| Name |
Type |
Cat. |
PP |
Att. |
Acc. |
Effect |
| Attract |
 |
 |
15 |
-- |
100 |
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| Block |
 |
 |
5 |
-- |
-- |
The user blocks the target's way with arms spread wide to prevent escape. |
| Captivate |
 |
 |
20 |
-- |
100 |
If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat. |
| Charm |
 |
 |
20 |
-- |
100 |
The user gazes at the target rather charmingly, making it less wary. The target's Attack is harshly lowered. |
| Confuse Ray |
 |
 |
10 |
-- |
100 |
The target is exposed to a sinister ray that triggers confusion. |
| Cotton Spore |
 |
 |
40 |
-- |
100 |
The user releases cotton-like spores that cling to the target, harshly reducing its Speed stat. |
| Dark Void |
 |
 |
10 |
-- |
80 |
Opposing Pokémon are dragged into a world of total darkness that makes them sleep. |
| Defog |
 |
 |
15 |
-- |
-- |
A strong wind blows away the target's obstacles such as Reflect or Light Screen. It also lowers the target's evasiveness. |
| Disable |
 |
 |
20 |
-- |
100 |
For four turns, this move prevents the target from using the move it last used. |
| Embargo |
 |
 |
15 |
-- |
100 |
It prevents the target from using its held item. Its Trainer is also prevented from using items on it. |
| Encore |
 |
 |
5 |
-- |
100 |
The user compels the target to keep using only the move it last used for three turns. |
| Entrainment |
 |
 |
15 |
-- |
100 |
The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's. |
| Fake Tears |
 |
 |
20 |
-- |
100 |
The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. |
| Featherdance |
 |
 |
15 |
-- |
100 |
The user covers the target's body with a mass of down that harshly lowers its Attack stat. |
| Flash |
 |
 |
20 |
-- |
100 |
The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves. |
| Flatter |
 |
 |
15 |
-- |
100 |
Flattery is used to confuse the target. However, it also raises the target's Sp. Atk stat. |
| Foresight |
 |
 |
40 |
-- |
-- |
Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. It also enables an evasive target to be hit. |
| Gastro Acid |
 |
 |
10 |
-- |
100 |
The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability. |
| Glare |
 |
 |
30 |
-- |
90 |
The user intimidates the target with the pattern on its belly to cause paralysis. |
| Grasswhistle |
 |
 |
15 |
-- |
55 |
The user plays a pleasant melody that lulls the target into a deep sleep. |
| Growl |
 |
 |
40 |
-- |
100 |
The user growls in an endearing way, making the opposing team less wary. The foes' Attack stats are lowered. |
| Heal Block |
 |
 |
15 |
-- |
100 |
For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP. |
| Heal Pulse |
 |
 |
10 |
-- |
-- |
The user emits a healing pulse which restores the target's HP by up to half of its max HP. |
| Hypnosis |
 |
 |
20 |
-- |
60 |
The user employs hypnotic suggestion to make the target fall into a deep sleep. |
| Kinesis |
 |
 |
15 |
-- |
80 |
The user distracts the target by bending a spoon. It lowers the target's accuracy. |
| Leech Seed |
 |
 |
10 |
-- |
90 |
A seed is planted on the target. It steals some HP from the target every turn. |
| Leer |
 |
 |
30 |
-- |
100 |
The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced. |
| Lovely Kiss |
 |
 |
10 |
-- |
75 |
With a scary face, the user tries to force a kiss on the target. If it succeeds, the target falls asleep. |
| Mean Look |
 |
 |
5 |
-- |
-- |
The user pins the target with a dark, arresting look. The target becomes unable to flee. |
| Metal Sound |
 |
 |
40 |
-- |
85 |
A horrible sound like scraping metal harshly reduces the target's Sp. Def stat. |
| Miracle Eye |
 |
 |
40 |
-- |
-- |
Enables a Dark-type target to be hit by Psychic-type attacks. It also enables an evasive target to be hit. |
| Odor Sleuth |
 |
 |
40 |
-- |
-- |
Enables a Ghost-type target to be hit with Normal- and Fighting-type attacks. It also enables an evasive target to be hit. |
| Poison Gas |
 |
 |
40 |
-- |
80 |
