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 #386 Deoxys
General Location Attacks TMs

Pokémon Game Picture National No. Browser No. English name Japanese Name
#386 R-211 Deoxys デオキシス
Deokishisu
Ability: Pressure
The opponent uses 2 PP when it uses an attack against Deoxys.
Classification Type 1 Type 2 Height Weight
DNA Pokémon
5'05" 134.0 lbs
Evolution Chain

Mystery Dungeon 1 Info
Body Size Friend Area
Enclosed Island

Ranger Info
Type Group Field Ability Pkmn Assist
Psychic None None

Location
Game Get Rate Obtainable Location
Trozei Rare Unknown
Mr. Who's Den
Dungeon -10 % Meteor Cave 20F
Ranger - Croca Tunnel (Event Mission Only)

Normal Form
LevelAttack NameTypeDescription
Leer
Reduces the target's Defense by 1 level.
Wrap
Gives the user the Wrap status, and inflicts the targeted enemy with the Wrapped status. This makes both Pokémon incapable of action.
5Night Shade
Inflicts damage on all enemies within a 1-tile range. The amount of damage is equal to the user's level.
10Teleport
Warps the user to another tile on the floor.
15Knock Off
Knocks the target's hold item to the ground.
20Pursuit
Gives the user the Counter status. It returns damage from certain types of moves or a regular attack back to the attacking enemy.
25Psychic
Inflicts damage on the target. It may also reduce the target's Special Defense by 1 level.
30Snatch
Gives the user a Snatch status, which lets the user steal the effects from all moves used by Pokémon on the floor.
35Cosmic Power
Boosts the user's Defense and Special Defense by 1 level.
40Recover
Restores the user's HP by half its maximum HP.
45Psycho Boost
Inflicts damage on the target. But it also reduces the user's Special Attack by 2 levels.
50Hyper Beam
Inflicts damage on the target, even at a distance, but it also afflicts the user with a Paused status condition. A Pokémon with the Paused status is incapable of action.

Attack Form
LevelAttack NameTypeDescription
Leer
Reduces the target's Defense by 1 level.
Wrap
Gives the user the Wrap status, and inflicts the targeted enemy with the Wrapped status. This makes both Pokémon incapable of action.
5Night Shade
Inflicts damage on all enemies within a 1-tile range. The amount of damage is equal to the user's level.
10Teleport
Warps the user to another tile on the floor.
15Taunt
Afflicts the targeted enemy with a Taunted status condition, which restricts a Pokémon to using only moves that inflict damage.
20Pursuit
Gives the user the Counter status. It returns damage from certain types of moves or a regular attack back to the attacking enemy.
25Psychic
Inflicts damage on the target. It may also reduce the target's Special Defense by 1 level.
30Superpower
Inflicts damage on the target, but it also reduces the user's Attack and Defense by 1 level.
35Cosmic Power
Boosts the user's Defense and Special Defense by 1 level.
40Zap Cannon
Inflicts damage on the target, even at a distance. It also inflicts a Paralysis status. A Pokémon with the Paralysis status has slowed movement and is incapable of action.
45Psycho Boost
Inflicts damage on the target. But it also reduces the user's Special Attack by 2 levels.
50Hyper Beam
Inflicts damage on the target, even at a distance, but it also afflicts the user with a Paused status condition. A Pokémon with the Paused status is incapable of action.

Defense Form
LevelAttack NameTypeDescription
Leer
Reduces the target's Defense by 1 level.
Wrap
Gives the user the Wrap status, and inflicts the targeted enemy with the Wrapped status. This makes both Pokémon incapable of action.
5Night Shade
Inflicts damage on all enemies within a 1-tile range. The amount of damage is equal to the user's level.
10Teleport
Warps the user to another tile on the floor.
15Knock Off
Knocks the target's hold item to the ground.
20Spikes
Turns the user's tile into a Spiked Tile trap. A Spiked Tile trap inflicts damage on enemies that step on it.
25Psychic
Inflicts damage on the target. It may also reduce the target's Special Defense by 1 level.
30Snatch
Gives the user a Snatch status, which lets the user steal the effects from all moves used by Pokémon on the floor.
35Iron Defense
Boosts the user's Defense by 2 levels.
35Amnesia
Boosts the user's Special Defense by 2 levels.
40Recover
Restores the user's HP by half its maximum HP.
45Psycho Boost
Inflicts damage on the target. But it also reduces the user's Special Attack by 2 levels.
50Counter
Gives the user the Counter status. It returns damage from certain types of moves or a regular attack back to the attacking enemy.
50Mirror Coat
Gives the user a Mirror Coat status, which reflects the damage from specific types of direct moves back at an enemy.

