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Movement: 3 |
Move List
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Base Wheel Size Name Move Type Additional Notes Damage 4 Miss Red 24 Psychic White 100 48 Hyper Sonic Gold If the battle opponent's Attack is 100 damage or more, this Pokémon cannot be knocked out. 30 20 Shuttle Flip Blue This Pokémon can take 1-2 steps back 96 Genesis Supernova White All opposing Pokémon on the field spin. Those that spin a Purple Attack are knocked out. This Pokémon is excluded from the duel 200 96 Shattered Psyche White Z-Move If this Pokémon is on the field, this Pokémon moves to a point 3 steps away after battle 400 -
Base Wheel Size Name Move Type Additional Notes Damage 4 Miss Red 24 Psychic White 100 48 Hyper Sonic Gold If the battle opponent's Attack is 100 damage or more, this Pokémon cannot be knocked out. 30 20 Shuttle Flip Blue This Pokémon can take 1-2 steps back 96 Shattered Psyche White Z-Move If this Pokémon is on the field, this Pokémon moves to a point 3 steps away after battle 200 -
Base Wheel Size Name Move Type Additional Notes Damage 4 Miss Red 24 Psychic White 50 48 Hyper Sonic Gold If the battle opponent's Attack is 100 damage or more, this Pokémon cannot be knocked out. 30 20 Shuttle Flip Blue This Pokémon can take 1-2 steps back 96 Shattered Psyche White Z-Move If this Pokémon is on the field, this Pokémon moves to a point 3 steps away after battle 100 -
Base Wheel Size Name Move Type Additional Notes Damage 24 Psychic White 50 48 Hyper Sonic Gold If the battle opponent's Attack is 100 damage or more, this Pokémon cannot be knocked out. 30 20 Shuttle Flip Blue This Pokémon can take 1-2 steps back 4 Miss Red 96 Shattered Psyche White Z-Move If this Pokémon is on the field, this Pokémon moves to a point 3 steps away after battle 100 -
Base Wheel Size Name Move Type Additional Notes Damage 24 Psychic White 50 48 Hyper Sonic Gold If the battle opponent's Attack is 100 damage or more, this Pokémon cannot be knocked out. 30 20 Shuttle Flip Blue This Pokémon can take 1-2 steps back 4 Miss Red 96 Shattered Psyche White Z-Move If this Pokémon is on the field, this Pokémon moves to a point 3 steps away after battle 100 -
Base Wheel Size Name Move Type Additional Notes Damage 24 Psychic White 50 48 Hyper Sonic Gold If the battle opponent's Attack is 100 damage or more, this Pokémon cannot be knocked out. 30 20 Shuttle Flip Blue This Pokémon can take 1-2 steps back 4 Miss Red 96 Shattered Psyche White Z-Move If this Pokémon is on the field, this Pokémon moves to a point 3 steps away after battle 100 -
Base Wheel Size Name Move Type Additional Notes Damage 24 Psychic White 50 48 Hyper Sonic Gold If the battle opponent's Attack is 100 damage or more, this Pokémon cannot be knocked out. 30 20 Shuttle Flip Blue This Pokémon can take 1-2 steps back 4 Miss Red 96 Shattered Psyche White Z-Move If this Pokémon is on the field, this Pokémon moves to a point 3 steps away after battle 100 -
Base Wheel Size Name Move Type Additional Notes Damage 24 Psychic White 50 48 Hyper Sonic Gold If the battle opponent's Attack is 100 damage or more, this Pokémon cannot be knocked out. 30 20 Shuttle Flip Blue This Pokémon can take 1-2 steps back 4 Miss Red 96 Shattered Psyche White Z-Move If this Pokémon is on the field, this Pokémon moves to a point 3 steps away after battle 100 -
Base Wheel Size Name Move Type Additional Notes Damage 24 Psychic White 50 48 Hyper Sonic Gold 30 20 Vanish Blue This Pokémon moves to the bench and gains Wait. 4 Miss Red 96 Shattered Psyche White Z-Move If this Pokémon is on the field, this Pokémon moves to a point 3 steps away after battle 100 -
Base Wheel Size Name Move Type Additional Notes Damage 24 Psychic White 50 48 Hyper Sonic Gold 30 20 Disappear Blue This Pokémon returns to the bench. This Pokémon must wait 1 turn 4 Miss Red 96 Shattered Psyche White Z-Move If this Pokémon is on the field, this Pokémon moves to a point 3 steps away after battle 100 -
Base Wheel Size Name Move Type Additional Notes Damage 24 Psychic White 50 48 Hyper Sonic Gold 30 20 Disappear Blue This Pokémon returns to the bench. This Pokémon must wait 1 turn 4 Miss Red 96 Shattered Psyche White Z-Move If this Pokémon is on the field, this Pokémon moves to a point 3 steps away after battle 100 -
Base Wheel Size Name Move Type Additional Notes Damage 24 Psychic White 50 48 Hyper Sonic Gold 30 20 Disappear Blue This Pokémon returns to the bench. This Pokémon must wait 1 turn 4 Miss Red 96 Shattered Psyche White Z-Move If this Pokémon is on the field, this Pokémon moves to a point 3 steps away after battle 100