#698 Amaura
General Location Attacks Stats Egg Moves
Picture Name Other Names No. Gender Ratio Type
Amaura
Japan: Amarusu
アマルス
French: Amagara
German: Amarino
Korean: 아마루스
National: #698
Central Kalos: #---
Coastal Kalos: #066
Mountain Kalos: #---
Male :87.5%
Female :12.5%
Classification Height Weight Capture Rate Base Egg Steps
Tundra Pokémon 4'03"
1.3m
55.6lbs
25.2kg
457,680
Abilities: Refrigerate - Snow Warning (Hidden Ability)
Refrigerate: Increases the power of Normal-type moves by 30%. It then changes those moves to Ice-type.
Hidden Ability (Not Available):
Snow Warning: Hailstorm blows when the Pokémon enters battle. As of X & Y, this lasts 5 turns.
Experience Growth Base Happiness Effort Values Earned Eligible for Sky Battle?
1,000,000 Points
Medium Fast
70 1 HP Point(s)
Not Eligible/Known
Damage Taken
*0.5 *1 *2 *1 *2 *0.5 *4 *0.5 *2 *0.5 *1 *1 *2 *1 *1 *1 *4 *1
Wild Hold Item Egg Groups
 
Monster
Evolutionary Chain
Locations
X Revive Sail Fossil
Y Revive Sail Fossil
Omega Ruby  
Alpha Sapphire  
Trainer Locations  Details
Flavor Text
X This ancient Pokémon was restored from part of its body that had been frozen in ice for over 100 million years.
Y This calm Pokémon lived in a cold land where there were no violent predators like Tyrantrum.

Generation VI Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Growl -- 100 40 --
The user growls in an endearing way, making the opposing team less wary. The foes' Attack stats are lowered.
Powder Snow 40 100 25 10
The user attacks with a chilling gust of powdery snow. It may also freeze the targets.
5 Thunder Wave -- 100 20 --
A weak electric charge is launched at the target. It causes paralysis if it hits.
10 Rock Throw 50 90 15 --
The user picks up and throws a small rock at the target to attack.
13 Icy Wind 55 95 15 100
The user attacks with a gust of chilled air. It also reduces the targets' Speed stat.
15 Take Down 90 85 20 --
A reckless, full-body charge attack for slamming into the target. It also damages the user a little.
18 Mist -- -- 30 --
The user cloaks its body with a white mist that prevents any of its stats from being cut for five turns.
20 Aurora Beam 65 100 20 10
The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat.
26 Ancient Power 60 100 5 10
The user attacks with a prehistoric power. It may also raise all the user's stats at once.
30 Round 60 100 15 --
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
34 Avalanche 60 100 10 --
An attack move that inflicts double the damage if the user has been hurt by the target in the same turn.
38 Hail -- -- 10 --
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
41 Nature Power -- -- 20 --
An attack that makes use of nature's power. Its effects vary depending on the user's environment.
44 Encore -- 100 5 --
The user compels the target to keep using only the move it last used for three turns.
47 Light Screen -- -- 30 --
A wondrous wall of light is put up to suppress damage from special attacks for five turns.
50 Ice Beam 90 100 10 10
The target is struck with an icy-cold beam of energy. It may also freeze the target solid.
57 Hyper Beam 150 90 5 --
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
65 Blizzard 110 70 5 10
A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.
TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM04 Calm Mind -- -- 20 --
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
TM05 Roar -- -- 20 --
The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends.
TM06 Toxic -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM07 Hail -- -- 10 --
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
TM10 Hidden Power 60 100 15 --
A unique attack that varies in type depending on the Pokémon using it.
TM13 Ice Beam 90 100 10 10
The target is struck with an icy-cold beam of energy. It may also freeze the target solid.
TM14 Blizzard 110 70 5 10
A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.
TM15 Hyper Beam 150 90 5 --
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM16 Light Screen -- -- 30 --
A wondrous wall of light is put up to suppress damage from special attacks for five turns.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves.
TM20 Safeguard -- -- 25 --
The user creates a protective field that prevents status problems for five turns.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM24 Thunderbolt 90 100 15 10
A strong electric blast is loosed at the target. It may also leave the target with paralysis.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM33 Reflect -- -- 20 --
A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
TM37 Sandstorm -- -- 10 --
A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.
TM39 Rock Tomb 60 95 15 100
Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM48 Round 60 100 15 --
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
TM49 Echoed Voice 40 100 15 --
The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.
TM57 Charge Beam 50 90 10 70
The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.
TM69 Rock Polish -- -- 20 --
The user polishes its body to reduce drag. It can sharply raise the Speed stat.
TM70 Flash -- 100 20 --
The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves.
TM71 Stone Edge 100 80 5 --
The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.
TM73 Thunder Wave -- 100 20 --
A weak electric charge is launched at the target. It causes paralysis if it hits.
TM77 Psych Up -- -- 10 --
The user hypnotizes itself into copying any stat change made by the target.
TM78 Bulldoze 60 100 20 100
The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced.
TM79 Frost Breath 60 90 10 100
The user blows a cold breath on the target. This attack always results in a critical hit.
TM80 Rock Slide 75 90 10 30
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.
TM82 Dragon Tail 60 90 10 --
The user knocks away the target and drags out another Pokémon in its party. In the wild, the battle ends.
TM85 Dream Eater 100 100 15 --
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user's HP.
TM87 Swagger -- 90 15 --
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
TM88 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM91 Flash Cannon 80 100 10 10
The user gathers all its light energy and releases it at once. It may also lower the target's Sp. Def stat.
TM94 (XY)
HM06 (ΩRαS)
Rock Smash 40 100 15 50
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat.
TM94 (ΩRαS) Secret Power 70 100 20 30
The user attacks the target with a secret power. Its added effects vary depending on the user's environment.
TM96 Nature Power -- -- 20 --
An attack that makes use of nature's power. Its effects vary depending on the user's environment.
TM97 Dark Pulse 80 100 15 20
The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.
TM100 Confide -- -- 20 100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Barrier -- -- 20 -- Details
The user throws up a sturdy wall that sharply raises its Defense stat.
Discharge 80 100 15 30 Details
A flare of electricity is loosed to strike the area around the user. It may also cause paralysis.
Haze -- -- 30 -- Details
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
Magnet Rise -- -- 10 -- Details
The user levitates using electrically generated magnetism for five turns.
Mirror Coat ?? 100 20 -- Details
A retaliation move that counters any special attack, inflicting double the damage taken.

