#328 Trapinch
General Location Attacks TMs

Pokémon Game Picture National No. Regional No. English name Japanese Name

Dungeon
#328 Almia: R---
Trapinch ナックラー
Nakuraa
Ability: Hyper Cutter & Arena Trap
Hyper Cutter: Opponent cannot lower this Pokémon’s Attack value. This Pokémon may still lower its own Attack value using a move of by itself.
Arena Trap: The opponent cannot run nor switch. Flying-type Pokémon and Pokémon with the Levitate special ability are unaffected. If this Pokémon switches, the opponent is still trapped for that turn. The opponent may still switch by using Baton Pass.
Gender Ratio
Male: 50 % Female: 50 %
Classification Type 1 Type 2 Height Weight
Ant Pit Pokémon
2'04" 33.1 lbs
Evolution Chain
--Lv. 35-->--Lv. 45-->

Mystery Dungeon 2 Info
Body Size IQ Group
Group D

Location
Game Get Rate Obtainable Location
Dungeon
Time & Darkness
Easy Northern Desert - 1F-15F
Dungeon
Sky
Easy Northern Desert - 1F-15F
Ranger Shadows of Almia - Trapinch is not in Pokémon Ranger
Dungeon
Blazing Adventure Squad
- Not in Game
Dungeon
Stormy Adventure Squad
- Path to Treasure Mountain B6F-B7F
Dungeon
Light Adventure Squad
- Not in Game

Dungeon Level Up
LevelAttack NameTypeCat.Att.Acc.PPCritical Rate
Bite
790198
The foe is bitten with viciously sharp fangs. It may make the target flinch.
9Sand-attack
-8020-
Sand is hurled in the foe's face, reducing its accuracy.
17Faint Attack
610088
The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail.
25Sand Tomb
473178
The user traps the foe inside a harshly raging sandstorm for two to five turns.
33Crunch
1488138
The user crunches up the foe with sharp fangs. It may also lower the target's Defense stat.
41Dig
12100128
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
49Sandstorm
-10014-
A five-turn sand- storm is summoned to hurt all combatant types except Rock, Ground, and Steel.
57Hyper Beam
108688
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
65Earth Power
98888
The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def.
73Earthquake
952108
The user sets off an earthquake that hits all the Pokémon in the battle.
81Feint
588128
An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves.
89Fissure
-2010-
The user opens up a fissure in the ground and drops the foe in. The target instantly faints if it hits.

TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPCritical Rate
TM06Toxic
-8812-
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10Hidden Power
21788128
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11Sunny Day
-10012-
The user intensifies the sun for five turns, powering up Fire-type moves.
TM15Hyper Beam
108688
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17Protect
-7510-
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM19Giga Drain
1288108
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
TM21Frustration
-10016-
A full-power attack that grows more powerful the less the user likes its Trainer.
TM22Solarbeam
2410098
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
TM26Earthquake
952108
The user sets off an earthquake that hits all the Pokémon in the battle.
TM27Return
-100128
A full-power attack that grows more powerful the more the user likes its Trainer.
TM28Dig
12100128
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM32Double Team
-10017-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM37Sandstorm
-10014-
A five-turn sand- storm is summoned to hurt all combatant types except Rock, Ground, and Steel.
TM39Rock Tomb
-60128
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
TM42Facade
1484128
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43Secret Power
1488108
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44Rest
-1008-
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45Attract
-7510-
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM58Endure
-7517-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM78Captivate
-10020-
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM80Rock Slide
590138
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
TM82Sleep Talk
--17-
While it is asleep, the user randomly uses one of the moves it knows.
TM83Natural Gift
188178
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM87Swagger
-10018-
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90Substitute
-1007-
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.

Possible Egg Moves
Attack NameTypeCat.Att.Acc.PPCritical Rate
Focus Energy
-10027-
The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks.
Quick Attack
488138
The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
Gust
488198
A gust of wind is whipped up by wings and launched at the foe to inflict damage.
Flail
2100178
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
Fury Cutter
266128
The foe is slashed with scythes or claws. Its power increases if it hits in succession.

<--- #327
Spinda
#329
Vibrava
--->

 
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