#391 Monferno
General Location Attacks TMs

Pokémon Game Picture National No. Regional No. English name Japanese Name

Dungeon
Ranger 2
Ranger 3
#391 Almia: R-169
Oblivia (Present): R-195
Oblivia (Past): N-204
Monferno モウカザル
Moukazaru
Ability: Blaze
Blaze: When HP is below 1/3rd, Fire’s power increases to 1.5 times.
Gender Ratio
Male: 87.5 % Female: 12.5 %
Classification Type 1 Type 2 Height Weight
Playful Pokémon
2'11" 48.5 lbs
Evolution Chain
--Lv. 14-->--Lv. 36-->

Mystery Dungeon 2 Info
Body Size IQ Group
Group C

Ranger Shadows of Almia Info
Type Group Field Ability Pkmn Assist
Fire Burn * 2 Fire

Ranger Guardian Signs Info
Oblivia Present
Type Group Field Ability Pkmn Assist
Fire Flame * 2 Fire
Oblivia Past
Field Ability Pkmn Assist
Flame Fire

Location
Game Get Rate Obtainable Location
Dungeon
Time & Darkness
Very Hard Giant Volcano - Random 1F-10F, 11F-19F
Dark Crater - B1F-B15F, DPB1F-B5F
Dungeon
Sky
Very Hard Giant Volcano - Random 1F-10F, 11F-19F
Dark Crater - B1F-B15F, DPB1F-B5F
Ranger Shadows of Almia - Cargo Ship
Dungeon
Blazing Adventure Squad
- Fire Mountains 11-20F
Dungeon
Stormy Adventure Squad
- Not in Game
Dungeon
Light Adventure Squad
- Not in Game
Ranger Guardian Signs Present Faldera Island - Faldera Volcano - Interior
Sophian Island - Mt. Sorbet - Mountainside Room
Past Dark Temple - Glowing Roads in the Darkness

Dungeon Level Up
LevelAttack NameTypeCat.Att.Acc.PPCritical Rate
Scratch
690288
Hard, pointed, and sharp claws rake the foe to inflict damage.
Leer
-10027-
The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced.
Ember
788158
The foe is attacked with small flames. The target may also be left with a burn.
7Ember
788158
The foe is attacked with small flames. The target may also be left with a burn.
9Taunt
-10020-
The foe is taunted into a rage that allows it to use only attack moves for two to four turns.
14Mach Punch
890228
The user throws a punch at blinding speed. It is certain to strike first.
16Fury Swipes
541101
The foe is raked with sharp claws or scythes for two to five times in quick succession.
19Flame Wheel
1288118
The user cloaks itself in fire and charges at the foe. It may also leave the target with a burn.
26Feint
588128
An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves.
29Torment
-10016-
The user torments and enrages the foe, making it incapable of using the same move twice in a row.
36Close Combat
228078
The user fights the foe up close without guarding itself. It also cuts the user's Defense and Sp. Def.
39Fire Spin
473198
The foe becomes trapped within a fierce vortex of fire that rages for two to five turns.
46Slack Off
-10017-
The user slacks off, restoring its own HP by up to half of its maximum HP.
49Flare Blitz
228868
The user cloaks itself in fire and charges at the foe. The user sustains serious damage, too.

TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPCritical Rate
TM01Focus Punch
2010088
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
TM06Toxic
-8812-
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM08Bulk Up
-10016-
The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats.
TM10Hidden Power
21788128
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11Sunny Day
-10012-
The user intensifies the sun for five turns, powering up Fire-type moves.
TM12Taunt
-10020-
The foe is taunted into a rage that allows it to use only attack moves for two to four turns.
TM17Protect
-7510-
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM21Frustration
-10016-
A full-power attack that grows more powerful the less the user likes its Trainer.
TM23Iron Tail
2078108
The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat.
TM27Return
-100128
A full-power attack that grows more powerful the more the user likes its Trainer.
TM28Dig
12100128
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM31Brick Break
1488128
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
TM32Double Team
-10017-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM35Flamethrower
1884128
The foe is scorched with an intense blast of fire. The target may also be left with a burn.
TM38Fire Blast
248898
The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
TM39Rock Tomb
-60128
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
TM40Aerial Ace
1010088
The user confounds the foe with speed, then slashes. The attack lands without fail.
TM41Torment
-10016-
The user torments and enrages the foe, making it incapable of using the same move twice in a row.
TM42Facade
1484128
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43Secret Power
1488108
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44Rest
-1008-
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45Attract
-7510-
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM50Overheat
2084108
The user attacks the foe at full power. The attack's recoil sharply reduces the user's Sp. Atk stat.
TM52Focus Blast
258068
The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def.
TM56Fling
-10016-
The user flings its held item at the foe to attack. Its power and effects depend on the item.
TM58Endure
-7517-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM61Will-o-wisp
-10017-
The user shoots a sinister, bluish white flame at the foe to inflict a burn.
TM65Shadow Claw
13883030
The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio.
TM75Swords Dance
-1007-
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
TM76Stealth Rock
-10020-
The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle.
TM78Captivate
-10020-
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM80Rock Slide
590138
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
TM82Sleep Talk
--17-
While it is asleep, the user randomly uses one of the moves it knows.
TM83Natural Gift
188178
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM84Poison Jab
1488148
The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
TM86Grass Knot
188208
The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
TM87Swagger
-10018-
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM89U-turn
1488128
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
TM90Substitute
-1007-
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM01Cut
1674108
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.

Possible Egg Moves
Attack NameTypeCat.Att.Acc.PPCritical Rate
Fire Punch
1478138
The foe is punched with a fiery fist. It may leave the target with a burn.
Thunderpunch
1888178
The foe is punched with an electrified fist. It may leave the target with paralysis.
Double Kick
677143
The foe is quickly kicked twice in succession using both feet.
Encore
-10012-
The user compels the foe to keep using only the move it last used for three to seven turns.
Heat Wave
108088
The user exhales a heated breath on the foe to attack. It may also leave the target with a burn.
Focus Energy
-10027-
The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks.
Helping Hand
-10016-
A move that boosts the power of the ally's attack in a Double Battle.
Fake Out
880128
An attack that hits first and makes the target flinch. It only works the first turn the user is in battle.
Blaze Kick
16881330
The user launches a kick with a high critical-hit ratio. It may also leave the target with a burn.
Counter
8100178
A retaliation move that counters any physical attack, inflicting double the damage taken.

<--- #390
Chimchar
#392
Infernape
--->

 
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