Omega Ruby/Alpha Sapphire Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Aqua Tail909010--
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
Earth Power901001010
The user makes the ground under the target erupt with power. It may also lower the target's Sp. Def.
Hyper Voice9010010--
The user lets loose a horribly echoing shout with the power to inflict damage.
Icy Wind559515100
The user attacks with a gust of chilled air. It also reduces the targets' Speed stat.
Iron Defense----15--
The user hardens its body's surface like iron, sharply raising its Defense stat.
Iron Head801001530
The user slams the target with its steel-hard head. It may also make the target flinch.
Iron Tail100751530
The target is slammed with a steel-hard tail. It may also lower the target's Defense stat.
Magnet Rise----10--
The user levitates using electrically generated magnetism for five turns.
Outrage12010010--
The user rampages and attacks for two to three turns. It then becomes confused, however.
Snore501001530
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
Stealth Rock----20--
The user lays a trap of levitating stones around the opponent's team. The trap hurts opponents that switch into battle.
Water Pulse601002020
The user attacks the target with a pulsing blast of water. It may also confuse the target.
Zen Headbutt80901520
The user focuses its willpower to its head and attacks the target. It may also make the target flinch.


Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 362 77 59 50 67 63 46
Max Stats
Hindering Nature
Lv. 50 137 - 184 57 - 99 49 - 91 64 - 107 61 - 103 45 - 88
Lv. 100 264 - 358 110 - 195 94 - 179 125 - 209 117 - 202 87 - 171
Max Stats
Neutral Nature
Lv. 50 137 - 184 64 - 111 55 - 102 72 - 119 68 - 115 51 - 98
Lv. 100 264 - 358 123 - 217 105 - 199 139 - 233 131 - 225 97 - 191
Max Stats
Beneficial Nature
Lv. 50 137 - 184 70 - 122 60 - 112 79 - 130 74 - 126 56 - 107
Lv. 100 264 - 358 135 - 238 115 - 218 152 - 256 144 - 247 106 - 210

<--- #697
Tyrantrum
#699
Aurorus
--->

 
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