#426 Drifblim
General Location Attacks TMs

Pokémon Game Picture National No. Regional No. English name Japanese Name

Dungeon
Ranger 2
Ranger 3
#426 Almia: R-143
Oblivia (Present): R-233
Oblivia (Past): N-220
PokéPark: P-176
Drifblim フワライド
Fuwaraido
Ability: Aftermath & Unburden
Aftermath: The foe that dealt the final hit loses 1/4 of its maximum HP.
Unburden: Speed is doubled once the held item is consumed.
Gender Ratio
Male: 50 % Female: 50 %
Classification Type 1 Type 2 Height Weight
Blimp Pokémon
3'11" 33.1 lbs
Evolution Chain
--Lv. 28-->

Mystery Dungeon 2 Info
Body Size IQ Group
Group G

Ranger Shadows of Almia Info
Type Group Field Ability Pkmn Assist
Ghost Elevate Ghost

Ranger Guardian Signs Info
Oblivia Present
Type Group Field Ability Pkmn Assist
Ghost Psy Power * 1 Ghost
Oblivia Past
Field Ability Pkmn Assist
Psy Power Ghost

Location
Game Get Rate Obtainable Location
Dungeon
Time & Darkness
Easy Chasm Cave - B1F-B8F - Cannot Be Recruited
Mt. Mistral - 1F-19F
Dungeon
Sky
Easy Chasm Cave - B1F-B8F - Cannot Be Recruited
Mt. Wind - 1F-19F
Ranger Shadows of Almia - Volcano Cave
Chroma Ruins
Hippowdon Temple
Dungeon
Blazing Adventure Squad
- Weird Mountain 7-23F
Legendary Volcanic Island 26-27,30-31,33-36,38-43,46,48-49F
Dungeon
Stormy Adventure Squad
- Not in Game
Dungeon
Light Adventure Squad
- Not in Game
Ranger Guardian Signs Present Oblivia Region Sky
Past Light Temple - At Last, Arceus and the Light
PokéPark Wii - Pikachu's Adventure Call Drifblim to another area Meadow Zone
Meeting Place
Beach Zone
Iceberg Zone
Cavern Zone
Lava Zone
Haunted Zone
Granite Zone

Dungeon Level Up
LevelAttack NameTypeCat.Att.Acc.PPCritical Rate
Constrict
279228
The foe is attacked with long, creeping tentacles or vines. It may also lower the target's Speed.
Minimize
-10027-
The user compresses its body to make itself look smaller. The user's evasion stat is boosted.
Astonish
688178
The user attacks the foe while shouting in a startling fashion. It may also make the target flinch.
Gust
488198
A gust of wind is whipped up by wings and launched at the foe to inflict damage.
6Astonish
688178
The user attacks the foe while shouting in a startling fashion. It may also make the target flinch.
11Gust
488198
A gust of wind is whipped up by wings and launched at the foe to inflict damage.
14Focus Energy
-10027-
The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks.
17Payback
-100168
If the user can use this attack after the foe attacks, its power is doubled.
22Stockpile
-10017-
The user charges up power, and raises both its Defense and Sp. Def. The move can be used three times.
27Swallow
-10015-
The power stored using the move Stockpile is absorbed by the user to heal its HP.
27Spit Up
2088128
The power stored using the move Stockpile is released at once in an attack.
32Ominous Wind
47788
The user creates a gust of repulsive wind. It may also raise all the user's stats at once.
37Baton Pass
-7515-
The user switches places with a party Pokémon in waiting, passing along any stat changes.
44Shadow Ball
1384108
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat.
51Explosion
-1006-
The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move.

TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPCritical Rate
TM04Calm Mind
-10019-
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
TM06Toxic
-8812-
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10Hidden Power
21788128
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11Sunny Day
-10012-
The user intensifies the sun for five turns, powering up Fire-type moves.
TM15Hyper Beam
108688
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17Protect
-7510-
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18Rain Dance
-10012-
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM21Frustration
-10016-
A full-power attack that grows more powerful the less the user likes its Trainer.
TM24Thunderbolt
-74108
A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
TM25Thunder
247378
A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.
TM27Return
-100128
A full-power attack that grows more powerful the more the user likes its Trainer.
TM29Psychic
1888108
The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat.
TM30Shadow Ball
1384108
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat.
TM32Double Team
-10017-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM34Shock Wave
710088
The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.
TM42Facade
1484128
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43Secret Power
1488108
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44Rest
-1008-
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45Attract
-7510-
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM46Thief
2100208
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
TM48Skill Swap
-10014-
The user employs its psychic power to exchange abilities with the foe.
TM57Charge Beam
988128
The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat.
TM58Endure
-7517-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM61Will-o-wisp
-10017-
The user shoots a sinister, bluish white flame at the foe to inflict a burn.
TM62Silver Wind
66278
The foe is attacked with powdery scales blown by wind. It may also raise all the user's stats.
TM63Embargo
-10018-
It prevents the foe from using its held item. Its Trainer is also prevented from using items on it.
TM64Explosion
-1006-
The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move.
TM66Payback
-100168
If the user can use this attack after the foe attacks, its power is doubled.
TM67Recycle
-10010-
The user recycles a held item that has been used in battle so it can be used again.
TM68Giga Impact
288048
The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM70Flash
-10024-
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves.
TM73Thunder Wave
68817-
A weak electric charge is launched at the foe. It causes paralysis if it hits.
TM74Gyro Ball
188128
The user tackles the foe with a high-speed spin. The slower the user, the greater the damage.
TM77Psych Up
-10017-
The user hypnotizes itself into copying any stat change made by the foe.
TM78Captivate
-10020-
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM82Sleep Talk
--17-
While it is asleep, the user randomly uses one of the moves it knows.
TM83Natural Gift
188178
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM85Dream Eater
20100138
An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP.
TM87Swagger
-10018-
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90Substitute
-1007-
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM01Cut
1674108
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
HM02Fly
14100128
The user soars, then strikes on the second turn. It can also be used for flying to any familiar town.

Possible Egg Moves
Attack NameTypeCat.Att.Acc.PPCritical Rate
Memento
-10015-
The user faints upon using this move. In return, it sharply lowers the target's Attack and Sp. Atk.
Body Slam
1285178
The user drops onto the foe with its full body weight. It may leave the foe paralyzed.
Destiny Bond
-10012-
When this move is used, if the user faints, the foe that landed the knockout hit also faints.
Disable
-1009-
For several turns, this move prevents the foe from using the move it last used.
Haze
-10013-
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
Hypnosis
158813-
The user employs hypnotic suggestion to make the target fall into a deep sleep.

<--- #425
Drifloon
#427
Buneary
--->

 
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