#183 Marill
General Location Rumble Attacks Rumble Stats Dungeon Data

Name Jp. Name No. Type
Marill Mariru
マリル
National: #183
Typing:204
PokéPark


Locations
Pokémon Typing Adventure Z Islands
Function Tower
Caps Lock Museum
Pokémon Rumble Blast 2-1 Sun-Dappled Bank Lake
Pokémon Rumble U Aquatic Hill - The Colourful Park
Pokémon Mystery Dungeon:
Gates to Infinity
Dreamy Isle
Slumbering Cave
Path of No Return
Scalchop Beach
Ultimate Wilds


Learn with Pokémon: Typing Adventure Details
Image Base Name
Marill
MARIRU


Pokémon Rumble Blast & Rumble U Details
Image Attack Defense Speed
•• •••

Attack AnchorsToy TownEast TownWest TownNorth TownOther Moves
Toy Town Moves
Name Type Strength Hits Direction Distance SpeedEffect
Double Team - 1 - Short-Distance Medium Increases user's Evasion
Tail Whip - 1 All Directions Wide Slow Lowers opponent's Defense
Tackle 2 Assault Short-Distance Medium No additional effect
Work Up - 1 - Wide Slow Increases user's Attack
Defense Curl - 1 - Long Distance Slow Increases the user's Defense
Water Gun 3 Wave Wide Medium No additional effect
Refresh - 1 - Long Distance Slow Heals all status ailments


East Town Moves
Name Type Strength Hits Direction Distance SpeedEffect
Aqua Jet ★★ 1 Assault Wide Medium No additional effect
Swagger - 1 Wave Wide Medium Increases strength but confuses user
Rock Smash ★★ 1 Close Wide Medium Lowers opponent's Defense
Facade ★★ 1 Close Short-Distance Medium Doubles damage if user is affected by a status condition
Supersonic - 1 Wave Wide Slow Confuses opponent
Bubblebeam ★★★ 3 Wave Wide Slow May lower opponent's Speed
Round ★★ 1 Wave Wide Medium Increases damage if partners also use this move

West Town Moves
Name Type Strength Hits Direction Distance SpeedEffect
Aqua Jet ★★ 1 Assault Wide Medium No additional effect
Brick Break ★★★ 2 Close Wide Medium No additional effect
Grass Knot ★★★ 1 Close Wide Medium Does more damage the heavier the opponent
Rollout ★★★ 5 Assault Wide Slow Attacks until it misses
Amnesia - 1 - Long Distance Slow Increases the user's Defense
Fling ★★★ 1 Projectile Short-Distance Medium Throws coins at the opponent
Rest - 1 - Long Distance Medium Puts the user to sleep but heals all HP
Light Screen - 1 All Directions Long Distance Slow Halves damage received while this move is in effect
Present ★★★ 1 Projectile Wide Medium Can damage or heal opponent
Substitute - 1 - Long Distance Slow Lowers your HP but creates a substitute
Hidden Power ★★★ 1 All Directions Short-Distance Medium Does different damage depending on the Pokémon species

North Town Moves
Name Type Strength Hits Direction Distance SpeedEffect
Aqua Tail ★★★★ 1 Close Short-Distance Medium No additional effect
Dig ★★★★ 1 Assault Long Distance Slow No additional effect
Strength ★★★★ 1 Close Wide Medium No additional effect
Dive ★★★★ 1 Assault Long Distance Slow No additional effect
Waterfall ★★★★ 3 Assault Wide Slow Causes opponent to Flinch
Muddy Water ★★★★ 1 Wave Wide Slow May lower opponent's Accuracy
Toxic - 1 Distant Point Wide Medium Badly poisons the opponent
Scald ★★★★ 3 Wave Wide Medium Burns the opponent
Superpower ★★★★ 1 Close Wide Medium Lowers the user's Attack & Defense
Belly Drum - 1 - Long Distance Slow Cuts the user's HP by 50% of maximum. Increases the user's Attack
Perish Song - 1 All Directions Long Distance Slow User and opponent cannot attack for a while
Protect - 1 - Wide Fast Protects the user from damage

Other Moves - Move School
Name Type Strength Hits Direction Distance SpeedEffect
Return ★★★★★ 1 Close Short-Distance Fast More powerful the longer the Pokémon has been out in battle
Double-edge ★★★★★ 4 Assault Wide Medium Does damage to the user
Surf ★★★★★ 1 Wave Wide Slow No additional effect
Body Slam ★★★★★ 3 Assault Long Distance Slow May paralyse the opponent
Hydro Pump ★★★★★ 1 Wave Short-Distance Medium No additional effect
Blizzard ★★★★★ 1 Wave Wide Slow May freeze opponent
Future Sight ★★★★★ 1 Distant Point Wide Medium Does delayed damage
Frustration ★★★★★ 1 Close Short-Distance Fast If a Pokémon who hasn't attacked for a long time uses this move, the move's damage is increased
Ice Beam ★★★★★ 3 Wave Wide Medium May freeze the opponent

Pokémon Mystery Dungeon: Gates to Infinity Data
Evolutionary Chain
To get Azurill, you will need to breed while holding the
Level Up
LevelAttack NameTypeEffect
Tackle A physical attack in which the user charges and slams into the target with its whole body.
Bubble A spray of countless bubbles is jetted at the opposing team. It may also lower the targets' Speed stats.
2 Tail Whip The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.
5 Water Sport The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle.
7 Water Gun The target is blasted with a forceful shot of water.
10 Defense Curl The user curls up to conceal weak spots and raise its Defense stat.
10 Rollout The user continually rolls into the target over five turns. It becomes stronger each time it hits.
13 Bubblebeam A spray of bubbles is forcefully ejected at the opposing team. It may also lower their Speed stats.
16 Helping Hand The user assists an ally by boosting the power of its attack.
20 Aqua Tail The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
23 Double-edge A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.
28 Aqua Ring The user envelops itself in a veil made of water. It regains some HP on every turn.
31 Rain Dance The user summons a heavy rain that falls for five turns, powering up Water-type moves.
37 Superpower The user attacks the target with great power. However, it also lowers the user's Attack and Defense.
40 Hydro Pump The target is blasted by a huge volume of water launched under great pressure.

Machine Moves
Attack NameTypeEffect
Toxic A move that leaves the target badly poisoned. Its poison damage worsens every turn.
Hail The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
Hidden Power A unique attack that varies in type and intensity depending on the Pokémon using it.
Ice Beam The target is struck with an icy-cold beam of energy. It may also freeze the target solid.
Blizzard A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.
Light Screen A wondrous wall of light is put up to suppress damage from special attacks for five turns.
Protect It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Rain Dance The user summons a heavy rain that falls for five turns, powering up Water-type moves.
Frustration A full-power attack that grows more powerful the less the user likes its Trainer.
Return A full-power attack that grows more powerful the more the user likes its Trainer.
Dig The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
Brick Break The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect.
Double Team By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
Facade An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
Rest The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
Attract If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
Round The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
Scald The user shoots boiling hot water at its target. It may also leave the target with a burn.
Fling The user flings its held item at the target to attack. Its power and effects depend on the item.
Work Up The user is roused, and its Attack and Sp. Atk stats increase.
Grass Knot The user snares the target with grass and trips it. The heavier the target, the greater the damage.
Swagger The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
Substitute The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
Rock Smash The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat.
Surf It swamps the area around the user with a giant wave. It can also be used for crossing water.
Strength The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.
Waterfall The user charges at the target and may make it flinch. It can also be used to climb a waterfall.
Dive Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean.
<--- #182
Bellossom
#184
Azumarill
--->