Main Character | |||
Picture | Name | Role | Base Rarity |
Main Character | Support | ☆ |
Role Anchors |
Standard Max Level (Lv. 150) Stats | |||||
HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
319 | 120 | 51 | 120 | 51 | 77 |
2 Star Stats | |||||
359 | 140 | 71 | 140 | 71 | 97 |
3 Star Stats | |||||
399 | 160 | 91 | 160 | 91 | 117 |
4 Star Stats | |||||
439 | 180 | 111 | 180 | 111 | 137 |
5 Star Stats | |||||
479 | 200 | 131 | 200 | 131 | 157 |
5 Star Max Potential Stats | |||||
519 | 220 | 151 | 220 | 151 | 177 |
5 Max Potential Affinity Lv. 2 Stats | |||||
559 | 220 | 171 | 220 | 171 | 197 |
5 Max Potential Affinity Lv. 3 Stats | |||||
599 | 220 | 191 | 220 | 191 | 217 |
Moves | ||||||
Name | Type | Category | Max Power | Accuracy | Move Slots | Target |
Karate Chop | 16-19 | 100 | 1 (Gauge) | Opponent | ||
Critical hits land more easily | ||||||
Dire Hit All | 2 (Max Uses) | All allies | ||||
Raises the critical hit rate of all allied sync pairs | ||||||
Strike Together! | 2 (Max Uses) | All allies | ||||
Raises the Attack and Speed of all allied sync pairs. | ||||||
Brick Break | 35-42 | 100 | 2 (Gauge) | Opponent | ||
Removes physical and special damage-reducing effects from the opponents' field of play |
Sync Moves | ||||||
Name | Type | Category | Max Power | Target | ||
Fighting Sync Impact | 240-288 | Opponent | ||||
No additional effect |
Main Character & Primeape | |||||||||||||
Picture | Name | Focal Move Type | Weakness | ||||||||||
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Passive Skills | |||||||||||||
Wide Awake: Prevents the user from falling asleep. First Aid 2: Restores the user's HP by approximately 30% of its maximum HP the first time it is in a pinch each battle. Healthy Healing: Applies the Gradual Healing effect to the user when its HP is full when it enters a battle. | |||||||||||||
Theme Skills | |||||||||||||
Fighting Support - Raises the maximum HP of all allied sync pairs by 30 |
Standard Max Level (Lv. 150) Stats | |||||
HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
328 | 122 | 64 | 122 | 64 | 78 |
2 Star Stats | |||||
368 | 142 | 84 | 142 | 84 | 98 |
3 Star Stats | |||||
408 | 162 | 104 | 162 | 104 | 118 |
4 Star Stats | |||||
448 | 182 | 124 | 182 | 124 | 138 |
5 Star Stats | |||||
488 | 202 | 144 | 202 | 144 | 158 |
5 Star Max Potential Stats | |||||
528 | 222 | 164 | 222 | 164 | 178 |
5 Max Potential Affinity Lv. 2 Stats | |||||
568 | 222 | 184 | 222 | 184 | 198 |
5 Max Potential Affinity Lv. 3 Stats | |||||
608 | 222 | 204 | 222 | 204 | 218 |
Moves | ||||||
Name | Type | Category | Max Power | Accuracy | Move Slots | Target |
Karate Chop | 16-19 | 100 | 1 (Gauge) | Opponent | ||
Critical hits land more easily | ||||||
Dire Hit All | 2 (Max Uses) | All allies | ||||
Raises the critical hit rate of all allied sync pairs | ||||||
Strike Together! | 2 (Max Uses) | All allies | ||||
Raises the Attack and Speed of all allied sync pairs. | ||||||
Brick Break | 35-42 | 100 | 2 (Gauge) | Opponent | ||
Removes physical and special damage-reducing effects from the opponents' field of play |
Sync Moves | ||||||
Name | Type | Category | Max Power | Target | ||
Fighting Sync Impact | 240-288 | Opponent | ||||
No additional effect |
Main Character | |||
Picture | Name | Role | Base Rarity |
Main Character | Tech | ☆ |
Main Character & Mankey | |||||||||||||
Picture | Name | Focal Move Type | Weakness | ||||||||||
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Passive Skills | |||||||||||||
