East Town Moves |
Name |
Type |
Strength |
Hits |
Direction |
Distance |
Speed | Effect |
Cut |
|
★★ |
1 |
Close |
Short-Distance |
Fast |
No additional effect |
Torment |
|
- |
1 |
Wave |
Wide |
Slow |
Can't use the same attack twice |
Swagger |
|
- |
1 |
Wave |
Wide |
Medium |
Increases strength but confuses user |
Facade |
|
★★ |
1 |
Close |
Short-Distance |
Medium |
Doubles damage if user is affected by a status condition |
Leaf Tornado |
|
★★ |
1 |
Distant Point |
Wide |
Medium |
Lowers opponent's accuracy |
Growth |
|
- |
1 |
- |
Long Distance |
Slow |
Increases user's Attack |
Slam |
|
★★ |
1 |
Close |
Wide |
Fast |
No additional effect |
Twister |
|
★★ |
1 |
Distant Point |
Wide |
Medium |
Causes opponent to Flinch |
Aerial Ace |
|
★★ |
1 |
Assault |
Wide |
Medium |
No additional effect |
Coil |
|
- |
1 |
- |
Wide |
Slow |
Increases user's Attack, Defense & Accuracy |
Flash |
|
- |
1 |
Wave |
Wide |
Medium |
Lowers the opponent's Accuracy |
Glare |
|
- |
1 |
Wave |
Wide |
Slow |
Paralyses opponent |
Calm Mind |
|
- |
1 |
- |
Long Distance |
Slow |
Increases the user's Attack & Defense |
Mega Drain |
|
★★ |
1 |
Wave |
Wide |
Medium |
Restores your Hit Points when you do damage |
Round |
|
★★ |
1 |
Wave |
Wide |
Medium |
Increases damage if partners also use this move |
West Town Moves |
Name |
Type |
Strength |
Hits |
Direction |
Distance |
Speed | Effect |
Grass Knot |
|
★★★ |
1 |
Close |
Wide |
Medium |
Does more damage the heavier the opponent |
Mean Look |
|
- |
1 |
Wave |
Wide |
Medium |
Stops the opponent from moving |
Safeguard |
|
- |
1 |
All Directions |
Long Distance |
Slow |
Prevents status afflictions |
Swords Dance |
|
- |
1 |
- |
Wide |
Slow |
Incrases the user's Attack |
Rest |
|
- |
1 |
- |
Long Distance |
Medium |
Puts the user to sleep but heals all HP |
Light Screen |
|
- |
1 |
All Directions |
Long Distance |
Slow |
Halves damage received while this move is in effect |
Magical Leaf |
|
★★★ |
4 |
Projectile |
Wide |
Medium |
No additional effect |
Substitute |
|
- |
1 |
- |
Long Distance |
Slow |
Lowers your HP but creates a substitute |
Mirror Coat |
|
- |
1 |
- |
Long Distance |
Slow |
Does damage to the opponent equal to the damage received |
Hidden Power |
|
★★★ |
1 |
All Directions |
Short-Distance |
Medium |
Does different damage depending on the Pokémon species |
Reflect |
|
- |
1 |
All Directions |
Long Distance |
Slow |
Halves damage received while this move is in effect |
Level Up |
|
— |
Tackle |
|
A physical attack in which the user charges and slams into the target with its whole body. |
4 |
Leer |
|
The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced. |
7 |
Vine Whip |
|
The target is struck with slender, whiplike vines to inflict damage. |
10 |
Wrap |
|
A long body or vines are used to wrap and squeeze the target for four to five turns. |
13 |
Growth |
|
The user's body grows all at once, raising the Attack and Sp. Atk stats. |
16 |
Leaf Tornado |
|
The user attacks its target by encircling it in sharp leaves. This attack may also lower the target's accuracy. |
19 |
Leech Seed |
|
A seed is planted on the target. It steals some HP from the target every turn. |
22 |
Mega Drain |
|
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
25 |
Slam |
|
The target is slammed with a long tail, vines, etc., to inflict damage. |
28 |
Leaf Blade |
|
The user handles a sharp leaf like a sword and attacks by cutting its target. Critical hits land more easily. |
31 |
Coil |
|
The user coils up and concentrates. This raises its Attack and Defense stats as well as its accuracy. |
34 |
Giga Drain |
|
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
37 |
Wring Out |
|
The user powerfully wrings the target. The more HP the target has, the greater this attack's power. |
40 |
Gastro Acid |
|
The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability. |
43 |
Leaf Storm |
|
The user whips up a storm of leaves around the target. The attack's recoil harshly reduces the user's Sp. Atk stat. |
Machine Moves |
|
Calm Mind |
|
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. |
Toxic |
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
Hidden Power |
|
A unique attack that varies in type and intensity depending on the Pokémon using it. |
Sunny Day |
|
The user intensifies the sun for five turns, powering up Fire-type moves. |
Taunt |
|
The target is taunted into a rage that allows it to use only attack moves for three turns. |
Light Screen |
|
A wondrous wall of light is put up to suppress damage from special attacks for five turns. |
Protect |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
Safeguard |
|
The user creates a protective field that prevents status problems for five turns. |
Frustration |
|
A full-power attack that grows more powerful the less the user likes its Trainer. |
Solarbeam |
|
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. |
Return |
|
A full-power attack that grows more powerful the more the user likes its Trainer. |
Double Team |
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
Reflect |
|
A wondrous wall of light is put up to suppress damage from physical attacks for five turns. |
Aerial Ace |
|
The user confounds the target with speed, then slashes. The attack lands without fail. |
Torment |
|
The user torments and enrages the target, making it incapable of using the same move twice in a row. |
Facade |
|
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
Rest |
|
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
Attract |
|
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
Round |
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
Energy Ball |
|
The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def. |
Flash |
|
The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves. |
Swords Dance |
|
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
Grass Knot |
|
The user snares the target with grass and trips it. The heavier the target, the greater the damage. |
Swagger |
|
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
Substitute |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
Cut |
|
The target is cut with a scythe or a claw. It can also be used to cut down thin trees. |
Frenzy Plant |
|
The user slams the target with an enormous tree. The user can't move on the next turn. |