A cloud of poison gas is sprayed in the face of opposing Pokémon. It may poison those hit. |
| Poisonpowder |
 |
 |
35 |
-- |
75 |
The user scatters a cloud of poisonous dust on the target. It may poison the target. |
| Roar |
 |
 |
20 |
-- |
100 |
The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends. |
| Sand-attack |
 |
 |
15 |
-- |
100 |
Sand is hurled in the target's face, reducing its accuracy. |
| Scary Face |
 |
 |
10 |
-- |
100 |
The user frightens the target with a scary face to harshly reduce its Speed stat. |
| Screech |
 |
 |
40 |
-- |
85 |
An earsplitting screech harshly reduces the target's Defense stat. |
| Simple Beam |
 |
 |
15 |
-- |
100 |
The user's mysterious psychic wave changes the target's Ability to Simple. |
| Sing |
 |
 |
15 |
-- |
55 |
A soothing lullaby is sung in a calming voice that puts the target into a deep slumber. |
| Sleep Powder |
 |
 |
15 |
-- |
75 |
The user scatters a big cloud of sleep-inducing dust around the target. |
| Smokescreen |
 |
 |
20 |
-- |
100 |
The user releases an obscuring cloud of smoke or ink. It reduces the target's accuracy. |
| Soak |
 |
 |
20 |
-- |
100 |
The user shoots a torrent of water at the target and changes the target's type to Water. |
| Spider Web |
 |
 |
10 |
-- |
-- |
The user ensnares the target with thin, gooey silk so it can't flee from battle. |
| Spikes |
 |
 |
20 |
-- |
-- |
The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokémon that switch into battle. |
| Spite |
 |
 |
10 |
-- |
100 |
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. |
| Spore |
 |
 |
15 |
-- |
100 |
The user scatters bursts of spores that induce sleep. |
| Stealth Rock |
 |
 |
20 |
-- |
-- |
The user lays a trap of levitating stones around the opponent's team. The trap hurts opponents that switch into battle. |
| String Shot |
 |
 |
40 |
-- |
95 |
The targets are bound with silk blown from the user's mouth. This silk reduces the targets' Speed stat. |
| Stun Spore |
 |
 |
30 |
-- |
75 |
The user scatters a cloud of paralyzing powder. It may leave the target with paralysis. |
| Supersonic |
 |
 |
20 |
-- |
55 |
The user generates odd sound waves from its body. It may confuse the target. |
| Swagger |
 |
 |
15 |
-- |
90 |
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
| Sweet Kiss |
 |
 |
10 |
-- |
75 |
The user kisses the target with a sweet, angelic cuteness that causes confusion. |
| Sweet Scent |
 |
 |
20 |
-- |
100 |
A sweet scent that lowers the opposing team's evasiveness. It also lures wild Pokémon if used in grass, etc. |
| Tail Whip |
 |
 |
30 |
-- |
100 |
The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
| Taunt |
 |
 |
20 |
-- |
100 |
The target is taunted into a rage that allows it to use only attack moves for three turns. |
| Telekinesis |
 |
 |
15 |
-- |
-- |
The user makes the target float with its psychic power. The target is easier to hit for three turns. |
| Thunder Wave |
 |
 |
20 |
-- |
100 |
A weak electric charge is launched at the target. It causes paralysis if it hits. |
| Tickle |
 |
 |
20 |
-- |
100 |
The user tickles the target into laughing, reducing its Attack and Defense stats. |
| Torment |
 |
 |
15 |
-- |
100 |
The user torments and enrages the target, making it incapable of using the same move twice in a row. |
| Toxic |
 |
 |
10 |
-- |
90 |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| Toxic Spikes |
 |
 |
20 |
-- |
-- |
The user lays a trap of poison spikes at the opponent's feet. They poison opponents that switch into battle. |
| Whirlwind |
 |
 |
20 |
-- |
100 |
The target is blown away, to be replaced by another Pokémon in its party. In the wild, the battle ends. |
| Will-o-wisp |
 |
 |
15 |
-- |
75 |
The user shoots a sinister, bluish-white flame at the target to inflict a burn. |
| Worry Seed |
 |
 |
10 |
-- |
100 |
A seed that causes worry is planted on the target. It prevents sleep by making its Ability Insomnia. |
| Yawn |
 |
 |
10 |
-- |
-- |
The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. |