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Movement: 3 |
Move List
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Base Wheel Size Name Move Type Additional Notes Damage 8 Water Jump Blue This Pokémon can move to a point that is 2 steps away. In that case, it gains Wait 36 Sacred Sword White 71 32 Hydro Kick White Benches your battle Pokémon (excent when opponent has Fainted). Your battle opponent must then Wait. 40 8 Dodge Blue 12 Miss Red 96 All-Out Pummelling White Z-Move Attaches a Cracked marker to opposing Pokémon in a straight line directly behind the battle opponent 142 96 Hydro Vortex White Z-Move The battle opponent and opposing Pokémon within 2 steps of it become confused. 142 -
Base Wheel Size Name Move Type Additional Notes Damage 8 Water Jump Blue This Pokémon can move to a point that is 2 steps away. In that case, it gains Wait 36 Sacred Sword White 51 32 Hydro Kick White Benches your battle Pokémon (excent when opponent has Fainted). Your battle opponent must then Wait. 40 8 Dodge Blue 12 Miss Red 96 All-Out Pummelling White Z-Move Attaches a Cracked marker to opposing Pokémon in a straight line directly behind the battle opponent 102 96 Hydro Vortex White Z-Move The battle opponent and opposing Pokémon within 2 steps of it become confused. 102 -
Base Wheel Size Name Move Type Additional Notes Damage 8 Dodge Blue 36 Sacred Sword White 51 32 Hydro Kick White Benches your battle Pokémon (excent when opponent has Fainted). Your battle opponent must then Wait. 40 8 Dodge Blue 12 Miss Red 96 All-Out Pummelling White Z-Move Attaches a Cracked marker to opposing Pokémon in a straight line directly behind the battle opponent 102 96 Hydro Vortex White Z-Move The battle opponent and opposing Pokémon within 2 steps of it become confused. 102 -
Base Wheel Size Name Move Type Additional Notes Damage 8 Dodge Blue 36 Sacred Sword White 51 32 Hydro Kick White Benches your battle Pokémon (excent when opponent has Fainted). Your battle opponent must then Wait. 40 8 Dodge Blue 12 Miss Red 96 All-Out Pummelling White Z-Move Attaches a Cracked marker to opposing Pokémon in a straight line directly behind the battle opponent 102 96 Hydro Vortex White Z-Move The battle opponent and opposing Pokémon within 2 steps of it become confused. 102 -
Base Wheel Size Name Move Type Additional Notes Damage 8 Dodge Blue 32 Sacred Sword White 51 32 Hydro Kick White Benches your battle Pokémon (excent when opponent has Fainted). Your battle opponent must then Wait. 40 8 Dodge Blue 16 Miss Red 96 All-Out Pummelling White Z-Move Attaches a Cracked marker to opposing Pokémon in a straight line directly behind the battle opponent 102 96 Hydro Vortex White Z-Move The battle opponent and opposing Pokémon within 2 steps of it become confused. 102 -
Base Wheel Size Name Move Type Additional Notes Damage 8 Dodge Blue 32 Sacred Sword White 51 32 Hydro Kick White Benches your battle Pokémon (excent when opponent has Fainted). Your battle opponent must then Wait. 40 8 Dodge Blue 16 Miss Red 96 All-Out Pummelling White Z-Move Attaches a Cracked marker to opposing Pokémon in a straight line directly behind the battle opponent 102 96 Hydro Vortex White Z-Move The battle opponent and opposing Pokémon within 2 steps of it become confused. 102 -
Base Wheel Size Name Move Type Additional Notes Damage 8 Dodge Blue 32 Sacred Sword White 51 32 Hydro Kick White Benches your battle Pokémon (excent when opponent has Fainted). Your battle opponent must then Wait. 40 8 Dodge Blue 16 Miss Red 96 All-Out Pummelling White Z-Move Attaches a Cracked marker to opposing Pokémon in a straight line directly behind the battle opponent 102 96 Hydro Vortex White Z-Move The battle opponent and opposing Pokémon within 2 steps of it become confused. 102 -
Base Wheel Size Name Move Type Additional Notes Damage 8 Evade Blue 32 Sacred Sword White 51 32 Hydro Kick White If the opposing Pokémon doesn\t get Knocked Out, move the opponent Pokémon to the bench. The opponent Pokémon waits 40 8 Evade Blue 16 Miss Red 96 All-Out Pummelling White Z-Move Attaches a Cracked marker to opposing Pokémon in a straight line directly behind the battle opponent 102 96 Hydro Vortex White Z-Move The battle opponent and opposing Pokémon within 2 steps of it become confused. 102