Speed Form
LevelAttack NameTypeDescription
Leer
Reduces the target's Defense by 1 level.
Wrap
Gives the user the Wrap status, and inflicts the targeted enemy with the Wrapped status. This makes both Pokémon incapable of action.
5Night Shade
Inflicts damage on all enemies within a 1-tile range. The amount of damage is equal to the user's level.
10Double Team
Boosts the user's evasiveness by 1 level.
15Knock Off
Knocks the target's hold item to the ground.
20Pursuit
Gives the user the Counter status. It returns damage from certain types of moves or a regular attack back to the attacking enemy.
25Psychic
Inflicts damage on the target. It may also reduce the target's Special Defense by 1 level.
30Swift
Inflicts damage on the target. It never misses.
35Agility
Boosts the Movement Speed of the user and team members in the room by 1 level.
40Recover
Restores the user's HP by half its maximum HP.
45Psycho Boost
Inflicts damage on the target. But it also reduces the user's Special Attack by 2 levels.
50Extremespeed
Inflicts damage on a target up to 2 tiles away.

TM & HM Attacks
TM/HM #Attack NameTypeDescription
TM01Focus Punch
A powerful loyalty attack. The user flinches if hit.
TM03Water Pulse
Attacks with ultrasonic waves. May confuse the foe
TM04Calm Mind
Raises SP. ATK and SP. DEF by focusing the mind.
TM06Toxic
Poisons the foe with an intensifying toxin.
TM10Hidden Power
The effectiveness varies with the user.
TM11Sunny Day
Boosts the power of FIRE- type moves for 5 turns.
TM12Taunt
Taunts the foe into only using attack moves.
TM13Ice Beam
Blasts the foe with an icy beam that may freeze it.
TM15Hyper Beam
Powerful, but leaves the user immobile the next turn.
TM16Light Screen
Creates a wall of light that lowers SP. ATK damage.
TM17Protect
Evades attack, but may fail if used in succession.
TM18Rain Dance
Boosts the power of WATER- type moves for 5 turns.
TM20Safeguard
A mystical force prevents all status problems.
TM21Frustration
An attack that is stronger if the TRAINER is disliked.
TM22Solarbeam
Absorbs light in one turn, then attacks next turn.
TM24Thunderbolt
A strong electrical attack that may paralyze the foe.
TM25Thunder
A lightning attack that may cause paralysis.
TM27Return
An attack that increases in power with friendship.
TM29Psychic
A powerful psychic attack that may lower SP. DEF.
TM30Shadow Ball
Hurls a black blob that may lower the foe's SP. DEF.
TM31Brick Break
Destroys barriers such as REFLECT and causes damage.
TM32Double Team
Creates illusory copies to raise evasiveness.
TM33Reflect
Creates a wall of light that weakens physical attacks.
TM34Shock Wave
A fast and unavoidable electric attack.
TM39Rock Tomb
Stops the foe from moving with rocks and cuts SPEED.
TM40Aerial Ace
An extremely speedy and unavoidable attack.
TM41Torment
Torments the foe and stops successive use of a move.
TM42Facade
Boosts ATTACK when burned, paralyzed, or poisoned.
TM43Secret Power
An attack with effects that vary by location.
TM44Rest
The user sleeps for 2 turns, restoring HP and status.
TM48Skill Swap
The user swaps special abilities with the target.
TM49Snatch
Steals the effects of the move the foe uses next.
HM01Cut
Cuts the foe with sharp scythes, claws, etc.
HM04Strength
Builds enormous power, then slams the foe.
HM05Flash
Looses a powerful blast of light that cuts accuracy.
HM06Rock Smash
A rock-crushing attack that may lower DEFENSE.
DM01Horizontal Cut
Inflicts Damage in 3 Directions
DM02Vacuum Cut
Inflicts 30 Damage to any Pokémon in the same room

 
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