#658 Greninja
General Location Attacks Stats Egg Moves
Picture Name Other Names No. Gender Ratio Type
Greninja
Japan: Gekkouga
ゲッコウガ
French: Amphinobi
German: Quajutsu
Korean: 개굴닌자
National: #658
Central Kalos: #009
Coastal Kalos: #---
Mountain Kalos: #---
Male :87.5%
Female :12.5%
Classification Height Weight Capture Rate Base Egg Steps
Ninja Pokémon 4'11"
1.5m
88.2lbs
40.0kg
455,120
Abilities: Torrent - Protean (Hidden Ability)
Torrent: When HP is below 1/3rd its maximum, power of Water-type moves is increased by 50%.
Hidden Ability (Available):
Protean: Before the Pokémon uses a move, it becomes a pure Pokémon of that type.
Experience Growth Base Happiness Effort Values Earned Eligible for Sky Battle?
1,059,860 Points
Medium Slow
70 3 Speed Point(s)
Not Eligible/Known
Damage Taken
*1 *0.5 *0.5 *2 *2 *0.5 *2 *1 *1 *1 *0 *2 *1 *0.5 *1 *0.5 *0.5 *2
Wild Hold Item Egg Groups
 
Water 1
Evolutionary Chain
Locations
X Evolve Frogadier
Y Evolve Frogadier
Trainer Locations  Details
Flavor Text
X It creates throwing stars out of compressed water. When it spins them and throws them at high speed, these stars can split metal in two.
Y It appears and vanishes with a ninja's grace. It toys with its enemies using swift movements, while slicing them with throwing stars of sharpest water.

X / Y Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Night Slash 70 100 15 --
The user slashes the target the instant an opportunity arises. Critical hits land more easily.
Role Play -- -- 10 --
The user mimics the target completely, copying the target's natural Ability.
Mat Block -- -- 15 --
Using a pulled-up mat as a shield, the user protects itself and its allies from damaging moves. This does not stop status moves.
Pound 40 100 35 --
The target is physically pounded with a long tail or a foreleg, etc.
Growl -- 100 40 --
The user growls in an endearing way, making the opposing team less wary. The foes' Attack stats are lowered.
5 Bubble 40 100 30 10
A spray of countless bubbles is jetted at the opposing team. It may also lower the targets' Speed stats.
8 Quick Attack 40 100 30 --
The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first.
10 Lick 30 100 30 30
The target is licked with a long tongue, causing damage. It may also leave the target with paralysis.
14 Water Pulse 60 100 20 20
The user attacks the target with a pulsing blast of water. It may also confuse the target.
20 Smokescreen -- 100 20 --
The user releases an obscuring cloud of smoke or ink. It reduces the target's accuracy.
23 Shadow Sneak 40 100 30 --
The user extends its shadow and attacks the target from behind. This move always goes first.
28 Spikes -- -- 20 --
The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokémon that switch into battle.
33 Feint Attack 60 -- 20 --
The user approaches the target disarmingly, then throws a sucker punch. It hits without fail.
36 Water Shuriken 15 100 20 --
The user hits the target with throwing stars two to five times in a row. This move always goes first.
43 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
49 Extrasensory 80 100 20 10
The user attacks with an odd, unseeable power. It may also make the target flinch.
52 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
56 Haze -- -- 30 --
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
60 Hydro Pump 110 80 5 --
The target is blasted by a huge volume of water launched under great pressure.
70 Night Slash 70 100 15 --
The user slashes the target the instant an opportunity arises. Critical hits land more easily.
75 Water Shuriken 15 100 20 --
The user hits the target with throwing stars two to five times in a row. This move always goes first.
TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM06 Toxic -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power 60 100 15 --
A unique attack that varies in type depending on the Pokémon using it.
TM12 Taunt -- 100 20 --
The target is taunted into a rage that allows it to use only attack moves for three turns.
TM13 Ice Beam 90 100 10 10
The target is struck with an icy-cold beam of energy. It may also freeze the target solid.
TM14 Blizzard 110 70 5 10
A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.
TM15 Hyper Beam 150 90 5 --
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM23 Smack Down 50 100 15 100
The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM28 Dig 80 100 10 --
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM39 Rock Tomb 60 95 15 100
Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement.
TM40 Aerial Ace 60 -- 20 --
The user confounds the target with speed, then slashes. The attack lands without fail.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM46 Thief 60 100 25 --
The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item.
TM48 Round 60 100 15 --
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
TM49 Echoed Voice 40 100 15 --
The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.
TM55 Scald 80 100 15 30
The user shoots boiling hot water at its target. It may also leave the target with a burn.
TM56 Fling ?? 100 10 --
The user flings its held item at the target to attack. Its power and effects depend on the item.
TM62 Acrobatics 55 100 15 --
The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
TM68 Giga Impact 150 90 5 --
The user charges at the target using every bit of its power. The user must rest on the next turn.
TM80 Rock Slide 75 90 10 30
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.
TM86 Grass Knot ?? 100 20 --
The user snares the target with grass and trips it. The heavier the target, the greater the damage.
TM87 Swagger -- 90 15 --
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
TM88 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM89 U-turn 70 100 20 --
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM94 Rock Smash 40 100 15 50
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat.
TM97 Dark Pulse 80 100 15 20
The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.
TM98 Power-Up Punch 40 100 20 100
Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat.
TM100 Confide -- -- 20 100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
HM01 Cut 50 95 30 --
The target is cut with a scythe or a claw. It can also be used to cut down thin trees.
HM03 Surf 90 100 15 --
It swamps the area around the user with a giant wave. It can also be used for crossing water.
HM04 Strength 80 100 15 --
The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.
HM05 Waterfall 80 100 15 20
The user charges at the target and may make it flinch. It can also be used to climb a waterfall.
Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Bestow -- -- 15 -- Details
The user passes its held item to the target when the target isn't holding an item.
Camouflage -- -- 20 -- Details
The user's type is changed depending on its environment, such as at water's edge, in grass, or in a cave.
Mind Reader -- -- 5 -- Details
The user senses the target's movements with its mind to ensure its next attack does not miss the target.
Mud Sport -- -- 15 -- Details
The user covers itself with mud. It weakens Electric-type moves for five turns.
Toxic Spikes -- -- 20 -- Details
The user lays a trap of poison spikes at the opponent's feet. They poison opponents that switch into battle.
Water Sport -- -- 15 -- Details
The user soaks itself with water. The move weakens Fire-type moves for five turns.

Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Hydro Cannon150905--
The target is hit with a watery blast. The user must rest on the next turn, however.
Water Pledge8010010--
A column of water strikes the target. When combined with its fire equivalent, the damage increases and a rainbow appears.

Pre-Evolution Only Moves
Attack NameTypeCat.Att.Acc.PPEffect % Method
Round 60 100 15 --
Lv. 23
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
Fling ?? 100 10 --
Lv. 28
The user flings its held item at the target to attack. Its power and effects depend on the item.
Smack Down 50 100 15 100
Lv. 33
The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit.
Bounce 85 85 5 30
Lv. 44
The user bounces up high, then drops on the target on the second turn. It may also leave the target with paralysis.


Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 530 72 95 67 103 71 122
Max Stats
Hindering Nature
Lv. 50 132 - 179 90 - 132 64 - 107 97 - 139 68 - 110 114 - 156
Lv. 100 254 - 348 175 - 260 125 - 209 189 - 274 132 - 216 224 - 308
Max Stats
Neutral Nature
Lv. 50 132 - 179 100 - 147 72 - 119 108 - 155 76 - 123 127 - 174
Lv. 100 254 - 348 195 - 289 139 - 233 211 - 305 147 - 241 249 - 343
Max Stats
Beneficial Nature
Lv. 50 132 - 179 110 - 161 79 - 130 118 - 170 83 - 135 139 - 191
Lv. 100 254 - 348 214 - 317 152 - 256 232 - 335 161 - 265 273 - 377

<--- #657
Frogadier
#659
Bunnelby
--->

 
All Content is ©Copyright of Serebii.net 1999-2013.
Pokémon And All Respective Names are Trademark & © of Nintendo 1996-2013