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 #355 Duskull
General Location Attacks TMs

Pokémon Game Picture National No. Browser No. English name Japanese Name
#355 R--- Duskull ヨマワル
Yomawaru
Ability: Levitate
Ground Type attacks won't work on Duskull
Classification Type 1 Type 2 Height Weight
Requiem Pokémon
2'07" 33.1 lbs
Evolution Chain
--Lv. 37-->

Mystery Dungeon 1 Info
Body Size Friend Area
Darkness Ridge

Location
Game Get Rate Obtainable Location
Trozei Normal Secret Storage 17
Endless Level 38
Forever Level 4
Mr. Who's Den
Dungeon 7.5 % Sky Tower 7F-14F
Darknight Relic 11F-15F
Ranger - Duskull is not in Pokémon Ranger

Dungeon Level Up
LevelAttack NameTypeDescription
Leer
Reduces the target's Defense by 1 level.
Night Shade
Inflicts damage on all enemies within a 1-tile range. The amount of damage is equal to the user's level.
5Disable
Afflicts the target with a Paralysis status. A Pokémon with the Paralysis status condition has slowed movement and is incapable of action.
12Foresight
Resets any boosted evasiveness of the targeted enemy. It also afflicts a targeted Ghost-type Pokémon with an Exposed status condition.
16Astonish
Inflicts damage on the target. It may also afflict the target with a Cringe status condition, making its actions fail.
23Confuse Ray
Afflicts the targeted enemy with a Confused status condition. A Pokémon with the Confused status has its movements and attacks go astray.
27Pursuit
Gives the user the Counter status. It returns damage from certain types of moves or a regular attack back to the attacking enemy.
34Curse
Boosts the user's Attack and Defense by 1 level but also reduces Movement Speed by 1 level. If this move is used by a Ghost-type Pokémon, it afflicts the target with a Cursed status condition but halves the user's HP.
38Will-o-wisp
Afflicts the targeted enemy with a Burn status condition. A Pokémon with the Burn status takes damage every few turns.
45Mean Look
Afflicts the targeted enemy with a Shadow Hold status condition. A Pokémon with the Shadow Hold status is incapable of movement.
49Future Sight
Gives the Pokémon that uses this move the Set Damage status, which makes all damage inflicted by the user remain at a set amount.

TM & HM Attacks
TM/HM #Attack NameTypeDescription
TM04Calm Mind
Raises SP. ATK and SP. DEF by focusing the mind.
TM06Toxic
Poisons the foe with an intensifying toxin.
TM10Hidden Power
The effectiveness varies with the user.
TM11Sunny Day
Boosts the power of FIRE- type moves for 5 turns.
TM12Taunt
Taunts the foe into only using attack moves.
TM13Ice Beam
Blasts the foe with an icy beam that may freeze it.
TM14Blizzard
Hits the foe with an icy storm that may freeze it.
TM17Protect
Evades attack, but may fail if used in succession.
TM18Rain Dance
Boosts the power of WATER- type moves for 5 turns.
TM21Frustration
An attack that is stronger if the TRAINER is disliked.
TM27Return
An attack that increases in power with friendship.
TM29Psychic
A powerful psychic attack that may lower SP. DEF.
TM30Shadow Ball
Hurls a black blob that may lower the foe's SP. DEF.
TM32Double Team
Creates illusory copies to raise evasiveness.
TM41Torment
Torments the foe and stops successive use of a move.
TM42Facade
Boosts ATTACK when burned, paralyzed, or poisoned.
TM43Secret Power
An attack with effects that vary by location.
TM44Rest
The user sleeps for 2 turns, restoring HP and status.
TM45Attract
Makes the opposite gender less likely to attack.
TM46Thief
While attacking, it may steal the foe's held item.
TM48Skill Swap
The user swaps special abilities with the target.
TM49Snatch
Steals the effects of the move the foe uses next.
HM05Flash
Looses a powerful blast of light that cuts accuracy.
DM01Horizontal Cut
Inflicts Damage in 3 Directions
DM02Vacuum Cut
Inflicts 30 Damage to any Pokémon in the same room

 
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