#1022 Iron Boulder

General Location Attacks Stats Egg Moves
Picture
Normal SpriteShiny Sprite
Name Other Names No. Gender Ratio Type
Iron Boulder
Japan: Tetsunoiwao
テツノイワオ
French: Chef-de-Fer
German: Eisenfels
Korean: 무쇠암석
National: #1022
Paldea: #---
Kitakami: #---
Blueberry: #239
Iron Boulder is Gender Unknown Rock-type Psychic-type
Classification Height Weight Capture Rate Base Egg Steps
Paradox Pokémon 4'11"
1.5m
358.2lbs
162.5kg
106,400 Steps
50 Cycles
Abilities: Quark Drive
Quark Drive: Increases the user's highest stat by 30% (or 50% for Speed) while Electric Terrain is activated or if the Booster Energy is attached
Experience Growth Base Happiness Effort Values Earned Can Change Tera Type?
1,250,000 Points
Slow
0 3 Speed Point(s)
Yes

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*0.5 *0.5 *2 *1 *2 *1 *1 *0.5 *2 *0.5 *0.5 *2 *1 *2 *1 *2 *2 *1
Wild Hold Item Egg Groups
  Iron Boulder cannot breed
Evolutionary Chain
Iron Boulder

Locations

Scarlet Transfer from Pokémon HOME or Trade with players with The Hidden Treasure of Area Zero
Violet Transfer from Pokémon HOME or Trade with players with The Hidden Treasure of Area Zero
The Indigo Disk Scarlet Trade from Violet
Violet Area Zero
Flavor Text
Scarlet It resembles a Pokémon described in a dubious magazine as a Terrakion that had been modified by an evil organization.
Violet It was named after a mysterious object recorded in an old book. Its body seems to be metallic.


Attacks

Level UpTM & HM

Standard Level Up

LevelAttack NameTypeCat.Att.Acc.PPEffect %
Horn Attack Horn Attack - Normal-type Horn Attack: Physical Move 65 100 25 --
The target is jabbed with a sharply pointed horn to inflict damage.
Leer Leer - Normal-type Leer: Other Move -- 100 30 --
The user gives opposing Pokémon an intimidating leer that lowers their Defense stats.
Rock Throw Rock Throw - Rock-type Rock Throw: Physical Move 50 90 15 --
The user picks up and throws a small rock at the target to inflict damage.
Electric Terrain Electric Terrain - Electric-type Electric Terrain: Other Move -- 101 10 --
The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep.
7 Quick Attack Quick Attack - Normal-type Quick Attack: Physical Move 40 100 30 --
The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first.
14 Slash Slash - Normal-type Slash: Physical Move 70 100 20 --
The target is attacked with a slash of claws, scythes, or the like. This move has a heightened chance of landing a critical hit.
21 Agility Agility - Psychic-type Agility: Other Move -- 101 30 --
The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.
28 Psycho Cut Psycho Cut - Psychic-type Psycho Cut: Physical Move 70 100 20 --
The user tears at the target with blades formed by psychic power. This move has a heightened chance of landing a critical hit.
35 Counter Counter - Fighting-type Counter: Physical Move ?? 100 20 --
A retaliatory attack that counters any physical move, inflicting double the damage taken.
42 Rock Tomb Rock Tomb - Rock-type Rock Tomb: Physical Move 60 95 15 --
The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.
49 Sacred Sword Sacred Sword - Fighting-type Sacred Sword: Physical Move 90 100 15 --
The user attacks by slicing with a sword. The target's stat changes don't affect the damage inflicted by this move.
56 Mighty Cleave Mighty Cleave - Rock-type Mighty Cleave: Physical Move 95 100 5 --
The user wields the light that has accumulated atop its head to cleave the target. This move hits even if the target protects itself.
63 Swords Dance Swords Dance - Normal-type Swords Dance: Other Move -- 101 20 --
A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat.
70 Megahorn Megahorn - Bug-type Megahorn: Physical Move 120 85 10 --
Using its tough and impressive horn, the user rams into the target with no letup.
77 Quick Guard Quick Guard - Fighting-type Quick Guard: Other Move -- 101 15 --
The user protects itself and its allies from priority moves.
84 Stone Edge Stone Edge - Rock-type Stone Edge: Physical Move 100 80 5 --
The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit.
91 Giga Impact Giga Impact - Normal-type Giga Impact: Physical Move 150 90 5 --
The user charges at the target using every bit of its power. The user can't move on the next turn.

