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Movement: 2 |
Move List
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Base Wheel Size Name Move Type Additional Notes Damage 8 Miss Red 56 Fire Spin White Spin again until Fire Spin does not land - damage is multiplied by the number of Fire Spin spins 60x 4 Miss Red 28 Dragon Tail White Benches your battle opponent (except when opponent has fainted). Your battle opponent must then Wait. 100 96 Supersonic Skystrike White Z-Move Any Pokémon adjacent to the battle opponent other than this Pokémon spin. Those that spin White Attacks move to the bench. This Pokémon gains Wait 3. 200 96 Inferno Overdrive White Z-Move The battle opponent and the Pokémon in a straight line directly behind it become burned. 200 -
Base Wheel Size Name Move Type Additional Notes Damage 8 Miss Red 56 Fire Spin White Spin again until Fire Spin does not land - damage is multiplied by the number of Fire Spin spins 50x 4 Miss Red 28 Dragon Tail White Benches your battle opponent (except when opponent has fainted). Your battle opponent must then Wait. 80 96 Supersonic Skystrike White Z-Move Any Pokémon adjacent to the battle opponent other than this Pokémon spin. Those that spin White Attacks move to the bench. This Pokémon gains Wait 3. 160 96 Inferno Overdrive White Z-Move The battle opponent and the Pokémon in a straight line directly behind it become burned. 160 -
Base Wheel Size Name Move Type Additional Notes Damage 8 Miss Red 56 Fire Spin White Spin again until Fire Spin does not land - damage is multiplied by the number of Fire Spin spins 50x 4 Miss Red 28 Dragon Tail White Benches your battle opponent (except when opponent has fainted). Your battle opponent must then Wait. 60 96 Supersonic Skystrike White Z-Move Any Pokémon adjacent to the battle opponent other than this Pokémon spin. Those that spin White Attacks move to the bench. This Pokémon gains Wait 3. 120 96 Inferno Overdrive White Z-Move The battle opponent and the Pokémon in a straight line directly behind it become burned. 120 -
Base Wheel Size Name Move Type Additional Notes Damage 8 Miss Red 56 Fire Spin White Spin again until Fire Spin does not land - damage is multiplied by the number of Fire Spin spins 50x 4 Miss Red 28 Dragon Tail White Benches your battle opponent (except when opponent has fainted). Your battle opponent must then Wait. 80 96 Supersonic Skystrike White Z-Move Any Pokémon adjacent to the battle opponent other than this Pokémon spin. Those that spin White Attacks move to the bench. This Pokémon gains Wait 3. 160 96 Inferno Overdrive White Z-Move The battle opponent and the Pokémon in a straight line directly behind it become burned. 160 -
Base Wheel Size Name Move Type Additional Notes Damage 8 Miss Red 56 Fire Spin White Spin again until Fire Spin does not land - damage is multiplied by the number of Fire Spin spins 50x 4 Miss Red 28 Dragon Tail White Benches your battle opponent (except when opponent has fainted). Your battle opponent must then Wait. 60 96 Supersonic Skystrike White Z-Move Any Pokémon adjacent to the battle opponent other than this Pokémon spin. Those that spin White Attacks move to the bench. This Pokémon gains Wait 3. 120 96 Inferno Overdrive White Z-Move The battle opponent and the Pokémon in a straight line directly behind it become burned. 120 -
Base Wheel Size Name Move Type Additional Notes Damage 8 Miss Red 56 Fire Spin White Spin again until Fire Spin does not land - damage is multiplied by the number of Fire Spin spins 50x 4 Miss Red 28 Dragon Tail White Benches your battle opponent (except when opponent has fainted). Your battle opponent must then Wait. 80 96 Supersonic Skystrike White Z-Move Any Pokémon adjacent to the battle opponent other than this Pokémon spin. Those that spin White Attacks move to the bench. This Pokémon gains Wait 3. 160 96 Inferno Overdrive White Z-Move The battle opponent and the Pokémon in a straight line directly behind it become burned. 160 -
Base Wheel Size Name Move Type Additional Notes Damage 8 Miss Red 56 Fire Spin White Spin again until Fire Spin does not land - damage is multiplied by the number of Fire Spin spins 50x 4 Miss Red 28 Dragon Tail White Benches your battle opponent (except when opponent has fainted). Your battle opponent must then Wait. 60 96 Supersonic Skystrike White Z-Move Any Pokémon adjacent to the battle opponent other than this Pokémon spin. Those that spin White Attacks move to the bench. This Pokémon gains Wait 3. 120 96 Inferno Overdrive White Z-Move The battle opponent and the Pokémon in a straight line directly behind it become burned. 120 -
Base Wheel Size Name Move Type Additional Notes Damage 8 Miss Red 56 Fire Spin White Spin again until Fire Spin does not land - damage is multiplied by the number of Fire Spin spins 50x 4 Miss Red 28 Iron Tail White 80 96 Supersonic Skystrike White Z-Move Any Pokémon adjacent to the battle opponent other than this Pokémon spin. Those that spin White Attacks move to the bench. This Pokémon gains Wait 3. 160 96 Inferno Overdrive White Z-Move The battle opponent and the Pokémon in a straight line directly behind it become burned. 160 -
Base Wheel Size Name Move Type Additional Notes Damage 8 Miss Red 56 Fire Spin White Spin until it doesn't land on Fire Spin. This does 50 damage times the amount of times it landed on Fire Spin 50x 4 Miss Red 28 Iron Tail White 80 96 Supersonic Skystrike White Z-Move Any Pokémon adjacent to the battle opponent other than this Pokémon spin. Those that spin White Attacks move to the bench. This Pokémon gains Wait 3. 160 96 Inferno Overdrive White Z-Move The battle opponent and the Pokémon in a straight line directly behind it become burned. 160 -
Base Wheel Size Name Move Type Additional Notes Damage 8 Miss Red 56 Fire Spin White Spin until it doesn't land on Fire Spin. This does 50 damage times the amount of times it landed on Fire Spin 50x 4 Miss Red 28 Iron Tail White 80 96 Supersonic Skystrike White Z-Move Any Pokémon adjacent to the battle opponent other than this Pokémon spin. Those that spin White Attacks move to the bench. This Pokémon gains Wait 3. 160 96 Inferno Overdrive White Z-Move The battle opponent and the Pokémon in a straight line directly behind it become burned. 160 -
Base Wheel Size Name Move Type Additional Notes Damage 8 Miss Red 56 Fire Spin White Spin until it doesn't land on Fire Spin. This does 50 damage times the amount of times it landed on Fire Spin 50x 4 Miss Red 28 Iron Tail White 80 96 Supersonic Skystrike White Z-Move Any Pokémon adjacent to the battle opponent other than this Pokémon spin. Those that spin White Attacks move to the bench. This Pokémon gains Wait 3. 160 96 Inferno Overdrive White Z-Move The battle opponent and the Pokémon in a straight line directly behind it become burned. 160 -
Base Wheel Size Name Move Type Additional Notes Damage 12 Miss Red 52 Fire Spin White Spin until it doesn't land on Fire Spin. This does 50 damage times the amount of times it landed on Fire Spin 50x 8 Miss Red 24 Iron Tail White 60 96 Supersonic Skystrike White Z-Move Any Pokémon adjacent to the battle opponent other than this Pokémon spin. Those that spin White Attacks move to the bench. This Pokémon gains Wait 3. 120 96 Inferno Overdrive White Z-Move The battle opponent and the Pokémon in a straight line directly behind it become burned. 120