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Movement: 2 |
Move List
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Base Wheel Size Name Move Type Additional Notes Damage 8 Miss Red 20 Curse Purple Attach a Curse marker to the battle opponent. (A Pokémon that is knocked out in this condition is excluded from the duel.) 24 Shadow Claw White 30 4 Miss Red 40 Play Rough White On your next turn, your opponent cannot use plates. 90 96 Let's Snuggle Forever Z-Move Moves the battle opponent to its P.C. The battle opponent is not knocked out 180 96 Never-Ending Nightmare White Z-Move All opposing Pokémon on the field spin. Those that spin White Attacks get an MP-1 marker. 360 96 Twinkle Tackle Purple Z-Move Moves the battle opponent to the bench ☆☆☆☆ -
Base Wheel Size Name Move Type Additional Notes Damage 8 Miss Red 20 Curse Purple Attach a Curse marker to the battle opponent. (A Pokémon that is knocked out in this condition is excluded from the duel.) 24 Shadow Claw White 30 4 Miss Red 40 Play Rough White On your next turn, your opponent cannot use plates. 90 96 Never-Ending Nightmare White Z-Move All opposing Pokémon on the field spin. Those that spin White Attacks get an MP-1 marker. 180 96 Twinkle Tackle Purple Z-Move Moves the battle opponent to the bench ☆☆☆☆ -
Base Wheel Size Name Move Type Additional Notes Damage 8 Miss Red 20 Curse Purple Attach a Curse marker to the battle opponent. (A Pokémon that is knocked out in this condition is excluded from the duel.) 24 Shadow Claw White 30 4 Miss Red 40 Play Rough White On your next turn, your opponent cannot use plates. 70 96 Never-Ending Nightmare White Z-Move All opposing Pokémon on the field spin. Those that spin White Attacks get an MP-1 marker. 140 96 Twinkle Tackle Purple Z-Move Moves the battle opponent to the bench ☆☆☆☆