#188 Skiploom
General Location Attacks Stats Egg Moves Contests
Gen VI Dex Gen V Dex Gen IV Dex Gen III Dex

Picture Name Other Names No. Gender Ratio Type
Skiploom
Japan: Popokko
ポポッコ
French: Floravol
German: Hubelupf
Korean: 두코
National: #188
Central: #136
Coastal: #---
Mountain: #---
Hoenn: #---
Male :50%
Female :50%
Classification Height Weight Capture Rate Base Egg Steps
Cottonweed Pokémon 2'00"
0.6m
2.2lbs
1.0kg
1205,120
Abilities: Chlorophyll - Leaf Guard - Infiltrator (Hidden Ability)
Chlorophyll: When sunny, the Pokémon’s Speed doubles. However, Speed will not double on the turn weather becomes Strong Sunlight.
Leaf Guard: Prevents the Pokémon from receiving status conditions during strong sunlight.
Hidden Ability (Available):
Infiltrator: The protections and stat boosts caused by the moves Substitute, Reflect, Light Screen and Safeguard by the opponent are ignored.
Experience Growth Base Happiness Effort Values Earned Eligible for Sky Battle?
1,059,860 Points
Medium Slow
70 2 Speed Point(s)
Eligible
Damage Taken
*1 *2 *0.5 *1 *0.25 *4 *0.5 *2 *0 *2 *1 *1 *2 *1 *1 *1 *1 *1
Wild Hold Item Egg Groups
 
Fairy
Grass
Evolutionary Chain
Locations
X Evolve Hoppip
Y Evolve Hoppip
Omega Ruby Trade from X & Y
Alpha Sapphire Trade from X & Y
Trainer Locations  Details
Flavor Text
X The bloom on top of its head opens and closes as the temperature fluctuates up and down.
Y It spreads its petals to absorb sunlight. It also floats in the air to get closer to the sun.
Omega Ruby Skiploom's flower blossoms when the temperature rises above 64 degrees Fahrenheit. How much the flower opens depends on the temperature. For that reason, this Pokémon is sometimes used as a thermometer.
Alpha Sapphire

