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Movement: 2 |
Move List
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Base Wheel Size Name Move Type Additional Notes Damage 24 Take Away Purple If the battle opponent's MP is the same or higher than this Pokémon's MP, the battle opponent moves to your P.C.. If it does, this Pokémon moves to the bench. ☆☆ 40 Astonish White 50 24 Tailwind Purple Your Flying-type Pokémon gain +1 MP until the end of your next turn (to a maximum of MP 4) ☆☆☆ 8 Miss Red 96 Supersonic Skystrike White Z-Move Any Pokémon adjacent to the battle opponent other than this Pokémon spin. Those that spin White Attacks move to the bench. This Pokémon gains Wait 3. 100 96 Never-Ending Nightmare White Z-Move All opposing Pokémon on the field spin. Those that spin White Attacks get an MP-1 marker. 100