#153 Bayleef
General Location Attacks Stats Egg Moves Contests
Gen IX Dex Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex
Gen IV Dex Gen III Dex Gen II Dex

This Pokédex entry is for Generation VII Pokémon games. For Generation IX Pokémon games. Check out Bayleef Pokémon Scarlet & Violet data
Picture
Name Other Names No. Gender Ratio Type
Bayleef
Japan: Bayleaf
ベイリーフ
French: Macronium
German: Lorblatt
Korean: 베이리프
National: #153
Central: #---
Coastal: #---
Mountain: #---
Hoenn: #---
Male :87.5%
Female :12.5%
Classification Height Weight Capture Rate Base Egg Steps
Leaf Pokémon 3'11"
1.2m
34.8lbs
15.8kg
455,120
Abilities: Overgrow - Leaf Guard (Hidden Ability)
Overgrow: When HP is below 1/3rd its maximum, power of Grass-type moves is increased by 50%.
Hidden Ability (Available):
Leaf Guard: Prevents the Pokémon from receiving status conditions during strong sunlight.
Experience Growth Base Happiness Effort Values Earned Eligible for Sky Battle?
1,059,860 Points
Medium Slow
70 1 Defense Point(s)
1 Sp. Defense Point(s)
Not Eligible/Known
Damage Taken
*1 *2 *0.5 *0.5 *0.5 *2 *1 *2 *0.5 *2 *1 *2 *1 *1 *1 *1 *1 *1
Wild Hold Item Egg Groups
 
Monster
Grass
Evolutionary Chain
Locations
X Transfer required
Y Transfer required
Omega Ruby Evolve Chikorita
Alpha Sapphire Evolve Chikorita
Flavor Text
X A spicy aroma emanates from around its neck. The aroma acts as a stimulant to restore health.
Y The buds that ring its neck give off a spicy aroma that perks people up.
Omega Ruby Bayleef's neck is ringed by curled-up leaves. Inside each tubular leaf is a small shoot of a tree. The fragrance of this shoot makes people peppy.
Alpha Sapphire

Generation VI Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Tackle 50 100 35 --
A physical attack in which the user charges and slams into the target with its whole body.
Growl -- 100 40 --
The user growls in an endearing way, making the opposing team less wary. The foes' Attack stats are lowered.
Razor Leaf 55 95 25 --
Sharp-edged leaves are launched to slash at the opposing team. Critical hits land more easily.
Poison Powder -- 75 35 --
The user scatters a cloud of poisonous dust on the target. It may poison the target.
6 Razor Leaf 55 95 25 --
Sharp-edged leaves are launched to slash at the opposing team. Critical hits land more easily.
9 Poison Powder -- 75 35 --
The user scatters a cloud of poisonous dust on the target. It may poison the target.
12 Synthesis -- -- 5 --
The user restores its own HP. The amount of HP regained varies with the weather.
18 Reflect -- -- 20 --
A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
22 Magical Leaf 60 -- 20 --
The user scatters curious leaves that chase the target. This attack will not miss.
26 Natural Gift ?? 100 15 --
The user draws power to attack by using its held Berry. The Berry determines its type and power.
32 Sweet Scent -- 100 20 --
A sweet scent that harshly lowers the opposing team's evasiveness. It also lures wild Pokémon if used in grass, etc.
36 Light Screen -- -- 30 --
A wondrous wall of light is put up to suppress damage from special attacks for five turns.
40 Body Slam 85 100 15 30
The user drops onto the target with its full body weight. It may also leave the target with paralysis.
46 Safeguard -- -- 25 --
The user creates a protective field that prevents status problems for five turns.
50 Aromatherapy -- -- 5 --
The user releases a soothing scent that heals all status problems affecting the user's party.
54 Solar Beam 120 100 10 --
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM06 Toxic -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power 60 100 15 --
A unique attack that varies in type depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves.
TM16 Light Screen -- -- 30 --
A wondrous wall of light is put up to suppress damage from special attacks for five turns.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM20 Safeguard -- -- 25 --
The user creates a protective field that prevents status problems for five turns.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM22 Solar Beam 120 100 10 --
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM33 Reflect -- -- 20 --
A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM48 Round 60 100 15 --
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
TM49 Echoed Voice 40 100 15 --
The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.
TM53 Energy Ball 90 100 10 10
The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def.
TM70 Flash -- 100 20 --
The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves.
TM75 Swords Dance -- -- 20 --
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
TM86 Grass Knot ?? 100 20 --
The user snares the target with grass and trips it. The heavier the target, the greater the damage.
TM87 Swagger -- 90 15 --
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
TM88 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM94 (XY)
HM06 (ORAS)
Rock Smash 40 100 15 50
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat.
TM94 (ORAS) Secret Power 70 100 20 30
The user attacks the target with a secret power. Its added effects vary depending on the user's environment.
TM96 Nature Power -- -- 20 --
An attack that makes use of nature's power. Its effects vary depending on the user's environment.
TM100 Confide -- -- 20 100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
HM01 Cut 50 95 30 --
The target is cut with a scythe or a claw. It can also be used to cut down thin trees.
HM04 Strength 80 100 15 --
The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.
Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Ancient Power 60 100 5 10 Details
The user attacks with a prehistoric power. It may also raise all the user's stats at once.
Aromatherapy -- -- 5 -- Details
The user releases a soothing scent that heals all status problems affecting the user's party.
Body Slam 85 100 15 30 Details
The user drops onto the target with its full body weight. It may also leave the target with paralysis.
Counter ?? 100 20 -- Details
A retaliation move that counters any physical attack, inflicting double the damage taken.
Flail ?? 100 15 -- Details
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
Grass Whistle -- 55 15 -- Details
The user plays a pleasant melody that lulls the target into a deep sleep.
Grassy Terrain -- -- 10 -- Details
The user turns the ground under everyone's feet to grass for five turns. This restores the HP of Pokémon on the ground a little every turn.
Heal Pulse -- -- 10 -- Details
The user emits a healing pulse which restores the target's HP by up to half of its max HP.
Ingrain -- -- 20 -- Details
The user lays roots that restore its HP on every turn. Because it is rooted, it can't switch out.
Leaf Storm 130 90 5 100 Details
The user whips up a storm of leaves around the target. The attack's recoil harshly reduces the user's Sp. Atk stat.
Leech Seed -- 90 10 -- Details
A seed is planted on the target. It steals some HP from the target every turn.
Nature Power -- -- 20 -- Details
An attack that makes use of nature's power. Its effects vary depending on the user's environment.
Refresh -- -- 20 -- Details
The user rests to cure itself of a poisoning, burn, or paralysis.
Vine Whip 45 100 25 -- Details
The target is struck with slender, whiplike vines to inflict damage.
Wring Out ?? 100 5 -- Details
The user powerfully wrings the target. The more HP the target has, the greater this attack's power.

Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Grass Pledge8010010--
A column of grass hits opposing Pokémon. When used with its water equivalent, its damage increases into a vast swamp.

Omega Ruby/Alpha Sapphire Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Giga Drain7510010--
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Iron Tail100751530
The target is slammed with a steel-hard tail. It may also lower the target's Defense stat.
Magic Coat----15--
A barrier reflects back to the target moves like Leech Seed and moves that damage status.
Seed Bomb8010015--
The user slams a barrage of hard-shelled seeds down on the target from above.
Snore501001530
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
Synthesis----5--
The user restores its own HP. The amount of HP regained varies with the weather.
Worry Seed--10010--
A seed that causes worry is planted on the target. It prevents sleep by making its Ability Insomnia.
Transfer Only Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %Method
Grass Pledge 80 100 10 -- Move Tutor - B2W2
A column of grass hits opposing Pokémon. When used with its water equivalent, its damage increases into a vast swamp.
Bullet Seed 25 100 30 -- Gen IV TM09
The user forcefully shoots seeds at the target. Two to five seeds are shot in rapid succession.
Endure -- -- 10 -- Gen IV TM58
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Captivate -- 100 20 -- Gen IV TM78
If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat.
Fury Cutter 40 95 20 -- Move Tutor - PtHGSS
The target is slashed with scythes or claws. Its power increases if it hits in succession.
Mud-slap 20 100 10 100 Move Tutor - PtHGSS
The user hurls mud in the target's face to inflict damage and lower its accuracy.
Headbutt 70 100 15 30 Move Tutor - HGSS
The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch.
Double-edge 120 100 15 -- Move Tutor - FRLG
A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.
Mimic -- -- 10 -- Move Tutor - FRLG
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.
Endure -- -- 10 -- Move Tutor - Emerald
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.


Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 405 60 62 80 63 80 60
Max Stats
Hindering Nature
Lv. 50 120 - 167 60 - 102 76 - 118 61 - 103 76 - 118 58 - 100
Lv. 100 230 - 324 116 - 200 148 - 233 117 - 202 148 - 233 112 - 197
Max Stats
Neutral Nature
Lv. 50 120 - 167 67 - 114 85 - 132 68 - 115 85 - 132 65 - 112
Lv. 100 230 - 324 129 - 223 165 - 259 131 - 225 165 - 259 125 - 219
Max Stats
Beneficial Nature
Lv. 50 120 - 167 73 - 125 93 - 145 74 - 126 93 - 145 71 - 123
Lv. 100 230 - 324 141 - 245 181 - 284 144 - 247 181 - 284 137 - 240

<--- #152
Chikorita
#154
Meganium
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