Technical Machine Attacks

TM #Attack NameTypeCat.Att.Acc.PPEffect %
TM001 Take Down Take Down - Normal-type Take Down: Physical Move 90 85 20 --
A reckless full-body charge attack for slamming into the target. This also damages the user a little.
TM004 Agility Agility - Psychic-type Agility: Other Move -- 101 30 --
The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.
TM006 Scary Face Scary Face - Normal-type Scary Face: Other Move -- 100 10 --
The user frightens the target with a scary face to harshly lower its Speed stat.
TM007 Protect Protect - Normal-type Protect: Other Move -- 101 10 --
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM025 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
This move's power is doubled if the user is poisoned, burned, or paralyzed.
TM027 Aerial Ace Aerial Ace - Flying-type Aerial Ace: Physical Move 60 101 20 --
The user confounds the target with speed, then slashes. This attack never misses.
TM028 Bulldoze Bulldoze - Ground-type Bulldoze: Physical Move 60 100 20 --
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
TM036 Rock Tomb Rock Tomb - Rock-type Rock Tomb: Physical Move 60 95 15 --
The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.
TM047 Endure Endure - Normal-type Endure: Other Move -- 101 10 --
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
TM051 Sandstorm Sandstorm - Rock-type Sandstorm: Other Move -- 101 10 --
A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types.
TM054 Psyshock Psyshock - Psychic-type Psyshock: Special Move 80 100 10 --
The user materializes an odd psychic wave to attack the target. This move deals physical damage.
TM058 Brick Break Brick Break - Fighting-type Brick Break: Physical Move 75 100 15 --
The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
TM059 Zen Headbutt Zen Headbutt - Psychic-type Zen Headbutt: Physical Move 80 90 15 20
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
TM065 Air Slash Air Slash - Flying-type Air Slash: Special Move 75 95 15 30
The user attacks with a blade of air that slices even the sky. This may also make the target flinch.
TM066 Body Slam Body Slam - Normal-type Body Slam: Physical Move 85 100 15 30
The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
TM070 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- 101 10 --
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
TM076 Rock Blast Rock Blast - Rock-type Rock Blast: Physical Move 25 90 10 --
The user attacks by hurling hard rocks at the target. This move hits two to five times in a row.
TM083 Poison Jab Poison Jab - Poison-type Poison Jab: Physical Move 80 100 20 30
The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target.
TM085 Rest Rest - Psychic-type Rest: Other Move -- 101 5 --
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
TM087 Taunt Taunt - Dark-type Taunt: Other Move -- 100 20 --
The target is taunted into a rage that allows it to use only attack moves for three turns.
TM088 Swords Dance Swords Dance - Normal-type Swords Dance: Other Move -- 101 20 --
A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat.
TM099 Iron Head Iron Head - Steel-type Iron Head: Physical Move 80 100 15 30
The user slams the target with its steel-hard head. This may also make the target flinch.
TM103 Substitute Substitute - Normal-type Substitute: Other Move -- 101 10 --
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
TM104 Iron Defense Iron Defense - Steel-type Iron Defense: Other Move -- 101 15 --
The user hardens its body's surface like iron, sharply boosting its Defense stat.
TM105 X-Scissor X-Scissor - Bug-type X-Scissor: Physical Move 80 100 15 --
The user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors.
TM120 Psychic Psychic - Psychic-type Psychic: Special Move 90 100 10 10
The target is hit with a strong telekinetic force to inflict damage. This may also lower the target's Sp. Def stat.
TM136 Electric Terrain Electric Terrain - Electric-type Electric Terrain: Other Move -- 101 10 --
The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep.
TM147 Wild Charge Wild Charge - Electric-type Wild Charge: Physical Move 90 100 15 --
The user shrouds itself in electricity and smashes into the target. This also damages the user a little.
TM149 Earthquake Earthquake - Ground-type Earthquake: Physical Move 100 100 10 --
The user sets off an earthquake that strikes every Pokémon around it.
TM150 Stone Edge Stone Edge - Rock-type Stone Edge: Physical Move 100 80 5 --
The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit.
TM152 Giga Impact Giga Impact - Normal-type Giga Impact: Physical Move 150 90 5 --
The user charges at the target using every bit of its power. The user can't move on the next turn.
TM163 Hyper Beam Hyper Beam - Normal-type Hyper Beam: Special Move 150 90 5 --
The target is attacked with a powerful beam. The user can't move on the next turn.
TM167 Close Combat Close Combat - Fighting-type Close Combat: Physical Move 120 100 5 --
The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats.
TM171 Tera Blast Tera Blast - Normal-type Tera Blast: Special Move 80 100 10 --
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user.
Stellar: Inflicts damage with the user's Attack or Sp. Atk stat- whichever is higher. Super effective against Terastallized targets. This lowers the user's Attack and Sp. Atk stats.
TM190 Solar Blade Solar Blade - Grass-type Solar Blade: Physical Move 125 100 10 --
The user gathers light on the first turn, then fills a blade with the light's energy and attacks on the next turn.
TM204 Double-Edge Double-Edge - Normal-type Double-Edge: Physical Move 120 100 15 --
A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
TM220 Meteor Beam Meteor Beam - Rock-type Meteor Beam: Special Move 120 90 10 100
The user gathers energy from space and boosts its Sp. Atk stat on the first turn, then attacks on the next turn.
TM221 Throat Chop Throat Chop - Dark-type Throat Chop: Physical Move 80 100 15 100
The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns.


Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 590 90 120 80 68 108 124
Max Stats
Hindering Nature
Lv. 50 150 - 197 112 - 154 76 - 118 65 - 108 101 - 144 116 - 158
Lv. 100 290 - 384 220 - 305 148 - 233 126 - 211 198 - 283 227 - 312
Max Stats
Neutral Nature
Lv. 50 150 - 197 125 - 172 85 - 132 73 - 120 113 - 160 129 - 176
Lv. 100 290 - 384 245 - 339 165 - 259 141 - 235 221 - 315 253 - 347
Max Stats
Beneficial Nature
Lv. 50 150 - 197 137 - 189 93 - 145 80 - 132 124 - 176 141 - 193
Lv. 100 290 - 384 269 - 372 181 - 284 155 - 258 243 - 346 278 - 381
90
120
80
124
108
68

<--- Raging Bolt #1021
Raging Bolt
#1023
Iron Crown
Iron Crown --->