Wide Awake: Prevents the user from falling asleep. On a Roll 1: Raises the chance of lowering stat values with the additional effects of moves. Stamina Reserves 2: Charges the user's move gauge by 2 the first time it is in a pinch each battle. | |||||||||||||
Theme Skills | |||||||||||||
Fighting TechRaises allies's Attack and Sp. Atk by 12 when using Fighting-type attacks. Raises the maximum HP of all allied sync pairs by 12 |
Standard Max Level (Lv. 150) Stats | |||||
HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
413 | 96 | 43 | 96 | 43 | 225 |
2 Star Stats | |||||
453 | 116 | 63 | 116 | 63 | 245 |
3 Star Stats | |||||
493 | 136 | 83 | 136 | 83 | 265 |
4 Star Stats | |||||
533 | 156 | 103 | 156 | 103 | 285 |
5 Star Stats | |||||
573 | 176 | 123 | 176 | 123 | 305 |
5 Star Max Potential Stats | |||||
613 | 196 | 143 | 196 | 143 | 325 |
5 Max Potential Affinity Lv. 2 Stats | |||||
613 | 216 | 163 | 216 | 163 | 325 |
5 Max Potential Affinity Lv. 3 Stats | |||||
613 | 236 | 183 | 236 | 183 | 325 |
Moves | ||||||
Name | Type | Category | Max Power | Accuracy | Move Slots | Target |
Karate Chop | 16-19 | 100 | 1 (Gauge) | Opponent | ||
Critical hits land more easily | ||||||
X Speed | 2 (Max Uses) | Self | ||||
Sharply raises the user's Speed | ||||||
Keep it Up! | 2 (Max Uses) | Self | ||||
Sharply raises the user's Speed. Makes the user gradually heal itself. | ||||||
Rock Smash | 46-55 | 100 | 2 (Gauge) | Opponent | ||
Has a good chance of lowering the target's Defense |
Sync Moves | ||||||
Name | Type | Category | Max Power | Target | ||
Fighting Sync Impact | 240-288 | Opponent | ||||
No additional effect |
Main Character & Primeape | |||||||||||||
Picture | Name | Focal Move Type | Weakness | ||||||||||
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Passive Skills | |||||||||||||
Wide Awake: Prevents the user from falling asleep. On a Roll 1: Raises the chance of lowering stat values with the additional effects of moves. Stamina Reserves 2: Charges the user's move gauge by 2 the first time it is in a pinch each battle. | |||||||||||||
Theme Skills | |||||||||||||
Fighting TechRaises allies's Attack and Sp. Atk by 12 when using Fighting-type attacks. Raises the maximum HP of all allied sync pairs by 12 |
Standard Max Level (Lv. 150) Stats | |||||
HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
440 | 98 | 44 | 98 | 44 | 244 |
2 Star Stats | |||||
480 | 118 | 64 | 118 | 64 | 264 |
3 Star Stats | |||||
520 | 138 | 84 | 138 | 84 | 284 |
4 Star Stats | |||||
560 | 158 | 104 | 158 | 104 | 304 |
5 Star Stats | |||||
600 | 178 | 124 | 178 | 124 | 324 |
5 Star Max Potential Stats | |||||
640 | 198 | 144 | 198 | 144 | 344 |
5 Max Potential Affinity Lv. 2 Stats | |||||
640 | 218 | 164 | 218 | 164 | 344 |
5 Max Potential Affinity Lv. 3 Stats | |||||
640 | 238 | 184 | 238 | 184 | 344 |
Moves | ||||||
Name | Type | Category | Max Power | Accuracy | Move Slots | Target |
Karate Chop | 16-19 | 100 | 1 (Gauge) | Opponent | ||
Critical hits land more easily | ||||||
X Speed | 2 (Max Uses) | Self | ||||
Sharply raises the user's Speed | ||||||
Keep it Up! | 2 (Max Uses) | Self | ||||
Sharply raises the user's Speed. Makes the user gradually heal itself. | ||||||
Rock Smash | 46-55 | 100 | 2 (Gauge) | Opponent | ||
Has a good chance of lowering the target's Defense |
Sync Moves | ||||||
Name | Type | Category | Max Power | Target | ||
Fighting Sync Impact | 240-288 | Opponent | ||||
No additional effect |
Main Character | |||
