West Town Moves |
Name |
Type |
Strength |
Hits |
Direction |
Distance |
Speed | Effect |
Acrobatics |
|
★★★ |
1 |
Assault |
Wide |
Medium |
Increases damage if no coins have been collected |
Thunder Fang |
|
★★★ |
1 |
Close |
Short-Distance |
Fast |
May paralyse opponent or make opponent flinch |
Ice Fang |
|
★★★★ |
1 |
Close |
Short-Distance |
Fast |
May freeze opponent or cause opponent to flinch |
Payback |
|
★★★ |
1 |
Close |
Wide |
Fast |
Doubles damage if the user has just been hit |
Bulldoze |
|
★★★ |
1 |
All Directions |
Short-Distance |
Slow |
Lowers opponent's Speed |
Headbutt |
|
★★★ |
3 |
Assault |
Short-Distance |
Medium |
Causes opponent to Flinch |
Double Hit |
|
★★★ |
1 |
Close |
Wide |
Medium |
No additional effect |
Assurance |
|
★★★ |
1 |
Close |
Short-Distance |
Fast |
Does double damage if user has been knocked back |
Charge Beam |
|
★★★ |
2 |
Wave |
Wide |
Slow |
May raise the user's Attack |
Rest |
|
- |
1 |
- |
Long Distance |
Medium |
Puts the user to sleep but heals all HP |
Fire Fang |
|
★★★ |
1 |
Close |
Short-Distance |
Fast |
May cause the opponent to be Burned or to flinch |
Substitute |
|
- |
1 |
- |
Long Distance |
Slow |
Lowers your HP but creates a substitute |
Hidden Power |
|
★★★ |
1 |
All Directions |
Short-Distance |
Medium |
Does different damage depending on the Pokémon species |
Reflect |
|
- |
1 |
All Directions |
Long Distance |
Slow |
Halves damage received while this move is in effect |
Dragonbreath |
|
★★★ |
1 |
Wave |
Wide |
Slow |
May paralyse the opponent |
Level Up |
|
— |
Tri Attack |
|
The user strikes with a simultaneous three-beam attack. May also burn, freeze, or leave the target with paralysis. |
— |
Dragon Rage |
|
This attack hits the target with a shock wave of pure rage. This attack always inflicts 40 HP damage. |
— |
Focus Energy |
|
The user takes a deep breath and focuses so that critical hits land more easily. |
— |
Bite |
|
The target is bitten with viciously sharp fangs. It may make the target flinch. |
4 |
Focus Energy |
|
The user takes a deep breath and focuses so that critical hits land more easily. |
9 |
Bite |
|
The target is bitten with viciously sharp fangs. It may make the target flinch. |
12 |
Headbutt |
|
The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch. |
17 |
Dragonbreath |
|
The user exhales a mighty gust that inflicts damage. It may also leave the target with paralysis. |
20 |
Roar |
|
The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends. |
25 |
Crunch |
|
The user crunches up the target with sharp fangs. It may also lower the target's Defense stat. |
28 |
Slam |
|
The target is slammed with a long tail, vines, etc., to inflict damage. |
32 |
Dragon Pulse |
|
The target is attacked with a shock wave generated by the user's gaping mouth. |
38 |
Work Up |
|
The user is roused, and its Attack and Sp. Atk stats increase. |
42 |
Dragon Rush |
|
The user tackles the target while exhibiting overwhelming menace. It may also make the target flinch. |
48 |
Body Slam |
|
The user drops onto the target with its full body weight. It may also leave the target with paralysis. |
55 |
Scary Face |
|
The user frightens the target with a scary face to harshly reduce its Speed stat. |
68 |
Hyper Voice |
|
The user lets loose a horribly echoing shout with the power to inflict damage. |
79 |
Outrage |
|
The user rampages and attacks for two to three turns. It then becomes confused, however. |
Machine Moves |
|
Roar |
|
The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends. |
Toxic |
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
Hidden Power |
|
A unique attack that varies in type and intensity depending on the Pokémon using it. |
Sunny Day |
|
The user intensifies the sun for five turns, powering up Fire-type moves. |
Taunt |
|
The target is taunted into a rage that allows it to use only attack moves for three turns. |
Hyper Beam |
|
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
Protect |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
Rain Dance |
|
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
Frustration |
|
A full-power attack that grows more powerful the less the user likes its Trainer. |
Earthquake |
|
The user sets off an earthquake that strikes those around it. |
Return |
|
A full-power attack that grows more powerful the more the user likes its Trainer. |
Double Team |
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
Reflect |
|
A wondrous wall of light is put up to suppress damage from physical attacks for five turns. |
Flamethrower |
|
The target is scorched with an intense blast of fire. It may also leave the target with a burn. |
Fire Blast |
|
The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. |
Rock Tomb |
|
Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement. |
Torment |
|
The user torments and enrages the target, making it incapable of using the same move twice in a row. |
Facade |
|
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
Rest |
|
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
Attract |
|
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
Thief |
|
The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. |
Round |
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
Echoed Voice |
|
The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. |
Focus Blast |
|
The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def. |
Charge Beam |
|
The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat. |
Incinerate |
|
The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable. |
Acrobatics |
|
The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. |
Payback |
|
If the user moves after the target, this attack's power will be doubled. |
Giga Impact |
|
The user charges at the target using every bit of its power. The user must rest on the next turn. |
Stone Edge |
|
The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio. |
Thunder Wave |
|
A weak electric charge is launched at the target. It causes paralysis if it hits. |
Psych Up |
|
The user hypnotizes itself into copying any stat change made by the target. |
Bulldoze |
|
The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. |
Rock Slide |
|
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. |
Dragon Tail |
|
The user knocks away the target and drags out another Pokémon in its party. In the wild, the battle ends. |
Work Up |
|
The user is roused, and its Attack and Sp. Atk stats increase. |
Swagger |
|
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
U-turn |
|
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
Substitute |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
Flash Cannon |
|
The user gathers all its light energy and releases it at once. It may also lower the target's Sp. Def stat. |
Rock Smash |
|
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. |
Fly |
|
The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town. |
Surf |
|
It swamps the area around the user with a giant wave. It can also be used for crossing water. |
Strength |
|
The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders. |