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 #321 Wailord
General Location Attacks TMs

Pokémon Game Picture National No. Browser No. English name Japanese Name
#321 R--- Wailord ホエルオー
Hoeruo
Ability: Water Veil & Oblivious
Water Veil: Wailord cannot be Burned
Oblivious: Prevents Wailord from being Infatuated
Classification Type 1 Type 2 Height Weight
Float Whale Pokémon
47'07" 877.4 lbs
Evolution Chain
--Lv. 40-->

Mystery Dungeon 1 Info
Body Size Friend Area
Serene Sea

Location
Game Get Rate Obtainable Location
Trozei Rare Huge Storage 5
Mr. Who's Den
Dungeon Impossible Evolve Wailmer
Ranger - Wailord is not in Pokémon Ranger

Dungeon Level Up
LevelAttack NameTypeDescription
Splash
It's just a splash... Has no effect whatsoever.
Growl
Growls cutely to reduce the foe's ATTACK.
Water Gun
Squirts water to attack the foe.
Rollout
An attack lasting 5 turns with rising intensity.
5Growl
Growls cutely to reduce the foe's ATTACK.
10Water Gun
Squirts water to attack the foe.
14Rollout
An attack lasting 5 turns with rising intensity.
19Whirlpool
Traps and hurts the foe in a whirlpool for 2 to 5 turns.
23Astonish
An attack that may shock the foe into flinching.
28Water Pulse
Attacks with ultrasonic waves. May confuse the foe
32Mist
Creates a mist that stops reduction of abilities.
37Rest
The user sleeps for 2 turns, restoring HP and status.
44Water Spout
Inflicts more damage if the user's HP is high.
52Amnesia
Forgets about something and sharply raises SP. DEF.
59Hydro Pump
Blasts water at high power to strike the foe.

TM & HM Attacks
TM/HM #Attack NameTypeDescription
TM03Water Pulse
Attacks with ultrasonic waves. May confuse the foe
TM05Roar
Makes the foe flee to end the battle.
TM06Toxic
Poisons the foe with an intensifying toxin.
TM07Hail
Summons a hailstorm that strikes every turn.
TM10Hidden Power
The effectiveness varies with the user.
TM13Ice Beam
Blasts the foe with an icy beam that may freeze it.
TM14Blizzard
Hits the foe with an icy storm that may freeze it.
TM15Hyper Beam
Powerful, but leaves the user immobile the next turn.
TM17Protect
Evades attack, but may fail if used in succession.
TM18Rain Dance
Boosts the power of WATER- type moves for 5 turns.
TM21Frustration
An attack that is stronger if the TRAINER is disliked.
TM26Earthquake
A powerful quake, but has no effect on flying foes.
TM27Return
An attack that increases in power with friendship.
TM32Double Team
Creates illusory copies to raise evasiveness.
TM39Rock Tomb
Stops the foe from moving with rocks and cuts SPEED.
TM42Facade
Boosts ATTACK when burned, paralyzed, or poisoned.
TM43Secret Power
An attack with effects that vary by location.
TM44Rest
The user sleeps for 2 turns, restoring HP and status.
TM45Attract
Makes the opposite gender less likely to attack.
HM03Surf
Creates a huge wave, then crashes it down on the foe.
HM04Strength
Builds enormous power, then slams the foe.
HM06Rock Smash
A rock-crushing attack that may lower DEFENSE.
HM07Waterfall
Charges the foe with speed to climb waterfalls.
HM08Dive
Dives underwater the first turn and strikes next turn.
DM01Horizontal Cut
Inflicts Damage in 3 Directions
DM02Vacuum Cut
Inflicts 30 Damage to any Pokémon in the same room

 
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