#442 Spiritomb
General Location Attacks TMs

Pokémon Game Picture National No. Regional No. English name Japanese Name

Dungeon
Ranger 2
#442 Almia: R-196
Spiritomb ミカルゲ
Mikaruge
Ability: Pressure
Pressure: When this Pokémon is hit by a move, the opponent’s PP lowers by 2 rather than 1.
Gender Ratio
Male: 50 % Female: 50 %
Classification Type 1 Type 2 Height Weight
Forbidden Pokémon
3'03" 238.1 lbs
Evolution Chain

Mystery Dungeon 2 Info
Body Size IQ Group
Group G

Ranger Shadows of Almia Info
Type Group Field Ability Pkmn Assist
Ghost None Ghost

Location
Game Get Rate Obtainable Location
Dungeon
Time & Darkness
Very Hard Sealed Ruins - Most Interior Part - Cannot Be Recruited
Sky Rift - B15F, DPB1F-B5F
Sky Stairway - Random 1F-49F
Dungeon
Sky
Very Hard Sealed Ruins - Most Interior Part - Cannot Be Recruited
Sky Fissure - B15F, DPB1F-B5F
Sky Stairway - Random 1F-49F
Ranger Shadows of Almia - None (Fight as boss in Chroma Ruins)
Dungeon
Blazing Adventure Squad
- Not in Game
Dungeon
Stormy Adventure Squad
- Mystery Marsh 13-19F
Legendary Wetland 30,32-36,38,41,45,47-49F
Dungeon
Light Adventure Squad
- Not in Game

Dungeon Level Up
LevelAttack NameTypeCat.Att.Acc.PPCritical Rate
Curse
1010017-
A move that works differently for the Ghost type than for all the other types.
Pursuit
-10017-
An attack move that inflicts double damage if used on a foe that is switching out of battle.
Confuse Ray
-10013-
The foe is exposed to a sinister ray that triggers confusion.
Spite
-10015-
The user looses its grudge on the move last used by the foe by cutting 4 PP from it.
Shadow Sneak
488168
The user extends its shadow and attacks the foe from behind. This move always goes first.
7Faint Attack
610088
The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail.
13Hypnosis
158813-
The user employs hypnotic suggestion to make the target fall into a deep sleep.
19Dream Eater
20100138
An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP.
25Ominous Wind
47788
The user creates a gust of repulsive wind. It may also raise all the user's stats at once.
31Sucker Punch
158878
This move enables the user to attack first. It fails if the foe is not readying an attack, however.
37Nasty Plot
-10020-
The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk.
43Memento
-10015-
The user faints upon using this move. In return, it sharply lowers the target's Attack and Sp. Atk.
49Dark Pulse
-74108
The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.

TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPCritical Rate
TM03Water Pulse
584128
The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
TM04Calm Mind
-10019-
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
TM06Toxic
-8812-
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10Hidden Power
21788128
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11Sunny Day
-10012-
The user intensifies the sun for five turns, powering up Fire-type moves.
TM12Taunt
-10020-
The foe is taunted into a rage that allows it to use only attack moves for two to four turns.
TM15Hyper Beam
108688
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17Protect
-7510-
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18Rain Dance
-10012-
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM21Frustration
-10016-
A full-power attack that grows more powerful the less the user likes its Trainer.
TM27Return
-100128
A full-power attack that grows more powerful the more the user likes its Trainer.
TM29Psychic
1888108
The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat.
TM30Shadow Ball
1384108
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat.
TM32Double Team
-10017-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM34Shock Wave
710088
The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.
TM39Rock Tomb
-60128
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
TM41Torment
-10016-
The user torments and enrages the foe, making it incapable of using the same move twice in a row.
TM42Facade
1484128
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43Secret Power
1488108
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44Rest
-1008-
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45Attract
-7510-
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM46Thief
2100208
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
TM49Snatch
-10017-
The user steals the effects of any healing or stat- changing move the foe attempts to use.
TM58Endure
-7517-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM61Will-o-wisp
-10017-
The user shoots a sinister, bluish white flame at the foe to inflict a burn.
TM62Silver Wind
66278
The foe is attacked with powdery scales blown by wind. It may also raise all the user's stats.
TM63Embargo
-10018-
It prevents the foe from using its held item. Its Trainer is also prevented from using items on it.
TM68Giga Impact
288048
The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM70Flash
-10024-
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves.
TM77Psych Up
-10017-
The user hypnotizes itself into copying any stat change made by the foe.
TM78Captivate
-10020-
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM79Dark Pulse
-74108
The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.
TM82Sleep Talk
--17-
While it is asleep, the user randomly uses one of the moves it knows.
TM83Natural Gift
188178
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM85Dream Eater
20100138
An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP.
TM87Swagger
-10018-
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90Substitute
-1007-
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.

Possible Egg Moves
Attack NameTypeCat.Att.Acc.PPCritical Rate
Destiny Bond
-10012-
When this move is used, if the user faints, the foe that landed the knockout hit also faints.
Pain Split
-10022-
The user adds its HP to the foe's HP, then equally shares the combined HP with the foe.
Smokescreen
-10010-
The user releases an obscuring cloud of smoke or ink. It reduces the foe's accuracy.
Imprison
-10015-
If the foe knows any move also known by the user, the foe is prevented from using it.
Grudge
-10012-
If the user faints, the user's grudge fully depletes the PP of the foe's move that knocked it out.
Shadow Sneak
488168
The user extends its shadow and attacks the foe from behind. This move always goes first.

<--- #441
Chatot
#443
Gible
--->

 
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