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![]() Umbreon, The Moonlight Pokémon. When exposed to the moon's aura, the rings on its body glow faintly and it gains a mysterious power. When agitated, this Pokémon protects itself by spraying poisonous sweat from its pores. When darkness falls, the rings on the body begin to glow, striking fear in the hearts of anyone nearby. It lurks in darkness and waits for its foes to move. The rings on its body glow when it leaps to attack. Overview Umbreon... oh, what you once were. Umbreon used to be one of the best Curse passers in the game, as it has access to Mean Look and Baton Pass. However, as it became older and older and new generations popped up, Umbreon just... fell behind. It gained just a few moves in gen 4, and fifth gen did more to hurt Umbreon than help it. Mean Look and Baton Pass no longer work together, stealing Umbreon's main use. It is still sort of bulky... just not as bulky as other Pokémon... it can still do (a bit of) damage! Just... not as much as other Pokémon. Really, there isn't much left for poor old Umbreon. Abilities Synchronize: bounce back burn/paralysis/poison when you get inflicted, Movesets Curse - Curse This set is the only set that will cause any damage. Curse boosts your Attack and Defence up by 1 stage and lowers your Speed by 1 (who cares about that?). Payback is the best Dark move you have, considering you'll be so slow and so bulky. It doubles in power if you are hit before you use it, which is likely considering your Speed. So it doubles to 100 base power (150 with STAB), which is pretty cute. Rest and Sleep Talk is an obviously cool combination, as it allows you to cure status, heal, and attack in your sleep. Wish and Protect is another good move combo, allowing you to stall PP, Leftovers, potentially heal your team mates for 197 health, and of course, heal yourself for at least 50%. Moonlight heals you for 50% of your max HP instantly, whilst Heal Bell protects you from crippling status like burn and poison. Taunt stops you from being phazed. Baton Pass - Curse Curse boosts your Defence and Attack, whilst lowering Speed. Baton Pass passes on these stats to another Pokémon. Wish heals you and the recipient, Taunt stops you from being phazed or the recipient being hit with status on the pass, Substitute also blocks status and protects you and the recipient from damage, whereas Payback stops you being Taunt bait. EVs & Natures Every Umbreon Other Options Charm, Confuse Ray, Mean Look, Sucker Punch, Toxic, Yawn Double & Triple Battle Options It has Taunt, it has Wish, it has Protect... that's about it. Umbreon is way more suited to singles, and it isn't even good in singles matches. That's how unappealing it is in doubles. I guess now it has Inner Focus it can be used to stop Fake Out... but that's a bit far-fetched (QUACK). Partners By partners do you mean better Pokémon? If so I've got a list of like... hundreds. Well, straight away you want something that resists Fighting and Bug, so you look towards Flying Pokémon and Ghosts. Weezing resists both Fighting and Bug and only has one weakness; Psychic, which happens to do nothing to Umbreon. Weezing also defends the physical side of the spectrum amazingly whilst Umbreon leans towards the special. Ghosts like Rotom, Mismagius, Dusknoir, Banette, all resist Bug and are immune to Fighting. Crobat is 4x resistant to Fighting and Bug, making it a great switch in. Other Poisons like Toxicroak and the NidoRoyals are good choices for the same reasons as the others. In terms of OU, Gliscor and Gengar are good choices. Jellicent works too, but you won't want Jellicent taking physical hits too often. Fighting Pokémon like Machamp, Conkeldurr, whoever, resist Bug, Dark, and can use Umbreon's immunity to Psychic. Curse recipients are slow and powerful, and they have to be bulky. Priority is always a good a choice as it bypasses the Speed decrease from Curse. Countering Umbreon Okay, to beat Umbreon you need one thing; a Taunter. If you Taunt Umbreon, it can do nothing except throw off pathetic Paybacks at you. I'm not going to make a list as so many Pokémon learn Taunt it's ridiculous. There's always the option of brute forcing your way through Umbreon's defences. Sure, it might be one hugely bulky Pokémon, but it can do nothing with it. Think of Blissey... it's bulky, and it has useful support moves and a usable attack in Seismic Toss. Registeel? Amazingly bulky, and it can threaten what it needs to with its physical attacks. Umbreon? It can use Toxic... I guess. Yeah, it can do nothing with its defences. Smashing into it with physical Fighting and Bug moves decimates Umbreon, so go with Heracross, Pinsir, Hitmonlee, Hitmonchan, Hitmontop, Conkeldurr, Machamp, Scizor, anything like that. Because it is weaker physically, a strong STAB attack from Metagross or Salamence or what not will crush Umbreon, or some low tier physical killer. Honestly, I don't need to go on. It's obvious how to deal with Umbreon by now, because it hasn't changed since gen 4. Hell, it has gotten worse. You just need to hit it with a strong attack and it really can't do much. So, you can Taunt it to ruin it, hit it hard and it can't recover quickly enough, hit it with Toxic to stop it from existing, phaze it if it starts Cursing, Encore it to force it to do something it doesn't want to, Leech Seed it, which is something it can't Rest or Heal Bell off... list probably goes on. Umbreon could be alright in the lower tiers... well, lowest tier, but it is too outclassed in each specific role, not to mention it isn't even good in those roles anymore. It's a shame, especially because Umbreon has such a cool design.
Locations in Games Ruby/Sapphire/Emerald: FireRed/LeafGreen: Colosseum/XD: Diamond/Pearl/Platinum: HeartGold/SoulSilver: Black/White: ![]() Animé Appearences
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