Generation VI Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Splash -- -- 40 --
The user just flops and splashes around to no effect at all...
Synthesis -- -- 5 --
The user restores its own HP. The amount of HP regained varies with the weather.
Tail Whip -- 100 30 --
The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.
Tackle 50 100 35 --
A physical attack in which the user charges and slams into the target with its whole body.
4 Synthesis -- -- 5 --
The user restores its own HP. The amount of HP regained varies with the weather.
6 Tail Whip -- 100 30 --
The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.
8 Tackle 50 100 35 --
A physical attack in which the user charges and slams into the target with its whole body.
10 Fairy Wind 40 100 30 --
The user stirs up a fairy wind and strikes the target with it.
12 Poison Powder -- 75 35 --
The user scatters a cloud of poisonous dust on the target. It may poison the target.
14 Stun Spore -- 75 30 --
The user scatters a cloud of paralyzing powder. It may leave the target with paralysis.
16 Sleep Powder -- 75 15 --
The user scatters a big cloud of sleep-inducing dust around the target.
20 Bullet Seed 25 100 30 --
The user forcefully shoots seeds at the target. Two to five seeds are shot in rapid succession.
24 Leech Seed -- 90 10 --
A seed is planted on the target. It steals some HP from the target every turn.
28 Mega Drain 40 100 15 --
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
32 Acrobatics 55 100 15 --
The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
36 Rage Powder -- -- 20 --
The user scatters a cloud of irritating powder to draw attention to itself. Opponents aim only at the user.
40 Cotton Spore -- 100 40 --
The user releases cotton-like spores that cling to the target, harshly reducing its Speed stat.
44 U-turn 70 100 20 --
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
48 Worry Seed -- 100 10 --
A seed that causes worry is planted on the target. It prevents sleep by making its Ability Insomnia.
52 Giga Drain 75 100 10 --
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
56 Bounce 85 85 5 30
The user bounces up high, then drops on the target on the second turn. It may also leave the target with paralysis.
60 Memento -- 100 10 --
The user faints when using this move. In return, it harshly lowers the target's Attack and Sp. Atk.
TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM06 Toxic -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power 60 100 15 --
A unique attack that varies in type depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM22 Solar Beam 120 100 10 --
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM33 Reflect -- -- 20 --
A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
TM40 Aerial Ace 60 -- 20 --
The user confounds the target with speed, then slashes. The attack lands without fail.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM48 Round 60 100 15 --
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
TM53 Energy Ball 90 100 10 10
The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def.
TM62 Acrobatics 55 100 15 --
The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
TM70 Flash -- 100 20 --
The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves.
TM75 Swords Dance -- -- 20 --
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
TM77 Psych Up -- -- 10 --
The user hypnotizes itself into copying any stat change made by the target.
TM83 Infestation 20 100 20 100
The target is infested and attacked for four to five turns. The target can't flee during this time.
TM86 Grass Knot ?? 100 20 --
The user snares the target with grass and trips it. The heavier the target, the greater the damage.
TM87 Swagger -- 90 15 --
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
TM88 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM89 U-turn 70 100 20 --
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM94 (ΩRαS) Secret Power 70 100 20 30
The user attacks the target with a secret power. Its added effects vary depending on the user's environment.
TM99 Dazzling Gleam 80 100 10 --
The user damages opposing Pokémon by emitting a powerful flash.
TM100 Confide -- -- 20 100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Amnesia -- -- 20 -- Details
The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat.
Aromatherapy -- -- 5 -- Details
The user releases a soothing scent that heals all status problems affecting the user's party.
Confusion 50 100 25 10 Details
The target is hit by a weak telekinetic force. It may also leave the target confused.
Cotton Guard -- -- 10 -- Details
The user protects itself by wrapping its body in soft cotton, drastically raising the user's Defense stat.
Double-Edge 120 100 15 -- Details
A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.
Encore -- 100 5 -- Details
The user compels the target to keep using only the move it last used for three turns.
Endure -- -- 10 -- Details
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Grassy Terrain -- -- 10 -- Details
The user turns the ground under everyone's feet to grass for five turns. This restores the HP of Pokémon on the ground a little every turn.
Helping Hand -- -- 20 -- Details
The user assists an ally by boosting the power of its attack.
Seed Bomb 80 100 15 -- Details
The user slams a barrage of hard-shelled seeds down on the target from above.
Worry Seed -- 100 10 -- Details
A seed that causes worry is planted on the target. It prevents sleep by making its Ability Insomnia.

Omega Ruby/Alpha Sapphire Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Bounce8585530
The user bounces up high, then drops on the target on the second turn. It may also leave the target with paralysis.
Giga Drain7510010--
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Helping Hand----20--
The user assists an ally by boosting the power of its attack.
Seed Bomb8010015--
The user slams a barrage of hard-shelled seeds down on the target from above.
Snore501001530
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
Synthesis----5--
The user restores its own HP. The amount of HP regained varies with the weather.
Worry Seed--10010--
A seed that causes worry is planted on the target. It prevents sleep by making its Ability Insomnia.
Transfer Only Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %Method
Silver Wind 60 100 5 10 Gen IV TM62
The target is attacked with powdery scales blown by wind. It may also raise all the user's stats.
Captivate -- 100 20 -- Gen IV TM78
If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat.
Natural Gift ?? 100 15 -- Gen IV TM83
The user draws power to attack by using its held Berry. The Berry determines its type and power.
Headbutt 70 100 15 30 Move Tutor - HGSS
The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch.
Mimic -- -- 10 -- Move Tutor - FRLG
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.
Defense Curl -- -- 40 -- Move Tutor - Emerald
The user curls up to conceal weak spots and raise its Defense stat.


Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 340 55 45 50 45 65 80
Max Stats
Hindering Nature
Lv. 50 115 - 162 45 - 87 49 - 91 45 - 87 63 - 105 76 - 118
Lv. 100 220 - 314 85 - 170 94 - 179 85 - 170 121 - 206 148 - 233
Max Stats
Neutral Nature
Lv. 50 115 - 162 50 - 97 55 - 102 50 - 97 70 - 117 85 - 132
Lv. 100 220 - 314 95 - 189 105 - 199 95 - 189 135 - 229 165 - 259
Max Stats
Beneficial Nature
Lv. 50 115 - 162 55 - 106 60 - 112 55 - 106 77 - 128 93 - 145
Lv. 100 220 - 314 104 - 207 115 - 218 104 - 207 148 - 251 181 - 284

<--- #187
Hoppip
#189
Jumpluff
--->

 
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