
Night Shade
-888-
Inflicts damage on all enemies within a 1-tile range. The amount of damage is equal to the user's level.
6Disable
-1009-
Afflicts the target with a Paralysis status. A Pokémon with the Paralysis status condition has slowed movement and is incapable of action.
9Foresight
-10022-
Resets any boosted evasiveness of the targeted enemy. It also afflicts a targeted Ghost-type Pokémon with an Exposed status condition.
14Astonish
688178
Inflicts damage on the target. It may also afflict the target with a Cringe status condition, making its actions fail.
17Confuse Ray
-10013-
Afflicts the targeted enemy with a Confused status condition. A Pokémon with the Confused status has its movements and attacks go astray.
22Shadow Sneak
488168
Inflicts damage on a target up to 2 tiles away.
25Pursuit
-10017-
Gives the user the Counter status. It returns damage from certain types of moves or a regular attack back to the attacking enemy.
30Curse
1010017-
Boosts the user's Attack and Defense by 1 level but also reduces Movement Speed by 1 level. If this move is used by a Ghost-type Pokémon, it afflicts the target with a Cursed status condition but halves the user's HP.
33Will-o-wisp
-10017-
Afflicts the targeted enemy with a Burn status condition. A Pokémon with the Burn status takes damage every few turns.
38Mean Look
-10012-
Afflicts the targeted enemy with a Shadow Hold status condition. A Pokémon with the Shadow Hold status is incapable of movement.
41Payback
-100168
Gives the user a Counter status, which reflects damage from certain types of moves or a regular attack to the attacking enemy.
46Future Sight
-10013-
Gives the Pokémon that uses this move the Set Damage status, which makes all damage inflicted by the user remain at a set amount.

TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPCritical Rate
TM04Calm Mind
-10019-
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
TM06Toxic
-8812-
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10Hidden Power
21788128
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11Sunny Day
-10012-
The user intensifies the sun for five turns, powering up Fire-type moves.
TM12Taunt
-10020-
The foe is taunted into a rage that allows it to use only attack moves for two to four turns.
TM13Ice Beam
148488
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.
TM14Blizzard
246778
A howling blizzard is summoned to strike the foe. It may also freeze the target solid.
TM17Protect
-7510-
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18Rain Dance
-10012-
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM21Frustration
-10016-
A full-power attack that grows more powerful the less the user likes its Trainer.
TM27Return
-100128
A full-power attack that grows more powerful the more the user likes its Trainer.
TM29Psychic
1888108
The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat.
TM30Shadow Ball
1384108
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat.
TM32Double Team
-10017-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM41Torment
-10016-
The user torments and enrages the foe, making it incapable of using the same move twice in a row.
TM42Facade
1484128
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43Secret Power
1488108
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44Rest
-1008-
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45Attract
-7510-
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM46Thief
2100208
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
TM48Skill Swap
-10014-
The user employs its psychic power to exchange abilities with the foe.
TM49Snatch
-10017-
The user steals the effects of any healing or stat- changing move the foe attempts to use.
TM56Fling
-10016-
The user flings its held item at the foe to attack. Its power and effects depend on the item.
TM57Charge Beam
988128
The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat.
TM58Endure
-7517-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM61Will-o-wisp
-10017-
The user shoots a sinister, bluish white flame at the foe to inflict a burn.
TM63Embargo
-10018-
It prevents the foe from using its held item. Its Trainer is also prevented from using items on it.
TM66Payback
-100168
If the user can use this attack after the foe attacks, its power is doubled.
TM70Flash
-10024-
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves.
TM77Psych Up
-10017-
The user hypnotizes itself into copying any stat change made by the foe.
TM78Captivate
-10020-
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM79Dark Pulse
-74108
The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.
TM82Sleep Talk
--17-
While it is asleep, the user randomly uses one of the moves it knows.
TM83Natural Gift
188178
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM85Dream Eater
20100138
An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP.
TM87Swagger
-10018-
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90Substitute
-1007-
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM92Trick Room
-1005-
The user creates a bizarre area in which slower Pokémon get to move first for five turns.

Possible Egg Moves
Attack NameTypeCat.Att.Acc.PPCritical Rate
Imprison
-10015-
Afflicts the targeted enemy with a Paused status condition. A Pokémon with the Paused status is incapable of action.
Destiny Bond
-10012-
Gives the user and the target a Destiny Bond status, which links the the health of the user to the target. If the user takes damage, the target sustains the same amount of damage.
Pain Split
-10022-
Adds the HP of the user and the target, then shares it equally between the two Pokémon.
Grudge
-10012-
Gives the user the Grudge status, which zeroes the PP of an enemy's move that makes the user faint.
Memento
-10015-
Greatly reduces the Attack and Special Attack of all enemies in the room by 2 levels. It also cuts the user's HP to 1, then warps the user to a different tile on the floor.
Faint Attack
610088
Inflicts damage on the target. It never misses.
Ominous Wind
47788
Inflicts damage on all enemies in the room. It may also boost the user's Attack, Special Attack, Defense, Special Defense, and Movement Speed by 1 level.

<--- #354
Banette
#356
Dusclops
--->

 
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