#019 Rattata
General Location Attacks TMs

Pokémon Game Picture National No. Regional No. English name Japanese Name

Dungeon
Ranger 2
#019 Almia: R-067
Rattata コラッタ
Koratta
Ability: Run Away & Guts
Run Away: Except for trainer battles, can always run from battle. Cannot run during Mean Look or Block or when the opponent is trapping with the Arena Trap, Magnet Pull, or Shadow Tag ability.
Guts: Attack raises to 1.5 times when induced with a status (BURN, PARALYZE, SLEEP, POISON, FREEZE). BURN’s effect of lowering Attack is not applied.
Gender Ratio
Male: 50 % Female: 50 %
Classification Type 1 Type 2 Height Weight
Mouse Pokémon
1'00" 7.7 lbs
Evolution Chain
--Lv. 20-->

Mystery Dungeon 2 Info
Body Size IQ Group
Group F

Ranger Shadows of Almia Info
Type Group Field Ability Pkmn Assist
Normal Tackle * 1 Normal

Location
Game Get Rate Obtainable Location
Dungeon
Time & Darkness
Easy Mystifying Forest - Random B1-B13
Mystery Jungle - Random B1F-B29F
Dungeon
Sky
Easy Mystic Forest - Random B1-B13
Mystery Jungle - Random B1F-B29F
Ranger Shadows of Almia - Pueltown
Dungeon
Blazing Adventure Squad
- Fire Mountains 1-5F
Final Mountain 1-3F
Dungeon
Stormy Adventure Squad
- Not in Game
Dungeon
Light Adventure Squad
- Not in Game

Dungeon Level Up
LevelAttack NameTypeCat.Att.Acc.PPCritical Rate
Tackle
695308
A physical attack in which the user charges and slams into the foe with its whole body.
Tail Whip
-10022-
The user wags its tail cutely, making the foe less wary. The target's Defense stat is lowered.
4Quick Attack
488138
The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
7Focus Energy
-10027-
The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks.
10Bite
790198
The foe is bitten with viciously sharp fangs. It may make the target flinch.
13Pursuit
-10017-
An attack move that inflicts double damage if used on a foe that is switching out of battle.
16Hyper Fang
-88138
The user bites hard on the foe with its sharp front fangs. It may also make the target flinch.
19Sucker Punch
158878
This move enables the user to attack first. It fails if the foe is not readying an attack, however.
22Crunch
1488138
The user crunches up the foe with sharp fangs. It may also lower the target's Defense stat.
25Assurance
988128
If the foe has already taken some damage in the same turn, this attack's power is doubled.
28Super Fang
-10017-
The user chomps hard on the foe with its sharp front fangs. It cuts the target's HP to half.
31Double-edge
20100128
A reckless, life- risking tackle. It also damages the user by a fairly large amount, however.
34Endeavor
-10012-
An attack move that cuts down the foe's HP to equal the user's HP.

TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPCritical Rate
TM06Toxic
-8812-
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10Hidden Power
21788128
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11Sunny Day
-10012-
The user intensifies the sun for five turns, powering up Fire-type moves.
TM12Taunt
-10020-
The foe is taunted into a rage that allows it to use only attack moves for two to four turns.
TM13Ice Beam
148488
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.
TM14Blizzard
246778
A howling blizzard is summoned to strike the foe. It may also freeze the target solid.
TM17Protect
-7510-
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18Rain Dance
-10012-
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM21Frustration
-10016-
A full-power attack that grows more powerful the less the user likes its Trainer.
TM23Iron Tail
2078108
The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat.
TM24Thunderbolt
-74108
A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
TM25Thunder
247378
A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.
TM27Return
-100128
A full-power attack that grows more powerful the more the user likes its Trainer.
TM28Dig
12100128
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM30Shadow Ball
1384108
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat.
TM32Double Team
-10017-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM34Shock Wave
710088
The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.
TM42Facade
1484128
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43Secret Power
1488108
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44Rest
-1008-
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45Attract
-7510-
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM46Thief
2100208
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
TM57Charge Beam
988128
The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat.
TM58Endure
-7517-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM73Thunder Wave
68817-
A weak electric charge is launched at the foe. It causes paralysis if it hits.
TM78Captivate
-10020-
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM82Sleep Talk
--17-
While it is asleep, the user randomly uses one of the moves it knows.
TM83Natural Gift
188178
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM86Grass Knot
188208
The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
TM87Swagger
-10018-
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM88Pluck
10100158
The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect.
TM89U-turn
1488128
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
TM90Substitute
-1007-
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM01Cut
1674108
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.

Possible Egg Moves
Attack NameTypeCat.Att.Acc.PPCritical Rate
Screech
-10022-
An earsplitting screech is emitted to sharply reduce the foe's Defense stat.
Flame Wheel
1288118
The user cloaks itself in fire and charges at the foe. It may also leave the target with a burn.
Fury Swipes
541101
The foe is raked with sharp claws or scythes for two to five times in quick succession.
Bite
790198
The foe is bitten with viciously sharp fangs. It may make the target flinch.
Counter
8100178
A retaliation move that counters any physical attack, inflicting double the damage taken.
Reversal
263128
An all-out attack that becomes more powerful the less HP the user has.
Uproar
-10017-
The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep.
Swagger
-10018-
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
Last Resort
138078
This move can be used only after the user has used all the other moves it knows in the battle.
Me First
--22-
The user tries to cut ahead of the foe to steal and use the foe's intended move with greater power.

<--- #018
Pidgeot
#020
Raticate
--->

 
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