Charizard, The Flame Pokémon. It spits fire that is hot enough to melt boulders. It is known to have caused forest fires unintentionally. When expelling a blast of super hot fire, It's Tail Flame burns more intensely. It Charizard gets angry, the flame on it's tail flares into a Whiteish Blue Colour. It can melt almost anything, it's breath inflicts terrible pain onto it's enemies. It uses it's wings to fly high. It's fire's temperature increases as it becomes more experienced. It flies around the sky in search of powerful opponents. It never turns it's firey breath on an opponent that is weaker than itself.
A Good Moveset for Charizard would have to be this:
Hidden Power [Flying]
Adamant or Naughty.
Strategy Using Charizard
The standard physical Charizard set, dubbed 'Bellyzard'. After Belly Drum only a handful of Pokémon can stand up to it and if it can activate the Salac Berry very few can outrun it. The main choice you have here is between Substitute and Flamethrower. With Substitute you can guarantee yourself that you can activate the Salac Berry by using Substitute and then Belly Drum, the downside however is that the common Skarmory will completely wall you making your effort futile. Obviously this means your team will have to prepare itself to handle Skarmory on Charizard's behalf. With Flamethrower you have Skarmory coverage but will need to take a hit or two to bring your HP into the right area to activate the Salac Berry after using Belly Drum. The usual strategy to lose the right amount of HP is to switch into a weak attack, either something you can resist or an attack from a tank usually works well.
When using Belly Drum you have to keep in mind your risking it all, you can either get a straight sweep or lose your Charizard easily. In a few cases a well set-up 'bulky water' Pokémon will be able to take a Charizard's Belly Drummed attack and take Charizard out of the battle. You'll need to plan when you use Belly Drum since it'll be a one off event (barring the use of Wish-passing), once you use Belly Drum you won't get another shot so you need to do everything right the first time around. You'll need to know everything on your opponent's team and make sure they're weakened sufficiently that Charizard will be able to take them out in one hit. You'll also need to watch out for Pokémon with Endure-Salac, Ninjask, Electrode and Deoxys (in Ubers) and priority moves (Quick Attack, Extreme Speed, possibly Mach Punch if you're sufficiently weakened). Tyranitar's Sandstorm will also pick away at your health slowly so it's best to avoid using one on your team and avoid being Paralysed or hit with Poison at all costs.
EVs: 16 HP / 252 Atk / 116 Spd / 124 SAtk
Max Attack is obvious. 116 Spd with the standard HP Flying Speed IV (30) will give Charizard 264 Speed, which with Salac Berry will outrun Jolteon, Aerodactyl and co. With 136 Speed EVs Charizard can also outrun Adamant Heracross, which can be of use in a fair few situations since Heracross is common and it also allows you to outrun Pokémon at 264 Speed. 16 HP EVs gives Charizard 301 HP, it rarely matters but once in a while it may come into effect. If you choose to not use Flamethrower using Adamant and placing all the SAtk EVs into a defence or HP is obvious. Keep in mind that if you use Substitute that you'll need to use two Subs and a Belly Drum to get below Ľ HP if you use an odd numbered HP stat, it may be worth throwing an extra few HP EVs to make up the difference and save the use of a Sub.
Other Optional Sets
Charizard @ Choice Band
Choice Band Charizard. Has some surprise potential and is more of a 'team-player' than Belly-Zard. Charizard works as a counter to a fair few Pokémon so being able to use one as a hit-and-run can be beneficial to your team. Make sure to use a 31 Speed IV on this set since max speed will matter with this set at times.
Charizard @ Leftovers / Salac Berry
Sword Dance sweep, similar to Belly-Zard but doesn't rely on 'one shot' at getting a sweep, giving it a bit more versatility. Provided you can remove any 'bulky water' opponents this set has the potential to get a clean sweep similarly to the Belly Drummer.
Charizard @ Leftovers / Petaya Berry
Special sweeper Charizard. Not particularly effective due to having such a small special move-pool but still usable. Focus Punch can catch a Blissey or Snorlax switching in, although most people don't expect a special sweeper anyway so they'd need to realise before you can catch them by surprise with it anyway. Substitute could be used to activate the Petaya Berry but would leave you defenceless against most Special Walls.
Charizard @ Leftovers
Sub-Puncher set-up. You'll need some attack to make Focus Punch do suitable damage to Special Walls, aside from that you'll probably use this set in the same way you'd use the Special Sweeper.
Other Optional Moves
Fire Blast, Brick Break, Counter, Roar, Sunny Day. These are the main ones. Some people like Fire Blast over Flamethrower for the extra power, when adding in STAB and Blaze the difference in power could make it worth the accuracy loss when compared to Flamethrower. Brick Break and HP Flying aren't resisted by any Pokémon so it could be used over EQ, power loss against coverage, although in most cases EQ is a better choice. Counter and Roar are generally good moves that are hard to use on Charizard. Sunny Day could be used on the special set to boost Fire power as well as to give some defence against water attacks.
Strategy Against Charizard
Most Charizards use the 'Belly-Zard' set, meaning that if you can knock a Charizard to 49% or less that it won't be able to use it's core attack. Also inflicting it with Poison, Paralysis or having a Sandstorm in effect can also make it difficult for Charizard to use it effectively. Well timed use of Rock attacks (when Zard moves in to wall your Fighting, Ground or Bug attacks) can OHKO Charizard on the switch as well as using Electric or Water attacks at the right time. It's defence and HP is passable but not brilliant so it can take a few hits from a weak attacker but it won't be able to stand up to most Sweepers. Aerodactyl resists the majority of Charizard's attacks (EQ, HP Flying and Flamethrower) so it fairs reasonably against Charizard, as do a handful of other Pokémon with a good type combination. 'Bulky' water types are the bane of almost all Charizard sets, a handful of them can even take on a Belly Drum boosted Charizard with the right EV set-up and 100% health. Most Electric types can take a HP Flying on the switch and OHKO Zard with Thunderbolt, so long as you can out-predict Earthquake they make suitable counters as well.
A good Contest Moveset for Charizard would have to be this for the Cool Contest best with Lonely, Adament, Naughty or Brave Nature:
Strategy Using Charizard
If you do the attacks in this following order you should have very few problems; 1st - Rock slide, 2nd - Sunny day, 3rd - Flamethrower, 4th - Rock slide, 5th - Outrage
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