Picture | Name | Role | Base Rarity |
Main Character | Strike | ☆ |
Main Character & Mankey | |||||||||||||
Picture | Name | Focal Move Type | Weakness | ||||||||||
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Passive Skills | |||||||||||||
Wide Awake: Prevents the user from falling asleep. Critical Strike 1: Powers up the user's attacks when they become critical hits. Amped Up 4: Raises the user's Speed by 4 stat ranks when it lands a critical hit. | |||||||||||||
Theme Skills | |||||||||||||
Fighting Strike - Raises allies's Attack and Sp. Atk by 15 when using Fighting-type attacks |
Standard Max Level (Lv. 150) Stats | |||||
HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
299 | 202 | 63 | 202 | 63 | 154 |
2 Star Stats | |||||
339 | 222 | 83 | 222 | 83 | 174 |
3 Star Stats | |||||
379 | 242 | 103 | 242 | 103 | 194 |
4 Star Stats | |||||
419 | 262 | 123 | 262 | 123 | 214 |
5 Star Stats | |||||
459 | 282 | 143 | 282 | 143 | 234 |
5 Star Max Potential Stats | |||||
499 | 302 | 163 | 302 | 163 | 254 |
5 Max Potential Affinity Lv. 2 Stats | |||||
539 | 322 | 163 | 322 | 163 | 274 |
5 Max Potential Affinity Lv. 3 Stats | |||||
579 | 342 | 163 | 342 | 163 | 294 |
Moves | ||||||
Name | Type | Category | Max Power | Accuracy | Move Slots | Target |
Karate Chop | 16-19 | 100 | 1 (Gauge) | Opponent | ||
Critical hits land more easily | ||||||
X Attack | 2 (Max Uses) | Self | ||||
Sharply raises the user's Attack | ||||||
Race You! | 2 (Max Uses) | Self | ||||
Sharply raises the user's Speed. Raises the user's critical-hit rate | ||||||
Cross Chop | 100-120 | 80 | 3 (Gauge) | Opponent | ||
Critical hits land more easily |
Sync Moves | ||||||
Name | Type | Category | Max Power | Target | ||
Fighting Sync Impact | 240-288 | Opponent | ||||
No additional effect |
Main Character & Primeape | |||||||||||||
Picture | Name | Focal Move Type | Weakness | ||||||||||
|
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Passive Skills | |||||||||||||
Wide Awake: Prevents the user from falling asleep. Critical Strike 1: Powers up the user's attacks when they become critical hits. Amped Up 4: Raises the user's Speed by 4 stat ranks when it lands a critical hit. | |||||||||||||
Theme Skills | |||||||||||||
Fighting Strike - Raises allies's Attack and Sp. Atk by 15 when using Fighting-type attacks |
Standard Max Level (Lv. 150) Stats | |||||
HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
308 | 210 | 64 | 210 | 64 | 156 |
2 Star Stats | |||||
348 | 230 | 84 | 230 | 84 | 176 |
3 Star Stats | |||||
388 | 250 | 104 | 250 | 104 | 196 |
4 Star Stats | |||||
428 | 270 | 124 | 270 | 124 | 216 |
5 Star Stats | |||||
468 | 290 | 144 | 290 | 144 | 236 |
5 Star Max Potential Stats | |||||
508 | 310 | 164 | 310 | 164 | 256 |
5 Max Potential Affinity Lv. 2 Stats | |||||
548 | 330 | 164 | 330 | 164 | 276 |
5 Max Potential Affinity Lv. 3 Stats | |||||
588 | 350 | 164 | 350 | 164 | 296 |
Moves | ||||||
Name | Type | Category | Max Power | Accuracy | Move Slots | Target |
Karate Chop | 16-19 | 100 | 1 (Gauge) | Opponent | ||
Critical hits land more easily | ||||||
X Attack | 2 (Max Uses) | Self | ||||
Sharply raises the user's Attack | ||||||
Race You! | 2 (Max Uses) | Self | ||||
Sharply raises the user's Speed. Raises the user's critical-hit rate | ||||||
Cross Chop | 100-120 | 80 | 3 (Gauge) | Opponent | ||
Critical hits land more easily |
Sync Moves | ||||||
Name | Type | Category | Max Power | Target | ||
Fighting Sync Impact | 240-288 | Opponent | ||||
No additional effect |