#079 Slowpoke
General Location Attacks TMs

Pokémon Game Picture National No. Browser No. English name Japanese Name
#079 R-014 Slowpoke ヤドン
Yadon
Ability: Oblivious & Own Tempo
Oblivious: Prevents Slowpoke from being Infatuated
Own Tempo: Prevents Slowpoke from being Confused
Classification Type 1 Type 2 Height Weight
Dopey Pokémon
3'11" 79.4 lbs
Evolution Chain
--Lv. 37-->
--King's RockLink Cable-->

Mystery Dungeon 1 Info
Body Size Friend Area
Bountiful Sea

Ranger Info
Type Group Field Ability Pkmn Assist
Water Water Water

Location
Game Get Rate Obtainable Location
Trozei Normal Secret Storage 7
Huge Storage 2
Endless Level 20
Mr. Who's Den
Dungeon 12 % Stormy Sea 11F-19F
Silver Trench 6F-14F
Grand Sea 6F-14F
Far-Off Sea 6F-14F
Marvelous Sea B6-B14
Fantasy Strait B6-B14
Ranger - Kisara Plains (Plains Capture Challenge)

Dungeon Level Up
LevelAttack NameTypeDescription
Curse
A move that functions differently for GHOSTS.
Yawn
Lulls the foe into yawning, then sleeping next turn.
Tackle
Charges the foe with a full- body tackle.
6Growl
Growls cutely to reduce the foe's ATTACK.
13Water Gun
Squirts water to attack the foe.
17Confusion
A psychic attack that may cause confusion.
24Disable
Psychically disables one of the foe's moves.
29Headbutt
A ramming attack that may cause flinching.
36Amnesia
Forgets about something and sharply raises SP. DEF.
40Psychic
A powerful psychic attack that may lower SP. DEF.
47Psych Up
Copies the foe's effect(s) and gives to the user.

TM & HM Attacks
TM/HM #Attack NameTypeDescription
TM03Water Pulse
Attacks with ultrasonic waves. May confuse the foe
TM04Calm Mind
Raises SP. ATK and SP. DEF by focusing the mind.
TM06Toxic
Poisons the foe with an intensifying toxin.
TM07Hail
Summons a hailstorm that strikes every turn.
TM10Hidden Power
The effectiveness varies with the user.
TM11Sunny Day
Boosts the power of FIRE- type moves for 5 turns.
TM13Ice Beam
Blasts the foe with an icy beam that may freeze it.
TM14Blizzard
Hits the foe with an icy storm that may freeze it.
TM17Protect
Evades attack, but may fail if used in succession.
TM18Rain Dance
Boosts the power of WATER- type moves for 5 turns.
TM20Safeguard
A mystical force prevents all status problems.
TM21Frustration
An attack that is stronger if the TRAINER is disliked.
TM23Iron Tail
Attacks with a rock-hard tail. May lower DEFENSE.
TM26Earthquake
A powerful quake, but has no effect on flying foes.
TM27Return
An attack that increases in power with friendship.
TM28Dig
Digs underground the first turn and strikes next turn.
TM29Psychic
A powerful psychic attack that may lower SP. DEF.
TM30Shadow Ball
Hurls a black blob that may lower the foe's SP. DEF.
TM32Double Team
Creates illusory copies to raise evasiveness.
TM35Flamethrower
A powerful fire attack that may inflict a burn.
TM38Fire Blast
A fiery blast that scorches all. May cause a burn.
TM42Facade
Boosts ATTACK when burned, paralyzed, or poisoned.
TM43Secret Power
An attack with effects that vary by location.
TM44Rest
The user sleeps for 2 turns, restoring HP and status.
TM45Attract
Makes the opposite gender less likely to attack.
TM48Skill Swap
The user swaps special abilities with the target.
HM03Surf
Creates a huge wave, then crashes it down on the foe.
HM04Strength
Builds enormous power, then slams the foe.
HM05Flash
Looses a powerful blast of light that cuts accuracy.
HM08Dive
Dives underwater the first turn and strikes next turn.
DM01Horizontal Cut
Inflicts Damage in 3 Directions
DM02Vacuum Cut
Inflicts 30 Damage to any Pokémon in the same room

 
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